juliacassidy @juliacassidy

North Wales, United Kingdom Online

wacky 'some say loopy' welsh woman


Liked posts

I love to create this Virtual places, i realy enjoy it and i do it with lots of love and passion. If you will take a look and enjoy your stay thast all what counts! ♥

I love to create this Virtual places, i realy enjoy it and i do it with lots of love and passion. If you will take a look and enjoy your stay thast all what counts! ♥

French Cheese Board - available for free (free to copy) at the Global Fusion Eatery on Nerverworld at the Never Village region:

hg.neverworldgrid.com:8002:Never Village

Global Fusion Eatery is at the corner of Pier and First Street and has many delicious things:)

thedeeferry: Ah, now I will know a French Cheese Board when I trip over it. Ty, Jamie. "Life is great, cheese makes it better" - A quote, not by me. Cheese, please. ლ(◕ω◕ლ) yes, please. 2 months ago
Announcing the opening of the Raven's Peak Grid (ex Resurgence).

We managed to find an old backup from a month ago and have loaded it up. Not ideal, however we are all encouraged that not all is lost!

We have decided on a separate landing area to the main regions. You will now land on an island where you can TP to the region of your choice using the region teleporter.

The shops are open along with Hellfire Bay and Cinders Beach & Residential. We are all working hard to re-upload all our lost items and more! This means everything else has been put on hold so we can bring you quality items once again. So pop on over regularly because there will be new items in the stores daily.

If you were living at Cinders Beach prior to the hack, please contact Mike or Zoey. Either your island is still standing and needs to be handed back to you or it was lost. Either way, we can certainly assist.

We do have whole regions available and payable monthly POA:
1x1 - 30,000 prims
2x2 - 60,000 prims
4x4 - 90,000 prims

If you wish to live at Raven's Peak or have a store here you will need to make an account. You can make an account at Raven's Peak on this link: http://ravenspeak.outworldz.net:8002/wifi/user/account/

There are shops available for rent in the main shopping area. If you are interested in having a store here please contact either Mike or Zoey. Store owners are provided with a free 1x1 region with full admin rights.

As we get back on our feet again, we will be reverting back to our original plans to bring you a grid that you can live at, play at, shop at and more. The regions currently allow you to sail and fly around, we will be bringing back our Friday and Saturday night events and there will be lots more coming!

Everyone from Raven's Peak would like to thank you all for your support and look forward to welcoming you back.

Mike, Zoey and the team at Raven's Peak ♥

Mistressdalgato: Welcome back! any backup is better then no backup, i will come shop soon. 2 months ago
- Stevenson Bistro Set (PG Chair + Adult set)

This one wasn't going to be a special one, just a couple of cute animations. But it was the gone where I realised how problematic the OS issue with wear prop rotations was.
It was also the one where the amazing @Parsalin sit for hours to fix it! So... we name it after it! Thanks @Parsalin!

- Campfire

Each set (Male+Female or Male+Male sets) have 3 pieces (2 logs that sit 2 avis + 1 stump that sits only one), also a camp fire. Snow layer can be adjusted by sitting in object Adjust > Snow.
Someone left a suggestion at the mailbox asking for some logs, so here they are!
The MM version...well, it's just MF slightly tweaked, so a bit underwhelming there!

UBER: hop://playground.darkheartsos.com:8002/Darkhearts Boutiques/390/356/23
Some face issues TPing with the above, so try also: https://opensimworld.com/hop/91802

New Arrivals! hop://astralia.eu:8002/TierraDeVolcanes/80/445/3225


Aurora Starchild: Ohhh que texturas..mañana me paso! 3 months ago
Fun Dining set [Adult] now OUT at Starchild Shoppe! 1-4 sitters, +550 animations, MF FF FFM MMF.
Ended up changing the mesh last minute because the original was dreadful. Hope you folks enjoy it!
(There might be some issues with getting to the sim - kindly leverage any of the links here: https://opensimworld.com/hop/91776 and let me know if any of them work!)
Uber: hop://playground.darkheartsos.com:8002/Darkhearts%20Boutiq...

juliacassidy: hiya, i had similar to niketa when i just tried to TP in. total wipeout of firestorm viewer. HNY all. will try again in few days x 3 months ago

New complete avatar at Mexico Lindo!! Noelia !!


