0.9.3.0 does have PBR support. OSgrid has extensively showcased it when 0.9.3.0 was still in development.
One issue that many users especially in OpenSim have with Firestorm 7 is that the Advanced Lighting Model is always on. You can't turn it off and fall back to the old forward lighting, just like everyone with on-board graphics has always done.
That has little to do with PBR, though. Rather, it was Linden Lab who decided to cut forward rendering from the official SL viewer and make the ALM permanent.
The reason for this was because SL content makers were trying hard to make their content look good on outright "toasters" with ALM and Blinn-Phong off. And they did so by actually modelling small details like seams, rivet heads and the like into the mesh, sometimes even rough surfaces, and making the mesh unnecessarily complex. In the long run, this hurt everyone's performance. And Linden Lab decided they had to stop it and give content creators an incentive to finally use normal maps (and specular maps that'd replace "glossy" highlights baked onto surfaces). They did so by taking forward rendering away from both them and their customers, and by permanently turning ALM and normal/specular maps on for everyone. Firestorm had to follow suit.
That is, the Lindens eventually paddled back and decided to support the last non-PBR releases of their own viewer and Firestorm indefinitely. And that was after they've learned that they'd lose tons of paying customers if they excluded all those who can't afford anything better than an old potato laptop with on-board graphics that technically isn't fit for 3-D applications anyway (statistics have revealed that a not insignificant number of SL users is on well-over-10-year-old hardware).
On the other hand, those for whom the graphics hardware is not the bottleneck actually profit from Firestorm 7. They actually get better performance. That's because Firestorm up to version 6 can only use one CPU core. It uses technology from before multi-core CPUs. Firestorm 7 is multi-threaded, and it can make use of all CPU cores.
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