Jimmy Olsen @JimmyOlsen

Tromso Offline

Playing as a Norwegian Elf.


Easy Door Script v. 4.0

1- Door cannot be never used at root prim and it doesn`t necessarily be linked to any object;<br />
2- Insert script inside door or any prim u want use it;<br />
3- If door is closed, click to open menu and choose CLOSED, then rotate the door to open it manually (the way u want) and click door again. This time,choose OPENED.<br />
4- Click door again and choose FINISH from the menu.. And voilà.. Nothing more to do. Door is all set up :)

👍 3 like

2 comments

LIGHT *(LAMP) SCRIPTs PACK

<p>LIGHT LAMP SCRIPT ON OFF CHANGE COLOR -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp (*). and u can choose the color of the light.<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
<br>
LIGHT LAMP SCRIPT ON OFF AUTO  (SUN POS) (*) -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp</p><p>(LINKED OBJECTS):  A simple script that makes the prim to glow, to bright and light for for LINKED OBJECTS using a single script! (if within the same region).<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
Mode AUTO: it turns on light during Opensim night cycle - SUN POS (**).</p><p><br></p><p>LIGHT LAMP SCRIPT ON OFF AUTO  (SIM TIME) (**) -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp </p><p>(LINKED OBJECTS):  A simple script that makes the prim to glow, to bright and light for for LINKED OBJECTS using a single script! (if within the same region).<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
Mode AUTO: it turns on light during period set in script on EEP regions. (preferably regions set with 24 hours timezone).</p><p><br></p><p>LIGHT LAMP SCRIPT RANDOM ON OFF FOR LINKSET -> It turns randomly on lights from some of the linked objects. Also 2 versions: SUN POS (*) and SIM TIME (**)</p><p><br></p><p><br></p><p>PS:<br>
</p><p>(*) SUN POS  = Sun position, working fine on old Windlight skies for the 4 hours day cycle - 3 RL hours for day and 1 RL hour for night). For EEP skies refers to same script but with (SIM TIME) function instead.</p><p>(**) SIM TIME - As name says, lights will be on during the period of time set on ur sim - Work good for EEP regions set to play with 24 hours cycle.</p>

👍 2 like

1 comment

Flickering light effect for campfire or fireplace with wood burning sound

👍 1 like

1 comment

SOUND SCRIPTS PACK

<p>Here a set of sound scripts I`ve collected and want to share to OpenSIM community:</p><p>-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br>
For the MULTIPLE SOUND LOOP A at DAY and MULTIPLE SOUND LOOP B at NIGHT script: Rename sounds name as D01,D02.. for days and N01,N02... for nights.</p><p>-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</p><p>For the MULTI MODE SOUND PLAYER:
ON = Player ON; 
OFF = Player OFF; 
Day = Play Sounds Daytime Only; 
Night = Play Sounds Night time Only; 
Allways = Play Sounds always; 
Looping = Loops Sound during Cycle; 
Single = Plays Sound once in Cycle; 
Volume = Volume/Loudness Menu; 
RESET = RESET SCRIPT
DEBUG = On/Off (Chats info to Owner); 
DONE = EXIT MENU SYSTEM</p><p>-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</p><p><br>
</p>

👍 4 like

5 comments

SIM greeter (triggered by AV collision)

Insert script inside a prim, make it invisible and rez it where visitors arrive (TP point ,for instance).<br />
PS. Don`t make prim phantom otherwise script won`t work.

👍 2 like

5 comments

Strong smoke particle

👍 2 like

0 comments

SIM crash /reset logger

Script that advises when SIM is back online after a crash or reset. It sends u a message, no matter which different SIM or grid u are and if u were offline when it happened, message will be displayed when online.

👍 like

0 comments

Content Giver PACK

1- CONTENT GIVER TO EVERYBODY -> As name says, it gives away object (s) to whoever clicks at a prim;<br />
2- CONTENT GIVER TO GROUP ONLY -> As name says, it gives away object(s) to people for a certain group (*)<br />
(*) U may need deed prim for the group.<br />
3- CONTENT RANDOM GIVER -> It gives away random objects inside to whoever clicks at a prim.

👍 1 like

0 comments

Texture Copier

1- Insert the" texturecopy_source" script inside any object u want get texture from;<br />
2- Insert the "texturecopy_target" script inside any prim u want the texture go to;<br />
3- Select a face of prim of the chosen texture (1) u want copy and left click it. After, left click the new object (2) u want texture to. and voiLá. .texture will be copied.<br />

👍 3 like

0 comments

Smooth texture animation for PLANTs TREEs

Just a simple texture animation script setup for plants/shrbus or trees.. ( might need change the ALL_SIDES to face of prim where the leaves are)<br />
PS. Work well only with MESH!

👍 like

3 comments

SIM OVERFILLER DETECTOR PACK

Handy script that detects whoever attacks a SIM by overfilling it with prims (temporary or not) and make all objects to be returned.<br />
PS. It doesn`t protect SIM at all .. it just tells u who did it.

👍 1 like

0 comments

MULTIPLE SITS SCRIPT

This is a simple script built from a friend to use one single script for as many seats u want!<br />
<br />
1- Rez a square prim and make it 60% transparent;<br />
2- Insert script "Seat" in it (or any other simple seat script u have) and insert one sit animation;<br />
3- Sit at box and fix its position u want ur av to be in a sofa/chairs etc;<br />
4- After rezing all boxes to the seats and positions where they should be, delete both script and animation in the boxes, set them to 100% transparency and link them to the sofa/chairs;<br />
5- Insert the script "SingleSitMultiSeats v1.1" inside the root prim and a sit animation;<br />
6- Voilá, its done. :)

👍 4 like

0 comments

NPC KILLER MANAGER

Just rez it in a prim or wear it as HUD, both ways work well: it opens a menu to kill NPCs rezed within a sim to kill them by selecting the name or them all.

👍 1 like

0 comments

OBJECTS REZER PACK

Handy scripter for vehicles/vessels rezer to put at ur sim:<br />
<br />
1- Multi Object rezer by menu on prim position --> As name says, it will rez at prim position (or at the root prim position if it`s a linked object) and a menu will pop up to choose what u want to be rezed;<br />
2- Object rezer on center of SIM surface detected (ON REZ) --> Once object is rezed, it goes to center of SIM , no matter if standalone or VAR region. Also, if rezed at a platform ,it recognizes the surface;<br />
3- Object rezer on coordinate (ON REZ) --> Once object is rezed, it goes to coordinate insert in script (x, y and z coordinates);<br />
<br />
<br />
PS. If u want object rezed to be temporary just insert the object KILL inside the vehicle/vessel.<br />

👍 3 like

1 comment