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why i become if i sell somthing no points im chat come only bad passwort

Arch Cape is moving. A new adventure is on the way. Stay tuned!

...wir hatten Besuch ...
...well we got a visitor...

I gave it a good go but the rigging of the jewelry caused the avatar cost to go up too much. I have decided to pull some of the bento because of complaints about the avatar cost. Before rigging the jewelry is decimated until it loses it's detail, so I am decimating as much as possible. I will keep playing with it until I can get the cost down. Thank you Typhaine.Artez for taking the time to help me perfect the jewelry. It has been a battle because it is such fine details which cost huge on some pieces no matter how much I decimate, or clean up. The other issue is, when clients wear mesh shoes, hair, clothing their avatar cost is up there, then by wearing my jewelry it goes up let's say the same as a pair of shoes, but because the jewelry is usually added last, the jewelry is to blame!! It is all adding to the avatar cost. Back to the drawing board. Thank you for all the support!!

HAPPY NEW YEAR TO ALL!!

STAY HEALTHY

Searching for magical flowers at Brigantia--Isles of Myst RP.

There's three ways that love can grow. That's good, bad or mediocre.

Ladys what I have for you all?..i am sure you would love to have the tummy talker ..to feel the pregnancy and feel your baby in your tummy..now is the time to have it...tummy talker with hud is in the store...come all and take it ...

Actually Stark Island.
Thank you for your Support♥

♥♥♥

So tired of people constantly making grid war. I already don't have much desire to spend time in Opensim, those wars simply kill it.

Caprica again shot with a totally stupid article having no real reference (or have to say, references chosen out of context to make them say what they don't).

Owner of Caprica said to me last time we met and I declined his friendship offer that the time of war was over and it was not him beginning. I knew it was false, and now he starts again... pity

https://caprica-vr.blogspot.com/2020/08/opensimworld-and-s...

Sorry no more drama lol, Today we bring you more top free full perms content for you (20200622B), Share, enjoy and have fun :)

In case someone missed this Firestorm has released a new version for opensim! Part of there 6.3.9 release this opensim only version has been long waiting.... Link included to Firestorm

https://www.firestormviewer.org/firestorm-update-6-3-9-582...

Got a question. I have an NPC watering my plots and animal feeders, but when they drop water into the items, the amount on the counter does not increase. Does anyone else have the same issue or am i doing something wrong ?

Give Peace A Chance
Thank you for this fabolous choker. I love it.
Found here:
https://opensimworld.com/hop/84210

Help! I have a pig and therese no pig feeder in that box. Theres a cat feeder but no cat in the rezzer. My pig is starving and its not going to eat dog food.

The new Stark! magazine is out now!

SOS
Good afternoon! I wanted to know why my farm animals, they only last 3 days and disappear.It was a couple of horses that are 100 days old, the mare got pregnant, but the foal didn't show up, I gave up and I have common animals.
Ever wonder what your Cuddly Feline companion is thinking? Lord Wellington has acquired the ability to speak the English language. Come, take him home today! Click him and he will reveal his innermost musings.
July 21 - Never Buy Hair Event - We Keep Ruining Hair Resellers 18 new Premium and Fullperms Fatpacks last 24 Hours for ALL Yay!!!!
Release Locations:
- The Harbor
- The Conglomerate
- Inc
Share with no mercy and keep Opensim FREE!!!
Help with assets from one grid to another
Hi there I own Reserectedworlds Grid i was wondering if you could help me i have been having a few problems with HGassets what happens is i go from my grid to the osgrid i detach my Ao and then re attach and it says Unable to rez: could not find asset. But this also happens when i get things from the Osgrid and take them over to my grid. This is a problem that i seem to have stumbled on very recently i have tried to solve this myself but i am getting know where at the minute I use Diva the latest version. You probably get this all the time.

Thanks for taking your time to read this.

Many thanks

Reserect Darkmatter

Sim is locked down for After Part fun and Privacy - those who made it

I went to the beach today… without ever leaving my computer.

I started with a simple sand castle, and of course one thing led to another. Before I knew it, there was a mermaid, an octopus, a sea turtle and finally a dolphin joining the party.

So now we have an entire little collection of sand sculptures!

