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When I was building my home sims, I discovered I needed rocks and well, I couldn't find what I wanted. Hence, I made rocks and a sky island, I also made some for the beach with flat tops for sunbathing. You never know where you will want to sunbathe.
Well, I made the male goldfinch and afterwards I felt like I really should have done the female as well. So, I did. My apologies to anyone that took the box yesterday, I added the females to the same box. I just felt like he looked lonely.

Thanks to all those who gave me a like lately.
I l'♥ U all
Xo-Xo

Well, I released a novelty item today. Every once in a while (well, maybe more often than that) I get obsessed with something goofy. I always thought stick men were cute, don't know why, I just do. So, I made animesh and avatar stick people. There are regular ruth size and also tiny versions. I put them on the second floor of the shop building right in front of the elevator. They are dancing in the landing zone purely for my entertainment :).
The Art Factory is about art and artists. At The Art Factory, we display art; we appreciate art; we learn about art; and, we promote art. We have over a dozen galleries dedicated to in-world artists, where they show their innovative creations. As such, we are continuing our feature - Meet the Artist. This week, we interviewed Antonia Ling, owner of Antonia Ling Gallery, Inspired By Gallery, Metropolis Poster Shop, and a 2001 themed gallery.

Antonia, tell us about yourself and your art.
“It's not easy to talk about myself. What have I to say about my person? Not much... really. I like photography and I like to photograph. I love to photograph old churches when I'm in Denmark. Or ships in the harbor... often details. Not the big ones, I prefer little old boats of the local fishermen. I like to photograph old cars and colorful flowers. I love art from the 1920s to today, I love a lot of the german BAUHAUS and their Master like Kandinsky, Alberts or Lazlo Moholy-Nagy.”

What are you doing currently?
“I try to photograph a bit. At the moment I deal with cyanotype. It fascinates me...”

What is your inspiration for art in world?
“I do what I do because I like to do it. When one in a million likes it... I'm happy.”

Thank you so much for your interview, Ms. Ling. We love your ongoing contributions to The Factory.

Importing some works...

...wir hatten Besuch ...
...well we got a visitor...

It's really not that hard to be ranked #4 on OpenSim when you plant 8 avatars in your region and just keep them there. I really think that is being very deceitful and skewing the OpenSim numbers to raise yourself in the rank. Regions that have been found to have avatars that are just put there 24/7 should have the region deleted and it should not be allowed. Not only is this grid owner stealing people's regions but now they are lying about who is actually occupying their region to raise themselves in the ranks. Awful!

New articles in The Golden River ... Don't miss them

Come for the freebies. Stay for the sites! Take your time exploring this beautiful sim, filled with picturesque views, large forests, rivers, lakes, waterfalls, and beaches. Don't forget to visit Santa along the way.

Opening at Christmas

BOM Caterina - Dia De Los Muertos Now at Steamland

JAPANESE MAPLE TREES PACK with animated leaves ** FREE and FULL PERM ** Available at BOX 02 at FOREST AREA (ground). Many options of trees sizes and seasonal textures (spring, summer, 8 kinds of autumn and 2 for winter). Also included leaf particles rezer for this time of year. Enjoy :)
SIX KINDS of sculpted wild grasses and weeds for ur place! ALL FREE and FULLPERM at GARDEN AREA BOX 01 with seasonal textures (and this time I put the standart size and also the reduced 128x128 pixels one that helps reduce graphic lag when many are rezed).
I had the pleasure of attending one of Gertie's sets. What I loved the most about her was her upbeat and exuberant personality. I wanted to create something to remember her by. This charm bracelet has a music note with her name. Free-Full Perms
hop://continuum.Outworldz.net:8002/Monentes%20Jewelry/114/...

