OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

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new items added
I have just added over 50 new items in " snoodle world " and its getting to the stage I am struggling to fit anymore things as the whole region is jam packed full !!! Of course everything is free but can you find everything?? look in all the nooks and crannies and you never know what you might find :-) come pay a visit to ' panthera grid ' and receive a warm welcome, but of course don't forget to tp to snoodle world.
freedomgrid.world:8002
I am looking for the grid listed above? I don't know of anything else that is there, but, someone has asked me to help him find it and I cannot seem to find it . . . not even on the map? If anyone has any ideas on how to find it, can you please get back to me either on here or in world at Digiworldz? I am PassionFlower Jumanji in Digiworldz ;) Thank You so very much ;)
ZetaMex and deceptive business practices
Deceptive business practices. When one calls a property a virtual reality ESTATE - REPEATEDLY - and a 4x4, this is a lie. A SINGLE REGION is a single region. I have had my account canceled. I'll be interested in see if if next month I am charged because apparently language and standard definitions are not to be assumed to be shared realities.

Anyone who was around and paying attention when ZetaMex was the ground zero of open sim drama (did it ever change) will not be surprised.
Why Can't I Post An Event?
I tried to post an event, but I don't see how I go about doing it? Anyways, I am a DJ and I plan to DJ at 3PM on Friday, February 2nd, 2018 with my Great Canadian Grid avatar at the Great Canadian Pub. Any help about posting this would be appreciated.
geneis metaverse changed gird name to gevolution
They moved here: http://logon.gevolutionworld.com:8080, if you are still interested.

It would of been nice if we had a notice, but once I found them and recreated my accounts my sim reappeared in the new grid.
Island Oasis is on OpenSim?
Today I ran across the Halloween region on the Island Oasis grid(created by Sophia Paolino). I thought Island Oasis was a closed world? Or are some parts accessible to OpenSim. I stopped playing Island Oasis cuz no one was there!!! How long has this been available?

Get ready for a fun, family friendly adventure! This ride features scripted NPC Wizard Battles and much more! Total ride time is approx 7 minutes.
Part of the That Place Amusement Grd!

See me after class !
Just to point out that the header on the page reading, "There are no news" is incorrect as news in itself is singular. So it ought to read :
"There is no news" ~ or it could use the multiple "There are no news items", either way would be correct.

📝 Double Header at GroovyVerse!

Join us tonight! at 5PM! hop://groovyverse.com:8002/sfBay/1018/682/24

Thanks to everyone who joined us today at The Learning Zone for the GIF Workshop! Here is a link to part 1 of the video series. https://youtu.be/g4oD2OlBLW0?si=gNv8hEs-dHft2rCl
Don't forget to join our You Tube Channel for updates.
Join our Discord Channel, The Curiosity Zone. https://discord.gg/X6sq4j7arM

📝 Dropkick Groovies

A post illustrating the proper use of AI, and a price comparison between SL and OpenSim.

Khiron Ametza Singing Live
Tuesday, April 14th, 2026
3pm @ Barefoort Ballroom

Prepare to be mesmerized by the sensational live singer, Khiron Ametza. With her amazing wide voice range, and captivating stage presence, she will take you on a musical journey you won't want to miss. From heartfelt ballads to energetic songs to shake you in your chair!

Attire: Elegant Casual to Formal
hop://hg.neverworldgrid.com:8002/Barefoot%20Lands/793/804/...

http://hg.neverworldgrid.com:8002/
Region: Barefoot Lands
Location: 793, 804, 39

Zoree Jupiter Live
2-3:00pm SL Time
Club Fire
Gentle Fire Grid
Semi Casual attire
hop://gentlefire.opensim.fun:8002/Gentle%20Fire%20Grid/21/...

wir laden euch herzlich ein zu kims geburtstags party auf Vela am 18.04.2026

wir laden euch herzlich ein zu kims geburtstags party auf Vela am 18.04.2026

Thanks to everyone who joined us today at The Learning Zone for the GIF Workshop! Here is a link to part 1 of the video series. https://youtu.be/g4oD2OlBLW0?si=gNv8hEs-dHft2rCl
Don't forget to join our You Tube Channel for updates.
Join our Discord Channel, The Curiosity Zone. https://discord.gg/X6sq4j7arM