I love how these turned out — especially all the tiny shells, starfish and carved details. They should be fun scattered along a beach or grouped together to make a little sand sculpture display.

Sometimes the best projects are the ones you didn't plan at all.

three.hills.grid.outworldz.net:8002:Catena di Isole at the Waves of Courage shop.

SheaButter: These are awesome! Thanks for sharing Mari. :) 2 days ago
Hot Damn BBQ!! Summer will behind us but your BBQ doesn't have to leave, hell no! Gracie and Dexter's dump is where to find Marianna's Hot Damn BBQ kit, everything you need to get that smokey goodness right down to the flaming charcoal briquette~ At the dump near the flaming dumpster! three.hills.grid.outworldz.net:8002:Gracie and Dexter's Community Dump AI critics yes I did exaggerate the ad flames but this baby has flames and hot coals!

Sorcha: Merci super travail 3 days ago
migration begins! after about a year of running we're making some changes to assetd server. originally it stored assets in ipfs and kept local zstd compressed files on each region server. this burned up alot of drive space and 10 years down the road just isn't sustainable. So I'm getting rid of ipfs and storing all assets in s3 bucket. assetd pulls the assets on request, fixes broken ones if needed. with squid cache between assetd and opensim things are much faster. squid keeps current assets in ram for fast loading and stores less active assets in an optimized file structure. we can adjust the levels to increase ram and drive cache. i'm currently moving 2,583,234 assets into s3 bucket. after that's complete we just need to restart the grid, shouldn't be any downtime during the transfer though. on dev server assets load super fast. so we hope to have a better experience on holoneon grid in the next few days.

Kashi Takeshi: Nice job Fiona! 3 days ago
THE OFFICIAL LOCATION FOR BUDS CLUB IS AT: grid.virtual-worlds.zone:8002/Mosaic4/84/13/25

The Buds The Buds The Buds
◥▧▧▧ DJ Chocolate ▧▧▧◤
◥▧▧▧▧11AM Grid Time▧▧▧▧◤
█◄♫►█ ⇨ ᴡʜᴏ : DJ Chocolate
█◄♫►█ ⇨ sᴛʏʟᴇ : a Duck Quacking Reggae Session
█◄♫►█ ⇨ ᴡʜᴇɴ : 09/12/26 -- start is 11Am Grid Time
█◄♫►█ ⇨ ᴡʜᴇʀᴇ: grid.virtual-worlds.zone:8002/Mosaic4/84/13/25
█◄♫►█ ⇨ GRAB YOUR FRIENDS and come :))))

C/C/C: grid.virtual-worlds.zone:8002:Never More Island 4 days ago
Halloween with Fred: The Zombie That Just Won’t Stay Dead

Halloween is creeping closer, which means it is time to dig through the wonderfully strange corners of Outworldz and resurrect a few old friends.

And this one is very difficult to keep dead.

Meet Fred’s Animated Zombie.

This isn't the sort of zombie that stands in the corner of your Halloween build looking menacing while everyone ignores it.

Fred apparently looked at that idea and decided zombies needed a better job description.

This zombie walks.
It attacks.
It makes noise.
You can hit it.
It falls apart.
It puts itself back together.

And, naturally...

YOU CAN RIDE IT.

Because why run away from the zombie when you can climb aboard and drive the thing around?

A Zombie With a Few Tricks Left in Him

Fred designed the zombie as an animated wandering character using his Prim Animation Compiler system.

The animation sequence includes standing, attacking, walking with alternating left and right steps, reacting to hits, taking a particularly nasty hit, and finally falling completely to pieces.

But death is apparently only a temporary inconvenience.

After enough abuse, the zombie collapses into scattered pieces on the ground.

Wait a bit...

...and he puts himself back together.

Then off he goes again.

There is something wonderfully Fred about engineering an undead creature that even death can't persuade to stop working.

Go Ahead. Hit Him.

The zombie actually keeps score as people interact with him.

Clicking him causes a hit reaction and eventually does enough damage to trigger the full death animation.

Head, arms, body — down he goes.

Then the zombie reassembles himself and resumes wandering around.

It makes a great interactive Halloween prop because visitors aren't simply looking at something spooky. They're causing things to happen.

And probably clicking him repeatedly just to see him explode again.

We know how people are.