LIGHT MUSEUM opening! All FREE and FULL PERM for LAMPs, STREET LAMPS and LIGHT related..
In STORE 05 u will find: Neon signs. Enjoy :)


Oubliet: TY! 5 years ago

New Animesh available, Provided by Blue Wingbabe, Outside of "Not MESHing around" shop. map coordinates: 275, 630, 23

A statement:

This is a world for avatars. If you put your avatar face in the profile, instead of the standard default picture, you get much more reactions and attention for your posts here in the forum. A standard profile picture does not specifically encourage you to open an account and take a closer look. If a profile is not maintained, the contributions and grid are usually the same. It takes effort, patience and perseverance to get people on his grid. Action = reaction. This is never quick! ;-)

Governor Heron

***

Eine Feststellung:

Das hier ist eine Welt für Avatare. Wenn Du Dein Avatar Gesicht ins Profil gibst, an Stelle des Standardes Vorgabe Bildes, bekommst Du wesentlich mehr Reaktionen und Aufmerksamkeit für Deine Posts hier im Forum. Ein Standard Profil Bild animiert nicht speziell einen Account zu öffnen und näher anzusehen. Wenn ein Profil nicht gepflegt wird, sind meistens auch die Beiträge und Grid so. Um Leute auf sein Grid zu bringen, braucht es Anstrengung, Geduld und Ausdauer. Aktion = Reaktion. Das geht nie auf die schnelle! ;-)

