Roland Francis @RolandFrancis

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I discovered SL in Nov. 2006. OpenSim is my home since June 2016 and I am hooked ever since.


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minimal coding, maximal usability (!) Entirely grateful.
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That was a good blog read. Thank you for that.
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I guess you didnt stroll through the lands. You might have discovered some different ones.
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Kylie, I also have a new version of the horse rezzer available (version 1.925), with rider animations at a higher priority. This should in some degree minimize the "sinking into the horse" issue. But keep in mind that it sometimes takes a while for the animations to cick in. IF for some reason your avatar doesnt animate well then try this in men menu of your viewer: Avatar -> Avatar Health -> Stop Animations & Revoke Permissions
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Hi I did turn off AO and am not the only one but my friend did the same lol. But when i click page up and it think it settle in a minute to sit right. ok where the new version and is it same spot where we got it there?
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Yes, it's at the landing zone and in the shop at the port.
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May 24th, 2022: I have a new version of the horse rezzer available (version 1.925), with rider animations at a higher priority. This should in some degree minimize the "sinking into the horse" issue. But keep in mind that it sometimes takes a while for the animations to cick in. IF for some reason your avatar doesnt animate well then try this in men menu of your viewer: Avatar -> Avatar Health -> Stop Animations & Revoke Permissions
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Hi Kylie, when the horse does not move yet, you simply have to wait a bit longer for the animations to load in. It's an "opensim thing" when it takes longer than normal, but they eventually load in and all should work fine.
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Hop over and find out. We have a strict policy: share the knowledge to make OpenSim a better place.
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Oh deng. This is a magistral architecture picture
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Cewl & Dang, I'm sorry I missed that. This requires a personal visit (!)
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You are welcome anytime Roland !
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That part is correct, unless you tell me yourself. But that would be F#'in stupid, wouldnt it? That is correct too.
The Google Map Picture only has value of truth when filtered through a used Kleenex tissue, and that is its sole purpose.
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All too true... dont know how this got so blown up as IP adresses and illegal activities... it was a little push to say, "hey, we can find you, stop it", nothing more. No names mentioned here, no IP, no MAC, just an image of a neighborhood that would be familiar only to trolls.
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It has street names in it.
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There are many beautiful kittens out there, but there is only one Shroedingers Kitten. it's beautiful and you can make one yourself too.
https://www.outworldz.com/cgi/freescripts.plx?ID=1004
Here is how she looks in differnt skins: https://www.outworldz.com/lib/NPC_Cat_Follower/NPC_Cat_Fol...
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Those are cute, would it work for an avatar though?
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npc = avatar
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I had that one on my grid too. The series of rezzed prims (that show up after a sim restart) coulndt be removed until I did a complete grid reboot. All is well after the cleanup.
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All i did went to land settings in objects tab and click the person and click return items and once it gone and then i restart regions and all is ok.
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Try the demo first. We have a strict no refund policy.
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VERY cool HUD & the way it works ;)
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no options to check Jerom. Just upload, and Flickr will recognize it as a 3D picture. "It just works", with compliments & kudo's to the Flickr team.
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I alwas get that reflex to want to zoom. But that requires a true viewer, grins.
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I have visited and grabbed a copy and I promise you I was a good boy :) Sadly, I couldnt get it to work.
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Hmmmmm, I see some similarities with the Behemouth of "The Expanse" on Amazon Prime (6 seasons 2015-2022, praised for its fabulous narrative and fact checked physical laws compliance and scored 8.6 on IMDB)
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i saw a season of that. Wasn't it the Mormon's o'neil cylinder? . incidentally , there is such a cylinder colony in the opensimworld region, reachable through the teleporters.
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Nods hard to confirm. Oh yes, I visited several times and totally loving it. Will keep visiting when my mood goes SciFi.
If you didnt yet visit it on the opensimworld region: do, it's awesome (!)
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eh eh thanks. you can rez a vehicle or boots to walk upside down too
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Gotto retract that gear first ;) Makes flying so much safer.
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Just remember to put the wheels down before you land.
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Works like a charm on Bulletsim-YEngine with sim crossing on my 9 connected 3x3VAR regions running mixed 0.9.2.0 and 0.9.2.1 (released March 1st).
The HUD is fun to use. Promised. ;) Thank you for this great share, Michelle.
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