OSCC Keynote 2


Events Archive

OSCC MSG ART, Say What?

OSCC Keynote 2 2 years ago | 2023-12-09 11:00 SLT
As we’ve previously established last year, art is art, whether its created in the outer world with physicals substances like paint or digitalized on a computer or words fed as prompts to an AI. And all art conveys a message, but do we want the visual of the message to be controlled by a messenger or the message to be formulated by a viewer? My new art revolution is “take full control of my art!” Come learn why and how I do this?

https://conference.opensimulator.org/compact-schedule/


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OSCC THE WORD

OSCC Keynote 2 2 years ago | 2023-12-09 10:30 SLT
We live in an impossible world. A world that was once based on the purity of THE WORD. No longer the world is based on THE WORD. The world is based on messengers who are not part of THE WORD. I will take the challenge and slip into the mind of an AI which tries to understand the world of Open Simulator.

https://conference.opensimulator.org/compact-schedule/


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OSCC Kintsugi Contemplative Pathways for the Wounded Healer

OSCC Keynote 2 2 years ago | 2023-12-09 10:00 SLT
This presentation will share about the continued effort on the design and development of an immersive 3D-world reflective activity offered by the Virtual Harmony community that blends Japanese Kintsugi and ikigai principles with Henri Nouwen’s work on ‘The Wounded Healer.’

https://conference.opensimulator.org/compact-schedule/


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OSCC Expanding Virtual Experiences with EEP creations

OSCC Keynote 2 2 years ago | 2023-12-09 09:30 SLT
A short presentation on creating EEP files that are not traditional sky and water files.
The focus is on creating artistic environments that change with the viewer’s perspective.
Basic development steps to create and apply files to the viewer.

https://conference.opensimulator.org/compact-schedule/


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OSCC The art of smoothly moving objects in Opensim

OSCC Keynote 2 2 years ago | 2023-12-09 08:30 SLT
Intended for a general audience, this showcase presentation will demonstrate several examples of how the scripting function llSetKeyframedMotion() can be used to smoothly move objects in Opensim without need for a timer event. More experienced scripters might also learn something new as two little known, barely documented, features of the KFM function will be highlighted.

https://conference.opensimulator.org/compact-schedule/


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OSCC OpenSimulator WordPress Interface with w4os

OSCC Keynote 2 2 years ago | 2023-12-09 08:00 SLT
Web registration, users and grid management : few solutions, fewer actively maintained, and the easiest of them do not allow mixing an efficient management solution with a rich website. OpenSimulator integration with WordPress seems to be the way to go. The way for us. Oh, wait… yes, that’s it: the W4OS.

W4OS is a WordPress plugin for OpenSimulator grid management. It allows users to register for an avatar and choose a starting outfit. It also provides a web assets server, useful shortcodes, and more!


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OSCC OpenSim on a bigger scale

OSCC Keynote 2 2 years ago | 2023-12-09 07:30 SLT
Lone Wolf talks about how he runs over 26000 equivalent SL regions on 24 servers. Using technology like R2 cloud storage, database clusters and much more.

See our full schedule here: https://conference.opensimulator.org/compact-schedule/


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OSCC Welcome & OpenSimulator Core Developers

OSCC Keynote 2 2 years ago | 2023-12-09 07:00 SLT
Welcome to the 11th annual OpenSimulator Community Conference. This year’s event features presenters across the globe who will be highlighting the user projects and core development work of the OpenSimulator platform. We will kick off #OSCC23 with an overview of the latest features in the OpenSimulator software update and conversation with Core Developers of the platform.

Find out where the platform is headed and learn more about the developers who make the software happen!


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OSCC The art of smoothly moving objects in Opensim

OSCC Keynote 2 2 years ago | 2023-11-29 08:30 SLT
Intended for a general audience, this showcase presentation will demonstrate several examples of how the scripting function llSetKeyframedMotion() can be used to smoothly move objects in Opensim without need for a timer event. More experienced scripters might also learn something new as two little known, barely documented, features of the KFM function will be highlighted.

https://conference.opensimulator.org/compact-schedule/


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OSCC22 Developing Virtual Reality Simulations for Novice Users

OSCC Keynote 2 3 years ago | 2022-12-11 18:30 SLT
This presentation focuses on successful approaches to designing educational virtual reality simulations for healthcare education. We will present recent work on Virtual Essential Newborn Care (vENC) along with key strategies and lessons learned through developing and testing mobile virtual simulations in resource-limited settings.

conference.opensimulator.org


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OSCC22 What do students and teachers do at metaverse?