Governor Heron

Creating an Original OpenSimulator Character
A Simple Guide to ChatGPT, Tripo, and Ferd Frederix's New Mesh Uploader
Creating original 3D characters for OpenSimulator has become much easier. With ChatGPT for reference artwork, Tripo for 3D model creation and rigging, and Ferd Frederix's new GLTF/DAE/FBX Mesh Uploader, you can bring your creations into OpenSimulator without manually rigging them in Blender or Avastar.
This tutorial walks through the process, from your first character idea to seeing your creation in-world.
What You'll Need
- ChatGPT — To create your character reference image.
- Tripo — To turn your image into a 3D model, rig it, and preview animations.
- Fred's Mesh Uploader — To import your finished model into OpenSimulator.
- An OpenSimulator viewer — To inspect and test your creation.
You will also need access to a DreamGrid installation with the uploader enabled, either through its desktop interface or through authorized web uploading.
Step 1: Create Your Character in ChatGPT
Every character starts with an idea!
You might create a fantasy creature, a holiday character, a cartoon animal, or something entirely original.
For characters you intend to rig, the reference image is particularly important.
Ask ChatGPT to create a full-body character in a T-pose, facing directly forward.
Suggested ChatGPT prompt:
"Create an original full-body 3D character reference image, facing directly forward in a true T-pose. Arms extended horizontally, fingers separated, legs slightly apart with a clear gap between them, and both feet fully visible. Use a plain gray background. No props, scenery, text, or clothing connecting the legs."
A clean image helps Tripo distinguish the character's limbs and body proportions.
Tip: Avoid long skirts, hanging fabric, complicated accessories, and overlapping body parts. These can interfere with automatic rigging.
Step 2: Create Your 3D Model in Tripo
Once you are happy with your reference image:
Open Tripo and select its Image to 3D workflow.
Upload your ChatGPT character image.
Generate the 3D model.
Examine the character from several angles.
Check that the arms, hands, legs, and feet are properly separated.
If something looks wrong, correct the reference image and generate another model.
Do not rush into rigging a model with fused limbs or badly distorted geometry. Fixing the source is usually easier than trying to repair the finished result.
Step 3: Rig Your Character in Tripo
This is where your character comes to life!
Tripo provides automatic rigging capabilities for supported character models.
Open your generated model.
Select the available rigging or animation workflow.
Apply automatic rigging.
Preview an available animation.
Watch the shoulders, elbows, hands, hips, knees, and feet.
Look for unnatural bending, stretching, or distortion.
If the rigging is unsuccessful, try regenerating a cleaner model.
For wearable OpenSimulator characters, preserve a proper T-pose as the rig's reference pose. An action pose is not a suitable substitute.
Important: Tripo's interface and available features may change over time.
Step 4: Export Your Character as an FBX ZIP
Once your model is ready, use Tripo's FBX export option.
Select the appropriate FBX export.
Download the exported model and associated files.
Keep the supplied ZIP package intact, including any textures or supporting files.
Save a backup of your original character image and Tripo project.
For this tutorial, we use an FBX ZIP because Fred's uploader supports FBX files, including rigged characters, and ZIP packages containing models and their textures.
A static GLB and a rigged FBX are not interchangeable for every intended use. Choose the export that preserves the data you need.
Step 5: Open Fred's GLTF/DAE/FBX Mesh Uploader
Fred Frederix has developed a Mesh Uploader that can import several popular 3D formats directly into an OpenSimulator region.
Supported formats include:
- DAE (Collada)
- FBX
- GLTF
- GLB
- ZIP packages containing supported models and textures
For grid administrators using DreamGrid, open the main DreamGrid window, choose Content, and select Load DAE, GLB, GLTF, FBX.
The uploader opens with options to select your model, preview it, adjust scale, and choose its destination.
Select your FBX ZIP package using the file browser.
Preview your model before uploading. This can help you catch missing textures, incorrect sizing, and other problems.
Step 6: Choose Object, Clothing, or Avatar
Fred's uploader supports different kinds of mesh imports.
Object: Use this for decorative characters, statues, props, furniture, and other in-world objects. With both wearable options unchecked, an FBX armature is ignored and the model imports in its saved pose.
Clothing: Use this for supported rigged attachments intended to follow an avatar's movements.
Avatar: Use this for a complete wearable character body. The uploader can process supported rigs, skin weights, and joint positions for OpenSimulator.
For wearable characters, the uploader's automatic skeleton conversion requires a working Python installation on the DreamGrid computer. The Clothing and Avatar options will be unavailable if Python is not detected.
The model must also have a suitable armature and T-pose. Automatic conversion cannot guarantee that every unusual character or rig will work perfectly.
Note about animation: Importing a rigged model is not the same as importing and playing its original Tripo animation. A wearable character uses the OpenSimulator avatar animation system. Test animation behavior separately rather than assuming every animation embedded in an FBX will play in-world.
Step 7: Build and Load Your Character
In Fred's uploader:
Choose the source model or ZIP package.
Examine the model preview.
Adjust the scale if necessary.
Select a running destination region.
Set the desired placement coordinates, or use the online-avatar placement option.
Select the appropriate wearable option if needed.
Click Build & Load.
The uploader processes the model and builds an OpenSim Archive (OAR) behind the scenes, then loads the model into the chosen region.
When using avatar-based placement, the object can appear approximately two meters in front of your avatar.
Watch the uploader's status window for errors or warnings.
Step 8: Test Your Character in OpenSimulator
Once your character appears in-world, inspect it carefully.
For decorative objects, check the size, textures, orientation, geometry, and placement.
For wearable characters, right-click the imported object and select Take. Find it in your inventory and wear it.
Test several ordinary avatar animations to see whether the character bends and moves correctly.
Check the arms, knees, feet, and overall proportions. Some characters may require additional adjustments.
Before sharing your creation, also check permissions, texture quality, and rendering performance.
Tips for Better Results
Start simple. Characters with clean proportions and separated limbs are easier to rig.
Keep your models efficient. Highly detailed geometry can increase rendering costs and cause upload problems. Fred's uploader enforces a maximum of 65,535 vertices per material section.
Keep textures with the model. A ZIP package helps prevent supporting files from getting separated.
Use a proper T-pose for wearable characters. This is essential for correct avatar animation behavior.
Test before distributing. What looks good in Tripo may need adjustment once imported into OpenSimulator.
The Complete Workflow
Character idea → ChatGPT reference image → Tripo 3D generation → Tripo rigging → FBX ZIP export → Fred's Mesh Uploader → OpenSimulator testing
No manual Blender rigging. No Avastar workflow. Just a much more direct way to create and import original characters.
Thank You, Ferd!
This new uploader has saved an enormous amount of time in my creative workflow.
Instead of manually building and rigging characters through several different programs, I can create a character, generate and rig it in Tripo, export the FBX package, and bring the result into OpenSimulator using Fred's GUI.
Seeing something I imagined become a 3D character standing in-world is still a wonderful experience.
Thank you, Fred, for continuing to develop tools that make creating in OpenSimulator easier and more accessible to everyone!
Official documentation: https://outworldz.com/Outworldz_installer/Help/Mesh%20Uplo...
Tutorial note: The exact results depend on the model, its rigging, the chosen import mode, and the DreamGrid version. This guide covers mesh import and wearable character testing; it does not guarantee automatic playback of Tripo's exported animations.
If you need help please feel free to IM u/MariannaMonentes Thank you Adrian Moon for reaching out asking for a tutorial.

