Projects » ChaosENGINE - RollerCoaster Keyframe Sequencing

This version DOES NOT break like the one in operation at Dismayland. This improves upon the existing TRAIN-TRAM script currently available, The workflow for setting this up is IDENTICAL to the Opensimworld script because I did not want to keyframe all of my rides again, that took YEARS to do... this is a DROP-IN replacement to the existing code for those who want SMOOTHER, FASTER rides, and/or continuous operation. READ INSTRUCTIONS IN THE SCRIPT. Change to your current coaster/tram channels or enjoy some pain. This is a SELF SUPPORT model. If you do not want to read and learn, this script will do nothing for you.


Added by: Spax Orion
Last Update: 8 hours ago
Project Category: Other
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Code

File name Added By Last Updated Actions
ChaosEngine-KFS.lsl Spax Orion 8 hours ago View


Comments

Hello Spax, great work on the update. Thank you. I do have a suggestion I may: this works great for a new setup. Those migrating, maybe another area with 'migration how to'? I am always suggesting this cause I am having issues with old waypoints/cords working with new. But if I start with as new, no issues. Thank you, and take care.
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