Marianna @Marianna

3 (H)ills (G)rid = 3HG Online

Copyrighted Jewelry designer creator, a grid owner-tech, magazine editor in chief, and admin at Outworldz. https://www.outworldz.com/ You may email Fred@outworldz.com with requests. You may fill out reports at https://www.outworldz.com/bugreport/my_view_page.php Help Manual---->https://www.outworldz.com/Outworldz_installer/Grid/Dreamgr...


3HG Offline for awhile back up later this afternoon, check in 45 mins.
Thank you for all your patience we are doing an update.

All this drone talk I had my own reasoning as to what it was, until I announced the new PBR Metal Materials I created. Seems whoever it is flying them wanted a new updated shiner PBR metal for their craft. You never know who will stop by 👽👁️👁️👽
I added metal PBR Materials in the foyer so that you can edit your jewelry.
Copper, Gold, Rose Gold and Silver, 8 materials in each pack. notes in contents. three.hills.grid.outworldz.net:8002:Monentes Jewelry

You must have the latest Firestorm and the grid has to have the PBR implemented. To test you can come to my grid it is implemented. I have a sandbox where you can test. three.hills.grid.outworldz.net:8002:Sandbox

Marianna : I added info on how to use the metals. Some of you might wonder how in the world do I create a GLTF texture? I found a great little free png----->GLTF converter https://products.aspose.app/3d/conver... 3 days ago
I woke up to a message from @Ferdzee casually saying, "Oh, by the way, your grid now supports PBR." Wait, WHAT? PBR? You mean DG has PBR now? Yep! Shiny, beautiful gold—Yay! Over time, I'll be updating all my jewelry. It’ll take a while, but the future is looking golden and brilliant! Dreamgrid 5.9 is PBR! Time to update your FS viewers people :) Thank you @Ferdzee you are my Hero!! Yayy
The excitement of turning a dream into reality. It begins as a spark of imagination, a vivid mental picture of a breathtaking world—perhaps a misty mountain range, an alien landscape, or a bustling medieval city. This dream is like the first stroke of inspiration for an artist.

When you start building, the blank OpenSim region becomes your canvas, a digital palette where each prim, texture, and script is a brushstroke. The process is exhilarating as you shape the terrain, paint the sky with colors and clouds, and breathe life into your vision. You sculpt cliffs, plant forests, and carve rivers, adding details that make your world not just beautiful but immersive.

What makes OpenSim even more thrilling is its ability to provide massive land sizes without the prohibitive costs of other virtual platforms like Second Life. The expansive landscapes give creators room to explore their wildest ideas, unburdened by financial constraints. This freedom fuels creativity, allowing for sprawling builds that are limited only by the creator’s imagination.

There's also a sense of discovery as the imagined meets the possible. You experiment with elements—adjusting lighting for a perfect sunset, scripting interactive elements, or adding soundscapes that make the environment hum with life. The joy of creation is heightened when the imagined dream surpasses your expectations and becomes a place where others can explore, share, and marvel.

Building in OpenSim is not just crafting pixels; it’s the act of creation in its purest form—a thrilling dance between imagination and realization, where the limits are only bound by the extent of your dreams.

This is an excellent place to start:
https://outworldz.com/Outworldz_installer/



Fred Beckhusen/Ferd Frederix: Very nice, Marianna, and really accurate. 10 days ago