OSCC Keynote 2 3 years ago | 2022-12-11 18:00 SLT
I will present what metaverse is, what is metaverse school, who the students are, what metaverse is to students, and what students do at metaverse.

conference.opensimulator.org


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OSCC22 Arts Across the Digital Divide

OSCC Keynote 2 3 years ago | 2022-12-11 17:30 SLT
Virtual and Real-Life art creations crossing into both platforms. The challenges of recognition and acceptance of this emerging form of art. A fifteen-year perspective of the challenges and possibilities for Artist in virtual worlds.

conference.opensimulator.org


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OSCC22 A New Viewer Character Avatar

OSCC Keynote 2 3 years ago | 2022-12-11 17:00 SLT
The Character folder in our viewers is creaky, poorly documented and needs an overhaul. I’ve been making new topologies, researching and repairing the xml files, redesigning tga files. Chief collaborator: Kayaker Magic, who is working with the llm format. This is a work-in-progress, entirely built in opensource software and intended to be released soon as an open source tool for future developers and artists. Ready to show how far we’ve gotten, and what’s left to do.

conference.opensimulator.org


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OSCC22 Perceptual Hashes for Copyright Protection and Copybot Detection

OSCC Keynote 2 3 years ago | 2022-12-11 16:30 SLT
Perceptual hashes can be used to tell you how similar two images are to each other, without having to reference either images. This could be used to quickly detect copyright violations by detecting slightly modified versions of ‘borrowed’ images. I have extended this to calculating perceptual hashes of 3D objects.

conference.opensimulator.org


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OSCC22 AI Art Panel

OSCC Keynote 2 3 years ago | 2022-12-11 15:30 SLT
Panel discussion moderated by Maria Korolov.
With:
Kisma Reidling / Juliette Surrealdreaming
Klaus Blau / Reiner Schneeberger
Alex Korolov

conference.opensimulator.org


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OSCC22 Matrix Game System for Team Play in Immersive 3D Worlds

OSCC Keynote 2 3 years ago | 2022-12-11 14:30 SLT
This presentation will highlight the creation and use of a matrix game system for team play in immersive 3D worlds. Presenters will describe how the matrix game system is designed for supporting team play by offering a framework for using a narrative methodology among teams. The immersive 3D world matrix game system is designed to serve many purposes and methods for game play among teams.

conference.opensimulator.org


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OSCC22 ExoPlanet Activity in an Immersive 3D World Planetarium Presentation

OSCC Keynote 2 3 years ago | 2022-12-11 14:00 SLT
This presentation highlights an exoplanet naming and learning activity in the Barbara Truman immersive 3D world planetarium offered by Virtual Harmony. Presenters will discuss the use of the activity for naming exoplanets in support of the International Astronomical Union (IAU) ExoPlanet naming competition. Attendees can visit the Planetarium grid to use the activity for offering a suggested names for exoplanet star and planet systems.

conference.opensimulator.org


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OSCC22 Return Of The Viewer Panel

OSCC Keynote 2 3 years ago | 2022-12-11 13:00 SLT
Panel discussion moderated by Mal Burns.
With, Misterblue Waves / Robert Adams, Humble Tim

conference.opensimulator.org


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OSCC22 Nara’s Nook: Our 10-year Adventure as 3D Storytellers

OSCC Keynote 2 3 years ago | 2022-12-11 10:30 SLT
The authors and artists at Nara’s Nook grid celebrated 10 years of adventures in OpenSimulator this October. We will briefly demonstrate some essential tools we’ve developed for our Hypergrid Story projects and talk about those we have in development to overcome remaining limitations to our ability to tell tales in virtual worlds.

conference.opensimulator.org


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OSCC22 TESOL Immersion and the 2030 Agenda in OpenSim

OSCC Keynote 2 3 years ago | 2022-12-11 10:00 SLT
TESOL stands for Teaching English to Speakers of Other Languages
The 2030 Agenda refers to the 17 Sustainable Development Goals (SDGs) set out by the United Nations

conference.opensimulators.org


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OSCC22 Minecraft and Minetest for CLIL and Global Issues: the EXCALIBUR Project

OSCC Keynote 2 3 years ago | 2022-12-11 09:30 SLT
EXCALIBUR project (2022-2024) explores Minecraft to teach STEM subjects with focus on environmental education in different languages, according to CLIL methodology.

