<p>LIGHT LAMP SCRIPT ON OFF CHANGE COLOR -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp (*). and u can choose the color of the light.<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
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LIGHT LAMP SCRIPT ON OFF AUTO (SUN POS) (*) -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp</p><p>(LINKED OBJECTS): A simple script that makes the prim to glow, to bright and light for for LINKED OBJECTS using a single script! (if within the same region).<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
Mode AUTO: it turns on light during Opensim night cycle - SUN POS (**).</p><p><br></p><p>LIGHT LAMP SCRIPT ON OFF AUTO (SIM TIME) (**) -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp </p><p>(LINKED OBJECTS): A simple script that makes the prim to glow, to bright and light for for LINKED OBJECTS using a single script! (if within the same region).<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
Mode AUTO: it turns on light during period set in script on EEP regions. (preferably regions set with 24 hours timezone).</p><p><br></p><p>LIGHT LAMP SCRIPT RANDOM ON OFF FOR LINKSET -> It turns randomly on lights from some of the linked objects. Also 2 versions: SUN POS (*) and SIM TIME (**)</p><p><br></p><p><br></p><p>PS:<br>
</p><p>(*) SUN POS = Sun position, working fine on old Windlight skies for the 4 hours day cycle - 3 RL hours for day and 1 RL hour for night). For EEP skies refers to same script but with (SIM TIME) function instead.</p><p>(**) SIM TIME - As name says, lights will be on during the period of time set on ur sim - Work good for EEP regions set to play with 24 hours cycle.</p>
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*MCL*: Like I said from the start, if it does not have full permission, then it should! So if you find things around our stores and it says they are not, just let us know. Believe me, I will make it! Even ou... yesterday |
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