Jerralyn Franzic: I picked up a few avatars yesterday. A few of them are perfect for role playing, thanks for putting them up. 4 months ago
The hottest shop in OS is: [shuts eyes, widens mouth, says in a nasal voice:] oh HELLO! The whole thing is the creation of cross-dressing founding father Jenjamin Franklin. And if there's a lighting storm, he'll tie a key to the end of it. No, honey, not his kite. This place has everything: Raffis, yeti-cabs—pedicabs driven by yetis—slowpokes, a woman with nowhere to turn...

oh HELLO: make the scene.
grid.wolfterritories.org:8002:Xinashi

Nico Kalani: Every Stefon Ever (Part 1 of 5) - SNL https://www.youtube.com/watch?v=vwm_N2PCUz8 4 months ago
Xinashi Is Taking a New Direction.
I've stopped work on Xinashi and have taken all the builds back into my inventory. The CopyKat Collective hub region has also been packed up.

Here's the deal. I've been working on 20 Xinashi sims for about 3 years now. In addition, I've assembled 160 outfits for the oh HELLO shop in the past year alone. I'm finding it is all too much work. The fact is that less than half of the Xinashi sims have been fully set-up in all of this time. And, since the CopyKat grid closed and the loss of my inventory, I have been unable to assemble new outfits for the shop.

So, I'm sharpening my focus. Xinashi as a whole will be on hold for now. My work in OS will be devoted to assembling new outfits for oh HELLO and working with the CopyKat Collective team on a new project. You might want to join our discussion about the Collective's new project on our Discord server: https://discord.gg/FsnpsWFy

Wir erweitern laufend unsere Residentenzahl und suchen genau dich wenn dich die Werbung anspricht. Die Sim gibt es bebaut im Beachstyle oder 5000 prims als leere Sim. Bei Fragen schreibt eine IM an Mick Florido oder hier im OSW IM-Chat!

Jetzt Simbesitzer werden


TheBloodaxe: become a simowner doesnt matters if you want tobuild ahome a shop or a club all nations are welcome , full godpowers are on ur sim are includet 8 months ago
As promised I wrote a tutorial on what I use to create 3d clothing. Whenever I learn something I have always been open and shared it with anyone who asked and also through tutorials seen at Hypergrid Business: https://www.hypergridbusiness.com/author/marianna-monentes...

This helps to build a supportive and collaborative community where everyone can learn and grow together. Sharing knowledge and skills can lead to new ideas, innovations, and collaborations, which can benefit everyone involved. I know this, I hope you know it too.

http://virtual-hg.com/JOpensim/index.php?option=com_conten...
For better or worse, I am sharing things I have done for online safety in Opensim, as the reader you can decide for yourself which actions to take. If you can learn from your own mistakes, you are pretty smart but if you can learn from SOMEONE ELSE'S mistakes, you are a genius!

After reading a number of posts on Opensimworld, it is apparent that some hobbyists of unaware of protections they have available when running Opensimulator for the first time. Some tinkerers may opt for running a simulator on their spare computer at home and connecting the region to an OPEN grid like OSgrid or Zetaworlds. Nothing beats the excitement of having your own land for the first time. You spend hours designing your city, giving it a theme, placing sit targets on all of your furniture; everything is 'ponies and rainbows' until some jerk comes in and decides to populate your territory with questionable objects in the hopes they can READ YOUR COMPLAINTS HERE ON OPENSIMWORLD while they are fondling their (ahem - your favorite depiction here) ego at your ire.

THE BEST RESPONSE TO TROLLS IS NO RESPONSE. When you ignore them, they move on to someone else who will make some noise... They are like vampires feeding off of negative energy.

The screenshot above illustrates things you can do to protect your simulators. In 'about land, options' section I un-check the Everyone boxes. Only Group users may use those features. You can also define who may enter, in 'about land, access' you can restrict access to a group or only certain individuals. Now some of you will say "Stop right there, my visitor's AO will not work or they cannot use their custom dance huds". The good news is that if your visitors are using the AO built into their viewer, that is not a problem, they will have their own custom animations or dances and will not need to run scripts. If the visitor is someone you can trust, you can allow them into the group... If you are having a party, you can temporarily enable script access to guests while you are present. When you are running the region it is up to YOU to POLICE IT. You have options for blocking hostiles in your built-in configuration files. There are also scripted solutions for traffic control where you can banish individual users, entire grids or IP ranges in real-time. You are free to seek out any technology which keeps your world safe. I strongly advise that you examine the code before employing these security devices.

