Next Week — OpenSim
Step into a creator’s playground where your images become objects, your objects become art, and your art becomes something you can actually upload without your viewer crying.
In this session you’ll learn:
How to choose or create the right image for Meshy
How to clean and optimize that image for best results
How to use Meshy’s model library as your personal kitbash buffet
How to remesh - tips and tricks
How to export and prep for OpenSim/SL
Whether you’re a builder
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