OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

For years I relied on the animations and systems created by others, never imagining I would one day be creating my own. This week that changed.

I have successfully created my first custom surfboard system, complete with a new board script and original animations. The project is still a work in progress as I continue fine-tuning movements, adjusting timing, and creating additional tricks and poses, but the foundation is now fully working.

This achievement marks the realization of a longtime dream. A huge thank you goes to my friend Ferd Frederix (@ferdfrederix), who pointed me to the correct Avastar tutorial and helped me finally understand the animation workflow. Once everything clicked, I was able to create, export, and test my own animations in OpenSim.

Over the coming weeks I will be refining the animations, creating new tricks, and improving the overall surfing experience. When the project reaches the next stage, Ferd and I plan to publish a complete how-to guide through Outworldz, along with the animations I created, so others can learn the process and begin creating their own custom animations as well.

It's exciting to move from simply using content to actually building the tools and animations myself. This is only the beginning, and I can't wait to see where the next wave takes me.

Image - A much needed break (I had been coding and animating for hours)