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Hello everybody, bonjour tout le monde
ce terrain est bloqué depuis aout 2018
this land is broken , august 2018
2018 kaput
my owner sllep or dead ?
I don't now
sorry
desolé

...and we have some unique ways of transportation here at Neiferleaf

Neiferleaf Castle, the citadel today, Sept 2019

NEW at Bodies & Clothing: Lots and lots of new female hairstyles, from short to mid length and from long to OMG I stepped on it long. Come see for yourself at Bodies & Clothing, take the "girl hair" (yes, I know, but I was limited in the number of characters I could use so "female hair" didn't fit) option from the telepad menu and stock up on new gorgeous hair.

CleaPerido: dankeschön 3 hours ago
Dj. Tommy legt heute im italienischen Grid Jungle Friends auf.
Einen musikalischen Mix aus verschiedenen Ländern.
Paristella moderiert mit Dj Tommy den Abend.
Kommt und habt Spaß mit uns.

Wann: 17.04.2026
Beginn: 22.00 CET - 13.00 SLT
Wo: junglefriends.opensim.fun:8002:Event Jungle

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Siete tutti invitati al evento del nostro grande Dj Tommy..
Vi fará sentire un mix musicale da vari paesi.
Paristella presenterà la serata insieme a DJ Tommy.
Venite e divertitevi con noi.

Quando: 17 aprile 2026
Orario: 22:00 CET - 13:00 SLT
Dove: junglefriends.opensim.fun:8002:Event Jungle

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DJ Tommy streams tonight at the Italian Grid Jungle Friends.
You will hear a musical mix from different countries..
Paristella will be co-hosting the evening with DJ Tommy.
Come and have fun with us!

When: April 17, 2026
Time: 10:00 PM CET - 13:00 SLT
Where: junglefriends.opensim.fun:8002:Event Jungle

♫ тσммʏ ωнιтε ♫: Lass dich verzaubern und genieße die heißen Beats. 49 minutes ago

Eat tacos instead!

Hello! Kíl 'láa! This is our ( Rik Sullivan and Alba Puca) rendition of Haida Gwaii! It is nestled next to other Northwest Islands of Washington State US and Vancouver BC. We hope you enjoy!


Frankylam: yo cool island im gonna visit with da wifu kakakaa 5 days ago
Minimall_District is a "small" space created for you to enjoy a relaxing moment while shopping. Currently, we've only opened the women's clothing section, but we're still working on opening the men's clothing wing, accessories, avatars, and many more surprises to come. This space was created with all our passion for fashion, construction, and styling, and always with a personal touch from each of us who participated in its creation. Many more things are coming, and we hope you enjoy it as much as we do. https://opensimworld.com/hop/95171

#event #banhamregion 1pm SLT on April 29/2026 Arkham Grid

Just so folks don't think we have no green healthy foods on the Green Isle. Irish Flag Salad - a salad with the colours of the flag. Spinach, oranges pieces, pear slices, feta, pistachios and a honey lemon vinaigrette. Free to copy buy for 0 at Doyle's:)

And don't worry, if you love the fried stuff, there will be more...lol

JamieWright: Also my kid helped me in Blender today with the spinach leaves (which were hella small!). We had a sweet moment:) 6 days ago

Putri Solo Live
at Vela Disco
20:00 Uhr Cet / 11 am Pdt
hop://vela-dream.ddnss.de:8002/Vela%20Disco/49/148/25


Dorena Verne: War sehr schön. :-) 6 days ago

ZERO ZONE STORE CYBERPUNK TRIBUTE
use vendor
hop://stellar-grid.ddns.net:8002/zero/177/180/23

#fullavataranime

Anyone Know What Happened To One Of My Fav Sci-fi Regions?


Kylie Brimmer: Awwwww did not know Lani gone :(((( Really had a nice good old stuff but damn it not there anymore :(( 6 days ago

CleaPerido: dankeschön 8 days ago
I am proud to announce my release of OarConv Reimagined. This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

Speck: A well overdue utility, thank you Prince. 8 days ago

Kommt zur Scheunen Party und schwingt eure Hüften

Dj-Sam präsentiert Country-Musik

Heute Abend um 19:ooUhr / 10 SLT auf

soul-grid8002/Wakawaka Land


SaarHarzer: geile Party....geile Musik... 9 days ago

New Rebirth Stuff and more

TOMORROW! April 8th be sure to join the HG SAFARI gang as we travel to two amazing locations, first is Venice located at - bloodmoonpack.com:8002:VENICE -. Venice promises to be an amazing tour with plenty of interesting and incredible things to see. Venice is "not just a city… it’s a feeling. A world of beauty, mystery, and timeless magic." Afterward we will be going to a land of mystery, mayhem and magic in Leshmor - grid.genesis-roleplay.org:8002:Leshmor - Leshmor is a continent of Islands shaped by magic, mayhem and mysterious beings who are as beautiful as they are powerful.
Before you visit the places listed go to - grid.hgsafari.org:58002:HG Safari - to meet up with the gang and get the notecard with the travel itinerary on it. The Venice tour begins at 12noon SLT and the Leshmor tour begins at 1pm SLT.
SAFARIERS.....ASSEMBLE! :D
The only thing you will not find at Dismayland is BOREDOME. Everywhere you go, there are curious things to attract and distract. RIDES to shake you and GAMES to BREAK you. You've never experienced a chaotic holiday like this.

The 'System Avatar' requirement has been permanently dropped; it was a fun little inconvenience during the BETA TEST. The Park Ranger is a little more lenient but all restrictions are still handled autonomously.

By the way: it is SPRING at Dismayland... so we decided to drop some SPRINGS along the boardwalk! It is a great way to see the sights from above but be aware the landing packs quite a punch...

Mica: the name made me laugh out loud :D great name Dismayland 9 days ago
Someone commented on my last post that they had some of my mesh having issues with resizing. I want to always let people know...if you have an issue with the mesh, let me know. In the meantime, I have learned techniques (not mysteries for mesh creators, but I am new at it and slow) that prevent collapse and resizing texture issues. However, those things are always dependent on the piece, the original image that was used, and the texture itself. One of the reasons I include the textures with the pieces under contents is so that people can sharpen them, change the shading, etc. I don't always sharpen my textures. Some of the original images I used are done in styles like impressionistic painters. This make them look differently, but they are consistent upon resizing. I made a little webpage demonstrating some of this, for those that are interested. https://sites.google.com/dynamiclearning.solutions/meshing...
Today is the day to Hop into EDM Party at the Underground Club!
April 5, 2026
Epic 6 hour party!

Today at 10 AM Grid Time the EDM party at the Underground will start.

DJ Light and DJ Emmy will blow the roof off.
DJ Veleroalf maybe also will join to blow the roof off too but he did not confirm.

DJ Light - 10 till 12
DJ Emmy - 12 till 2
DJ Veleroalf - 2 till ...the end.

hop://grid.virtual-worlds.zone:8002/Underground%20OS

Club: DJ Emmy blew the roof off too! It landed safely just in time for DJ Veleroalf to grab the Decks and he's blowing the roof off too! 12 days ago

Moonrose wishing you Happy Easter


Crazyposeidon: Frohe Ostern euch allen 12 days ago

NEW Release SN Hava Leather Dress

LARA X Single (Legacy soon...)


Alltime Moneygiver inside Mainstore

~NO RESELL~

Dream & Laugh group

1 members

The Factory Community

3 members

Priape

7 members

Fantasy Business

1 members

Belly Dance

2 members

Nude Life

32 members

Friends

5 members

Capitular

1 members

NightWalker Fashion Depo

1 members

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