The OSCC grid has only recently upgraded to an up-to-date version of OpenSim 0.9.1 just in time for this conference. This is good news, but what exactly is good about it? This talk will list a bunch of the bugs that have been fixed since OpenSim 0.8.2. This is intended to be a fun performance talk were, for each slide we will stop and demonstrate a scripted object that works better in the latest versions of OpenSim. So there will be cannon firing, painting in the air with prims, throwing tomatoes at the aud
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