Mr Mikie live at the Mainstage at the amv landing point
Every second Tuesday He comes to sing for us
From Willy Nelson till Josh and requests
Everybody is welcome to join us

CAS LIVE AT THE GARDEN 11AM GRID TIME AMV 4-14 YOUR LIMO
hop://alternatemetaverse.com:8002/Casaenias%20Estate/133/1...
WOULD LOVE TO SEE YOU HERE MY FRIENDS! COME ROCK WITH ME!

TODAY April 14th 10:00 AM

🚨 WOLF TECH • THE LEARNING ZONE • VWEC 🚨

PRESENT:
THE ULTIMATE ANIMATED GIF WORKSHOP
✨ Spark Ideas. Ignite Creativity. Enhance Your Creations. ✨

Create eye-catching GIFs and discover bold, new ways to use them. Hands-on. Creative. Fun.
Perfect for builders, artists, and creators of all levels

📍 Location: The Curiosity Zone: hop://grid.curiosityzone.us:8002/The%20Learning%20Zone/128...

📅 Date: Tuesday, April 14, 2026
⏰ Time: 10:00 – 11:30 AM Grid Time
DJ DragonLady - EARLY MORNING BREAKFAST SHOW at Party Stage on Alternate Metaverse : Tue 14th Apr 6:00 AM to Tue 14th Apr 8:00 AM
DJ DragonLady - Dragon loves gothic rock, her sets are lively and often feature the less well known european artists
DJ DragonLady Shinobiaa Carpenoctem, bringing you 2 hours of incredible danceable tunes! Put on your dancing shoes and come on down to The Party Stage at Alternate Metaverse
We are looking forward to seeing you all here :)
Party Stage
Alternate Metaverse is the new landing point, come and make new friends
hop://alternatemetaverse.com:8002/Alternate%20Metaverse/31...
Thats right another UPDATE 3.6 fixed up a weird bug where some LIDAR type meshes with more than one texture was being assigned only one texture. I fixed that right up. I say someone break this thing uploading 30 things at a time is really blowing my mind....
I JUST RELEASED ANOTHER UPDATE...I added the ability in vs 3.5 to inject the material AND Blinn Phong Textures into the glb being uploaded. I also cleared up a bug that was causing a crash after one loads around 30 items in one upload. I believe it may be infinite. PROVE ME WRONG! When one uploades the glb it comes textured, you drag the glb from contents into your inventory so that it hits the database proper! Looking for more bugs. Let me know if you find them enjoy! Items will be on display HERE though construction is underway : hop://maze.bz:7002/Mesh%20Museum/128/128/28
This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

ZERO ZONE STORE
MEKA OWM and more
use vendor and take

ZERO ZONE STORE
CYBERPUNK CANVAS
MEKA OWM
use vendor and take

✨ Grand Opening: OtherLife Fashion! ✨

Looking for a style that breaks away from the conventional? The wait is over. We are excited to announce the grand opening of OtherLife Fashion, your new style benchmark in the metaverse.

🌟 100% Exclusive Content

At OtherLife Fashion, we don't believe in the generic. Every garment, accessory, and texture has been designed from scratch with exceptional attention to detail. Our entire catalog is exclusive content, created by and for residents seeking a unique identity in their virtual life.

📍 Where to find us?

We are located in one of the most vibrant spots on the grid:

Grid: Virtual Life Grid

Region: Welcome

Destination: Click here to teleport hop://grid.virtualife-grid.it:8002/Welcome/99/173/22

👗 What will you find?

Seasonal collections with original designs.

High-definition textures optimized for grid performance.

Fashion that adapts to your personality, from urban to high couture.

Don't settle for the usual. Come visit the store that is redefining aesthetics in Virtual Life Grid.

We look forward to seeing you in the Welcome region to discover your other life with the best style!

OtherLife Fashion: Be Different, Be You.