But Wait — There's a Ride Me Button

This may be my favorite part.

Right-click the zombie and choose RIDE ME.

Your avatar climbs aboard, and suddenly the shambling Halloween decoration has become transportation.

Fred's script turns the zombie into a controllable vehicle, allowing you to steer him with your arrow keys.

So while everyone else is arriving at the Halloween party on broomsticks, motorcycles and dragons, you can make your entrance...

piggybacking on a zombie.

I think that wins Halloween.

When You Get Off, It Gets Even Better

Getting off your undead transportation doesn't simply end the ride.

The zombie falls apart.

Then he reassembles himself.

Then he walks back home.

Because apparently Fred even taught the zombie to clean up after the party.

The Engineering Behind the Silly

That's what I particularly enjoy about discoveries like this in the Outworldz archives.

They're funny, but underneath the humor is some genuinely clever scripting.

The zombie combines prim animation, sounds, physics, vehicle controls, randomized movement, interaction, damage scoring, roaming boundaries and a home position into one wonderfully ridiculous project.

Fred didn't just explain how to use it, either. His original tutorial documents how the animations are recorded, how the physics base is constructed, how the sounds are added, how the riding position is created and how the scripts work together.

It's one of those projects where you can play with the finished creation — or dig into the code and learn something from the way it was made.

That has always been part of the fun of Outworldz.

Build something.

Take it apart.

Learn how it works.

Change it.

And occasionally ride it around while it makes monster noises.

Resurrect Something This Halloween

There are years and years of creations tucked away at Outworldz, and Halloween seems like an excellent excuse to start opening some of those old crypts.

Fred's zombie certainly deserves another walk among the living.

Just remember one important rule:

If you manage to kill him...

don't celebrate too quickly.

He's getting back up. https://outworldz.com/Secondlife/posts/zombie/

Yinni Benelli: Cool, would be great for my cemetery for those that dare to enter. muahahaha 5 days ago
WE ARE BACK — SUBTERRANEA
You thought we were gone?

We’ve been hiding UNDERGROUND, charging the speakers, feeding the demons and arguing over who gets the better tunes.

This time we're bringing DJ Chocolate & Adrian Moon together for a proper subterranean takeover — and this one is all about NU DISCO.
Today 09/10/2026
DJ CHOCOLATE — 11AM → 1PM
ADRIAN MOON — 1PM → 3PM

Expect funky basslines, disco grooves, shimmering synths, dirty little edits, deep house flavours and enough groove to make even the furniture start dancing.

Basically...
disco went underground, got darker, got sexier and found a bassline.

Come for the music.
hop://grid.virtual-worlds.zone:8002/Mosaic/128/244/23
Stay because you’ve forgotten where the exit is.

NU DISCO • DEEP GROOVES • UNDERGROUND ENERGY
MUSIC • PEOPLE • UNDERGROUND • AGAIN

Nine: fantastic music and not even half way through 6 days ago
🌹 Invitation 🌹
Event: Crazy & Carmen’s 5th Anniversary Celebration
Message: You are warmly invited to share our special 5th anniversary celebration with us.
📅 Date: Friday 11th September 2026
🕚 Time: 11:00 OS Time / 8:00 PM EU Time
👗 Dress Code: Smart Casual
✨ Join us in marking five beautiful years together — a night of love, laughter, and cherished memories awaits. ✨
With love,
Crazy & Carmen

🌹 Einladung 🌹
Anlass: Feier zum 5. Jahrestag von Crazy & Carmen
Botschaft: Wir laden euch herzlich ein, gemeinsam mit uns unseren besonderen 5.Jahrestag zu feiern.
📅 Datum: Freitag 11. September 2026
🕚 Uhrzeit: 11:00 Uhr OS-Zeit am / 20:00 Uhr EU-Zeit
👗 Dresscode: Smart Casual
✨ Feiert mit uns fünf wunderbare gemeinsame Jahre – ein Abend voller Liebe, Lachen und schöner Erinnerungen erwartet euch. ✨
Alles Liebe,
Crazy & Carmen


Carmen Jewel Ever: The Day has finally arrived, counting down the hrs to our event :) 6 days ago
WHO’S READY FOR AN LINKUP ROAD TRIP? ?✨

Today is the day — let’s hit the road! ?️

☕ Coffee is ready!
Cookies are packed!
⛽ The tank is full!
The wheels are ready to roll!
And the adventure awaits!