Club: I have Dreamgrid version 7.2109 but I'm not seeing this upload option in Content menu How to open it In the main DreamGrid window, go to the Content menu and choose "Load DAE, GLB, GLTF, FBX". The Mes... 28 minutes ago
Nach Mitteilung sei Tomi Balboa in der Nacht vom 04. auf 05. Oktober verstorben.
Wir erfuhren dies über eine Woche später am Dienstag den 13.Oktober, dass Tomi Balboa schon von Sonntag, den 04.Oktober auf Montag, den 05.Oktober im Krankenhaus verstorben sein soll.
Smaili dachte dass Tomi Balboa im Krankenhaus ins Koma gelegt worden sei und nach Angaben von Smaili wurde Tomi eine Woche zuvor mit Rettungswageneinsatz am Mittwoch den 23.September wegen Herzinfarkt ins Krankenhaus gebracht und wurde die Woche darauf am Dienstag,den 29.September mit Entlassbrief vom Krankenhaus entlassen und 4 Tage später am Samstag, den 03.Oktober bekam er einen zweiten Herzinfarkt, wir konnten einen Rettungseinsatz veranlassen. Am Sonntag,den 04.Oktober um 10:27 Uhr hatte Tomi Smaili angeschrieben und sagte er sei jetzt im Krankenhaus, nicht intensiv sondern in einem normalen 2 Bett Zimmer mit anderem Patienten zusammen.Er sagte er hätte am Samstag einen zweiten Herzinfarkt bekommen und hofft das es der letzte war, er schrieb noch er sei am Samstag Abend vom Stuhl gefallen und konnte nicht aufstehen und nicht telefonieren, hätte starke Schmerzen gehabt. Seine letzter gemeinsamer Chatkontakt zu Smaili war am Sonntag den 04.Oktober um 17:27 Uhr und ab 19:04 Uhr hatte er nicht mehr geantwortet, deswegen war die Vermutung das er ins Koma versetzt wurde.
Was dann folglich Sonntag auf Montag in der Nacht des 04. auf 05.Oktober im Krankenhaus passiert ist wissen wir nicht. Smaili war noch nicht bereit es zu veröffentlichen dass er verstorben sei.

According to reports, Tomi Balboa passed away during the night of October 4th to 5th.
We learned of this more than a week later, on Tuesday, October 13th specifically, that Tomi Balboa had reportedly passed away in the hospital between Sunday, October 4th, and Monday, October 5th.
Smaili believed that Tomi Balboa had been placed in a medically induced coma at the hospital. According to Smaili, Tomi had been taken to the hospital by ambulance a week earlier, on Wednesday, September 23rd, following a heart attack. He was discharged the following week, on Tuesday, September 29th, with a discharge letter. Four days later, on Saturday, October 3rd, he suffered a second heart attack, at which point we were able to arrange for an ambulance. On Sunday, October 4th, at 10:27 a.m., Tomi messaged Smaili to say that he is now in the hospital not in the intensive care unit, but in a standard two-bed room, sharing the space with another patient.He said that he had suffered a second heart attack on Saturday and hoped it would be his last. He also wrote that he had fallen from his chair on Saturday evening and was unable to get up or make a phone call, experiencing severe pain. His last chat interaction with Smaili took place on Sunday, October 4th, at 5:27 PM; he stopped responding at 7:04 PM, which led to the assumption that he had been placed in a medically induced coma.
We do not know what subsequently happened at the hospital during the night from Sunday, October 4th, to Monday, October 5th. Smaili was not yet ready to make the news of his passing public.

Ladyy Haven: My deepest condolences i was shocked to hear it, you will be missed deeply tomi R.I.P 3 days ago

Elven Regal Ivory Set is so beautiful in it's own way ... try it in your castle! Animated sits in all. ENJOY!