For Hypergrid users: Enjoying a LAG-FREE experience is not the HOST's responsibility. IT IS YOURS.

As computers get more powerful each year, region operators WILL populate their sims with content that could bring many CPUs and display adapters to their knees. Lets face it, not everyone can afford to buy a new computer every year with all of the latest bells and whistles. When traveling you want to make sure your PC is optimized for controlling client side lag. Luckily, your viewer has features available to combat these issues. Reducing draw distance, particles, LOD and avatar complexity will give you better frame rates at the expense of reduced visual quality.

Other ways to protect yourself when traveling include: Making sure your SUITCASE IS EMPTY - the more junk you have in there, the more BLOAT that follows you as you travel. You can also make a lightweight hypergrid avatar. The screenshot above shows my actual inventory window. Instead of carrying everything on my person, I have everything rezzed on land in a hidden region on my grid that only I can access. Less inventory means less orange smoke at login. I have been told that some shady grid owners can use rogue simulator code see what is in your suitcase and copy it. I have also heard of grid operators cloning visitors via collision scripted objects - it is easy to copy stuff a cloned avatar is wearing. I always say "Never wear anything when traveling that you do not want some simpleton to copy". I have seen some nasty OSSL code that will crash the sim of the person who cloned you without permission. Trolling the trolls can be fun BUT I digress, TWO WRONGS DO NOT MAKE IT RIGHT.

Opensim does not have to be the 'WILD WILD WEST' - protect yourselves & protect your regions. You and your guests can enjoy the best of Opensimulator.

As always, feel free to share this article when needed.

Peace & Love
Spax

Pagane: One more.... will say only once. Years ago one of oldtimers here show me how connect to IP port 8003 with linux terminal and direct send SQL commands. Priscilla use this hole and BASH SCRIPT yes, li... 1 years ago
Opensimulator is FREE but not a "free-for-all" **

I have noticed there are a number of people who use the Opensimulator server software but they do not fully understand the true concept of it's OPEN nature.

In real life, I have been contributing to FREE and Open sourced software for well over a decade and I rely on it for most of my day to day computing tasks. I have a full working knowledge of what open source is and the level of freedom it gives to the people who use it. Free software gives you the ability to see the source code, change it, make it better, share your changes with friends and some open source licenses will allow you to SELL your modified code. There are many versions of Opensim such as the OSgrid builds, Arriba, Sasquatch, Isthmus or Halcyon and there is nothing stopping YOU from making your own version. You cannot do this with closed sourced software legally. This is the extent to which Opensimulator is OPEN.

Opensimulator is FREE! Free as in Freedom. You are FREE to use the software in any way that you feel is morally or socially acceptable and there is no defined method on how you should use the software. I see people all the time saying things to the effect of: "You should let everyone in your sim." or "You have no right to block bad people or grids." or "You should give everything away free because that is what Opensim was made for." If any of those statements are true then PROVE IT! Go on http://opensimulator.org and show me where it says this. I can assure you that I have completely read the BSD license and it is SHORTER than this article I am writing right now. Nowhere does the license say anything on how you should use the software because that act alone would nullify the freedoms that the Opensimulator developers have given you. You will not find (and probably never will find) any documentation enforcing edicts on how they think you should use this software. They do however have guides on getting the most out of it's features, it is an invaluable resource.

What does all of this mean? FREEDOM FOR ALL but NOT a free-for-all. You have the right to impose RULES on your sims and Opensim software gives grid operators powerful OSSL code to deal with interlopers and troublemakers. Nobody should walk all over you and tell you how to run your grid, when it is your servers, your money and your resources. YOU ARE IN CONTROL. Grid operators have the ability to block any viewer they want, it is built right in. You define how your grid operates and are under no obligation to obey anyone who hates you for using these features. Some may say "Because a feature exists does not mean you should use it." and they would be WRONG because these settings would not be included if the Opensimulator developers did not intend for people to use them.