Come join us for a road trip through OpenSim, discovering amazing places, beautiful regions, hidden gems, and maybe a few unexpected stops along the way!

Bring your camera!
Bring your sense of adventure!
And bring yourself!

Let’s explore, laugh, chat, and see where the road

Aphra Hendrix: So sorry that i missed it this week... will do my best to be there next week... or is it every other week? 7 days ago
There is something wonderful about seeing Corazon del Mar come alive with visitors—people wandering the streets, exploring the shops, discovering little corners, and simply enjoying the atmosphere.

A region is built with prims, mesh, textures, and countless hours of work, but people are what give it life.

To everyone who has stopped by Corazon del Mar, whether you stayed for a few minutes or spent an evening exploring, thank you for being part of our world.

We hope you found something that made you smile, something worth remembering, and perhaps a reason to wander our streets again. 💗

JamieWright: One of my favourite regions:) 7 days ago
Again about FAKE puritanity and avatar body measurement in OpenSIM
First:
There is NO ONE law in ANY country about avatars sizes and how to measure!
All laws is HOW YOU USE avatars and HOW YOU PRESENT this avatars!

Second:
Every think to "measure" avatars is with very big conflict with GDPR.
May read all GDPR or ask Google or AI to explain why:

Body measurements alone are generally classified as standard personal data under the GDPR, but they cross into sensitive biometric or health data categories when linked to persistent identification, health diagnostics, or photo-processing technology.

and last Third:
Using this or other avatars is my choice. You may ONLY control how i communicate with others!
Ask for my avatar size or ban me because my avatar is with XXX size is crime.
THIS IS LAWS!!!
Are you not remember?

GAY_ASIA: That statement is not generally correct. Saying that “measuring avatars is in major conflict with the GDPR” is far too broad from a legal perspective. The GDPR only applies to information relating to... 9 days ago
❤️Sometimes, everything becomes a little too much.
Thoughts grow heavy, and the nights too short.
And still, I carry on —
step by step, day by day.
Not because I am always strong,
but because there is someone worth staying strong for.❤️
-------------------------------------------------------------------------------------------
❤️Manchmal wird alles ein wenig zu viel.
Die Gedanken werden schwer, die Nächte zu kurz.
Und trotzdem mache ich weiter –
Schritt für Schritt, Tag für Tag.
Nicht weil ich immer stark bin,
sondern weil es jemanden gibt, für den es sich lohnt.❤️

0girly0: Ganz genau. Auch wenn jemand noch nicht fort ist, beginnt das Loslassen manchmal schon vorher – ganz leise. 15 days ago

0girly0: but hey some can be walking dead's :D 17 days ago

NEW RELEASE
hop://chubelz.de:8002/Chubelz%20Wedding/178/63/22


Govani13: War heute dort .euer umbau ist fantastisch und sehens wert geworden .. 21 days ago

Meanwhile, outside my college campus. :D


Hicks: J'ai aperçu cette image sur Twitter (X) ; elle est devenue virale et chargée de symbolisme. Cependant, OSW n'est pas le lieu approprié pour aborder ce type de sujet. 22 days ago

Sam & Bel`s Wedding


OpenSimUser: Congratulations. 22 days ago
We have released WolfVoice to GitHub this morning - this is a complete WebRTC setup for OpenSim, so you can switch off Vivox or add voice to any grid. It includes the server software and full setup instructions.

Note that we run the amazing OpenSim NGC, so it's designed to run with that, but it should run with any version of OpenSim. No more Vivox Droputs. https://github.com/wolfsoftwaresystemsltd/wolfvoice is the repository. Have fun!


CyberGlo CyberStar: I am absolutely ecstatic about this HUGE and MONUMENTAL accomplishment. This is MARVELOUS! You have done all of opensim a wonderful and AMAZING favor and treat by creating this for US. You are AWES... 23 days ago
Testing

2 members

RevOfBlood Masquerade

7 members

Music Lovers

2 members

Society 3D

1 members

INFINITY

1 members

aMMuina Craft

5 members

osManager

1 members

Breath in Freedom group

12 members

Rev World

6 members