Conference.opensimulator.org


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OSCC22 Science Circle Grid: Online collaboration and home for science education

OSCC Keynote 2 3 years ago | 2022-12-11 08:30 SLT
The Science Circle has been a longstanding group promoting science dialog for almost 15 years. For 9 years now we have also supported an OpenSimulator grid to take advantage of that platform for building and participate in that open virtual platform.

conference.opensimulator.org


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OSCC22 Cultivate, Collaborate, Celebrate, & Innovate!

OSCC Keynote 2 3 years ago | 2022-12-11 07:30 SLT
Cultivate, Collaborate, Celebrate, & Innovate! A panel discussion with team members from IMA/Thales including highlights on hosting OSFest2022 and progress on the Future Viewer Scenegate 2.0 project using GODOT.

conference.opensimulator.org


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OSCC22 Relaunching an Educational Grid in OpenSimulator

OSCC Keynote 2 3 years ago | 2022-12-11 07:00 SLT
Session will begin with a recap of the “pandemic paradox” – to highlight how the evolution of online learning in the post-lockdown era features elements that benefit virtual world simulations. The new expectations for online learning include the integration of real time webinars in previously asynchronous online courses.

conference.opensimulator.org


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OSCC22 The Islands of Enlightenment: Middle School Students Learning and Creating

OSCC Keynote 2 3 years ago | 2022-12-10 17:30 SLT
This presentation will highlight the work of two middle school teachers in Western New York who have created an amazing OpenSim learning adventure to help students understand the Holocaust and the life of Anne Frank.

conference.opensimulator.org


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OSCC22 Making Classic Clothing in OpenSimulator World

OSCC Keynote 2 3 years ago | 2022-12-10 17:00 SLT
Did you know that you can make your own system and flexi clothing? This presentation shares some of the clothing creation tools in the Firestorm viewer, and some free resources to help you look stylish and professional in OpenSimulator worlds.

conference.opensimulator.org


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OSCC22 Free/open source user content production in OpenSimulator

OSCC Keynote 2 3 years ago | 2022-12-10 16:30 SLT
We are excited to announce that we will be open sourcing RezMela the next quarter! This software is designed to help users rapidly develop content for their virtual worlds. We invested a very significant amount of money and sweat in this effort and we are ready to share it with the world.

conference.opensimulator.org


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OSCC22 Virtual world use examples in the multiverse and metaverse for BPO and corporate applications

OSCC Keynote 2 3 years ago | 2022-12-10 16:00 SLT
This presentation will be an overview of business process outsourcing BPO of virtual worlds in the multiverse and metaverse and companies not prepared will lose out on prime opportunities. All stakeholders in corporate entities, from customers to employees, to investors, that will be involved in the future of immersive technologies such as the metaverse would benefit from this overview.

conference.opensimulator.org


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OSCC22 Using 3D Environments for Soft-Skills Training

OSCC Keynote 2 3 years ago | 2022-12-10 15:30 SLT
3D OpenSim Environments offer the most effective platform for remote training, enabling experiential, interpersonal, active and interactive learning for both asynchronous (self-paced) and synchronous (instructor-led) learning events. In 3D, learners participate in discussions and topic-related activities that are dynamic, intriguing, fun (and sometimes funny) for learning that sticks as they use what they’re learning in the moment.

conference.opensimulator.org


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OSCC22 OpenSim-NGC – An OpenSim for the future delivering Trusted Grids

OSCC Keynote 2 3 years ago | 2022-12-10 14:30 SLT
The OpenSim-NGC project is delivering a curated version of OpenSimulator that embraces current dotnet technologies. Our focus is delivering a stable, secured platform that is performant and scalable. We are using this platform to deliver on a Trusted Hypergrid.

conference.opensimulator.org


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OSCC22 VWEC Brings Educators Together Across the Metaverse

OSCC Keynote 2 3 years ago | 2022-12-10 14:00 SLT
Since 2021, the Virtual Worlds Education Consortium has rapidly grown to support teaching and learning in virtual environments. Come learn how anyone interested can help advocate for best practices of education in the metaverse.

conference.opensimulator.org


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OSCC22 The Basil Viewer Experiment