I challenge anyone who disagrees with this article to visit http://opensimulator.org and show me any documentation which refutes anything I have said. I will only accept submissions from the aforementioned url because it is the OFFICIAL website for the Opensimulator project and they are the supreme authority governing it's use.

Feel free to share this article when needed.

Peace & Love
Spax

** A free-for-all is a situation in which several people or groups are trying to get something for themselves and there are no controls on how they do it.

CyberGlo CyberStar: The great thing about this "live & let live" attitude, is it means we can EVEN encompass the grinches. 1 years ago
Yay, here I am at Paris in AMV! Took me a bit of time last night to settle on a basic look. I'm sporting the Athena body with the Lelutka Erin head, same as my OSgrid avi, but lighter skin. I've also tried to add a bit more thickness to her compared to the other one.

I'd love to age myself a bit more here. That's not a typo! Is there a good store in Open Sim that has aged body skins? I have tried out the aged face skins from the BoM pack and they do work well, but I could use some body freckles and veins for a more convincing aged look. Not too old, let's say 45-55, basically my age group IRL.

TIA :)
LOST DATA in Opensim.

Hello everyone, I recently decided to move my regions back into a mini-grid application (linked in my profile) due to issues I was experiencing with OSgrid. One of which was the problem with losing MESH assets. It was a well known fact that some 'textures' would go missing but eventually return again. My biggest issue was mesh assets being worn on NPCs while rezzed inworld. One NPC had his head missing, the maid had a missing foot. Console errors would warn me that my NPCs were not going to be fully drawn. I keep boxes of all assets for NPCs and the backups also had the same missing content problem. It does not end there, boxes with mesh items rezzed on land inworld (not in inventory folders) were also affected. It was my understanding (from online articles) that storing items on land was generally regarded as being safer than keeping items in your inventory.

What do you do?

When attempting to load an old oar to OSgrid, I discovered that it will ignore assets which are already in their database, even if the osgrid entry is damaged or missing. So the only way to get those items back is to load this oar on another grid. Maybe a Standalone, Dreamgrid or any other server which has it's own database. Here is how my recovery procedure worked:

1. I loaded an oar backup (from a hidden INVENTORY REGION) I made LAST NIGHT which had several thousand missing items. During the creation process, RED console errors gave warnings of items that would not be included in the archive.

2. I created a separate region to load oars (made last year and the year before) of that SAME sim. As the oars were loading I noticed it was skipping assets and only loading the missing content. I had one old oar load 15 assets and skip the 25k+ which were already in the database. In this experiment, I used several oars in the "recovery" region. I emptied the sim after each oar load. I figured It would not necessary to keep the content live.

3. When all was said and done, this produced an interesting side effect. Since missing assets are now in my new database, I could go into the region which once had asset loading errors and rez mesh content which was previously missing. This tells me that the damaged oar had mention of the missing assets written into it and all that was needed is to load the missing items into the database for retrieval. The way Oar archives work is nothing short of genius!

4. Once the procedure is complete a NEW OAR can be made (with noticeably less content errors) and the Wizardry & Steamworks database cleanup procedure (https://grimore.org/opensim/database/asset_cleaner) can be used to discard database bloat.

Anyway, I wanted to share my findings on this topic and I hope it will help someone who has lost assets. As a content creator, I can tell you it is devastating to lose things you spent a great deal of personal time making. An old saying comes to mind: "Never keep all of your eggs in one basket". Having a hypergrid enabled standalone region on the side will let you get those lost items back. If you wish to stay on OSgrid, you can have your alt bring recovered data to your OSgrid region with NEW asset IDs.

I cannot stress enough... BACKUP BACKUP BACKUP your DATA.

-Peace & Love
Spax

Jerralyn Franzic: Curious... I'm basically a user in Open Sim. I don't have any land that I rent/own and I don't run a sim. Is it possible for me to back up my inventory in OSgrid using the OAR method? I'm looking to... 1 years ago
101 Damn Outfits

The term "101" derives from the late 1920s, when US universities designed a numbering system for their lessons. (Year 1, Generic topic, 1st lesson).

"Room 101" is the name for the basement torture chamber in the "Ministry of Love" (from George Orwell's 1949 dystopian novel "Nineteen Eighty-Four").

