OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

Teaching myself pbr materials. Very different process to get those materials into OS. This is the clearest comparison yet of the difference between legacy materials and pbr materials. The one on the left was the best I was able to do with regular materials using only the original diffuse, normal, and specular textures. The one on the right uses all the original textures and shows them correctly.