OSCC Keynote 2 3 years ago | 2022-12-10 13:30 SLT
The “Basil Viewer” project is a one man experiment at creating a new viewer for OpenSimulator.
Both an attempt to solve the OpenSimulator viewer “problem”, it was also
the idea to build a universal 3D viewer for virtual worlds and augmented reality.
Extending a X-Windows-like architecture from 2D to 3D, Basil defines a “renderer” protocol that any virtual world can send to a viewer whether browser based, graphics engine, or headset.

conference.opensimulator.org


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OSCC22 Open Metaverse Panel

OSCC Keynote 2 3 years ago | 2022-12-10 12:30 SLT
Panel discussion moderated by Mal Burns.
Expected panelists: Adam Frisby, Evo Heyning, Josephine Dorado

More info at conference.opensimulator.org


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OSCC22 DreamGrid Statistics and new Features in 2022

OSCC Keynote 2 3 years ago | 2022-12-10 11:00 SLT
DreamGrid has grown rapidly since DreamWorld was first introduced in 2011 to now in 2022, in grid size and to include more features and security such as anti-griefer code. This presentation will go over the progress in 2022 and the new features people are asking for.

https://conference.opensimulator.org/register/


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OSCC22 w4os: WordPress Web Interface for OpenSimulator project updates

OSCC Keynote 2 3 years ago | 2022-12-10 10:30 SLT
w4os, a WordPress plugin providing Web Interface for OpenSimulator grids, allowing users registration and management, avatar default models, web profile page and providing common helpers (search engine, offline messages, web assets, economy, events)… And the list is growing

https://conference.opensimulator.org/register/


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OSCC22 Conceptualizing Immersive Music and Sound Design Using Dolby Atmos

OSCC Keynote 2 3 years ago | 2022-12-10 10:00 SLT
Dolby Atmos is becoming a standard tool for updating music for commercial releases. Atmos is a common immersive sound tool for film, streaming video, and gaming. Sound and music creators must approach creativity in this new environment by rethinking their approach and expanding the user experience. Online formats should use this format to update the audio experience.

https://conference.opensimulator.org/register/


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OSCC22 Art is art is art, BUT?

OSCC Keynote 2 3 years ago | 2022-12-10 09:30 SLT
In virtual realities I’ve come to realize that the painters in real time do not hold a substantial position in the metaverse, but rather the graphic artist, virtual photographer, the digital artist, and word smith who plays with AI generated images are embraced as the “real” artists. What impact does this really have on the art communities of virtual worlds and how does this affect real painters? What is or should be classified as virtual art?

https://conference.opensimulator.org/register/


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OSCC22 The Blue Man in the High Castle

OSCC Keynote 2 3 years ago | 2022-12-10 08:30 SLT
When the Man in the High Castle has to face the future then it is time for Art Blue to bring a new reel up. In a time trip that connects the past with the present The Blue man is reaching out to the future of Digital Art and painting. Artificial Intelligence systems are creating pictures out of text. In OpenSimulator we can take care of the reception.

https://conference.opensimulator.org/register/


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OSCC22 George’s Dock, Liverpool: reimagining a late Victorian transport hub

OSCC Keynote 2 3 years ago | 2022-12-10 08:00 SLT
In the late nineteenth century Liverpool’s George’s Dock was the setting for a complex and innovative transport system managing the movement of both cargo and passengers on both local and international routes. In addition to river-based traffic it encompassed three railway systems above and below as well as on the ground. This is being recreated in OpenSim based on contemporary records and images and the presentation will review progress to date.

https://conference.opensimulator.org/register/


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OSCC22 State of the Metaverse

OSCC Keynote 2 3 years ago | 2022-12-10 07:30 SLT
Going over the OpenSimulator Growth and Statistics
With Maria Korolov from Hypergrid Business

https://conference.opensimulator.org/register


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OSCC 2022 Welcome / OpenSimulator Core Developers

OSCC Keynote 2 3 years ago | 2022-12-10 07:00 SLT
Welcome to the 10th annual OpenSimulator Community Conference. This year’s event features presenters across the globe who will be highlighting the user projects and core development work of OpenSimulator. #OSCC22 will Kickoff with an overview of the latest features in the OpenSimulator software and an conversation with Core Developers of the platform.

Find out where the platform is headed and learn more about the developers who make the software happen!
https://conference.opensimulator.org/register


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