"101" can be used to mean LOL (Laugh Out Loud), simply because the numbers look like the letters.

The Disney film 101 Dalmatians is based on the 1956 novel by Dodie Smith. (Dodie!)

And at oh HELLO, 101 Damn Outfits is the number of carefully curated and assembled outfits, (with fatpacks!), that are now in the shop.

Hurry in because tomorrow we will have 102 outfits, and that number don't mean a damn thang.

oh HELLO
grid.copykat.ovh:12000:Xinashi

Dear Nautilus Residents...
Due to the death of Queen Elisabeth II, all our entertainment activities have been canceled for next 12 days out of respect.

Yours,
Chad & Jacek

Our Condolences for the Death of Her Majesty the Queen


Kylie Brimmer: RIP Queen :(( 2 years ago

Im Namen von mir und allen Partnern

Priscilla.Kleenex again out for hunting. Cerfull for this italian monkey him come again to GBG WORLD but i ma so fast to banned this monkey from italy and ejeck so i send him to the hell but stay cerfull all grid .
http://bubblesz.nl:8002/.
2022-07-09 02:27:27,382 INFO (56) - OpenSim.Services.HypergridService.GatekeeperService [GATEKEEPER SERVICE]: Login request for Priscilla.Kleenex @bubblesz.nl:8002 @ http://bubblesz.nl:8002/ () at using viewer Firestorm-Releasex64 6.5.3.65658, channel Firestorm-Releasex64, , Mac , Id0 , Teleport Flags: ViaLogin. From region FreeLand 01 - French Connection () @ http://french-connection.tk:8002/
2022-07-09 02:27:27,386 INFO (56) - OpenSim.Services.HypergridService.GatekeeperService [GATEKEEPER SERVICE]: Checking users Mac against list of denied macs ...

Decimal:

Hostname: mob-.net.vodafone.it

ASN: 30722

ISP: Vodafone Italia S.p.A.

Services: None detected

Assignment: Likely Static IP

Country: Italy

State/Region: Piemonte

City: Ivrea

OpenSimUser: Just delete all the information on here, and ban their Mac address and be done with it, rather than possiblity of breaking laws by posting information that shouldnt be posted in public forums. 2 years ago
I don't usually support mesh bodies that have got nothing to do with Ruth2 or Roth2. But I've come across an improvement trick for Athena 6 with BoM that nobody seems to know.

The major problem is that the skin on Athena 6's limbs may look weird under certain viewer settings, much like a lighting bug. Some skin areas look brighter or darker than they should.

A minor problem is that alpha masks don't work on Athena 6 although they technically should with BoM.

The reason is because Athena 6 has a chaotic hodge-podge of alpha settings all over it. Parts are set to alpha masking, more parts are set to alpha blending (it's them which may look weird to you or to others), most have alpha off (this is why alpha masks don't work on Athena 6 out of the box).

The solution:

Step 1: Edit your Athena 6 body. All of it, not just any piece. Select it in your inventory while wearing it.

Step 2: Go to the Texture tab.

Step 3: Set the alpha mode to alpha masking.

Now the different shades of skin colour are gone, but your hands and feet may turn partially white. Don't panic, this is supposed to happen and will be fixed in the next steps.

Step 4: Set the mask cutoff to 128. If it is already 128, set it to 127 and back to 128.

The white should disappear, and your body should look normal again. Or better than what you saw previously.

Step 5: Take the body off and put it back on to save the new settings.

Also, you can now wear alpha masks like you can on the system body which might save you from the hassles that come with the alpha cuts on the HUD, and which you can save with outfits. The only limitation is that the alpha masks still don't work on fingernails and toenails.

Should alpha masks stop wearing, just edit the body and set the mask cutoff to 127 and back to 128.

The same method should work on Adonis 4 if you want to use alpha masks with BoM.

Oh, and before anyone tries this on Ruth2 v4 or Roth2 v2: You don't have to, at least not with the "BoM" bodies and Ruth2 v4 "Business". They've got alpha mode controls on the HUD. The "0.8.2.1" versions, on the other hand, are de-scripted and have no HUD, so they require this trick, too, if alpha masks don't work.

All Ready to Go if have any problems getting here let me know Thanks :) and Enjoy

Arkham Grid 2021
New Region coming