OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

Another demo of tidal water, so this stream appears and disappears depending on the height of the tide. 99% of the regions on our grid use tidal water and there is a server that keeps them all in sync. You could have a castle with a tideal area around it that sometimes is under water and sometimes is not etc.