Govani13: Deine arbieten sidn wunder schön auch ven nich tnicht im Reich der elfen zu hause bin ,doch passen deienn arbeiten in unser dies zeitigen Räume.. 9 days ago

Fantasy Set #2 is now out at Willowbrook Gardens. These are full perms and free. Use them however you want.
hop://grid.sub-version.space:8002/Willowbrook%20Gardens/20...


Spax Orion: The photo does not do these items any justice. You all need to go there in person and see the treasures Cassia has waiting for you. Amazing work. 21 days ago
Elven Candle Lanterns to light the way. Put them anywhere inside or out, comes in 3 colors Blue, gold and green. You can hear the gold lantern fighting with the blue one.... Just kidding they don't talk ( maybe next time) ENJOY!
Breaking news because OSgrid officials never post here:

OSgrid is going to charge for attached regions if you've got more than one.

* One region is always free (unless you don't have one that's a 2x2 at most).
* Each region beyond that one is $1/month.
* What counts is how many regions you're running at the same time. So if you've got five regions, but you never have more than two online at a time, only these two count.
* The billing for region hosters will be different, the price will be the same.

EDIT for those who don't read the comments:

A var counts as 1 region. Even a 16x16 var counts as 1 region. It won't cost $255/month, but only $1/month.

If it's your "first" region (whichever one you declare your "first" region), it's only free if it's a single region or a 2x2 var. So if you have at least one single region or 2x2 var, but you also have bigger vars, declare one of your single regions or 2x2 vars your "first" region.

Poppy Fields: First the actual meeting. It has been advertised on the login screen for the past month. On the day there were 190 users online. Regardless of what statistics say, we can assume that this is OSgrid's ... 22 days ago

NEW RELEASE
hop://chubelz.de:8002/ChubelzAvatare/162/198/25


Dakotha_Sunflower: Just wondering—is anyone still making skins for the old standard / head, or just for the Evox head now? 28 days ago
✨ Legacy – drei Looks, drei starke Statements! ✨

Sportlich, lässig und mit einer ordentlichen Portion Attitude – die neuen Legacy-Outfits von BK-Mode bringen modernen Streetstyle nach OpenSim. 🖤🔥 Ob markante Weste, cooler Layering-Look oder lässiger Cargo-Style: Jeder Look hat seinen eigenen Charakter und macht aus einem einfachen Outfit garantiert einen Hingucker.

Also, welcher der drei Looks passt zu dir? 😎 Entdecke die neuen Legacy-Outfits jetzt bei BK-Mode! ✨

New - Hanging plant set with 13 lovely plants. Free and full perms at Willowbrook Gardens

hop://grid.sub-version.space:8002/Willowbrook%20Gardens/13...

Au cœur du Sylvara Basin s'élève la Forest Dragon Tower, cœur vivant d'une
légende encore active. Quatre tours abritent les fragments du cœur du dragon
Sylvarath ; huit tourelles, huit horloges désynchronisées maintiennent
l'équilibre du monde. Très rarement, elles s'accordent : c'est l'Harmonique
Draconique. Venez écouter le temps.

༺🐲༻
ignis-fatuus.no-ip.biz:8002:Forest Dragon Tower
༺🐲༻
At the heart of the Sylvara Basin stands the Forest Dragon Tower, the living core of a legend still unfolding. Four towers hold the fragments of Sylvarath the dragon's heart; eight turrets, eight unsynchronised clocks keep the world in balance. Rarely, they align: this is the Draconic Harmonic. Come and listen to time.
Define the behaviour of water in your region in Wolf Territories just by "painting" the water. https://youtu.be/a6SwJC4j_Uc - WolfViewer version Flying Dragon. Also works in our web based viewer WolfStorm.

Download from https://wolf-grid.com

AresHalostar: Yr a clever bugga.. Good stuff 1 month ago
Halloween with Fred: The Zombie That Just Won’t Stay Dead

Halloween is creeping closer, which means it is time to dig through the wonderfully strange corners of Outworldz and resurrect a few old friends.

And this one is very difficult to keep dead.

Meet Fred’s Animated Zombie.

This isn't the sort of zombie that stands in the corner of your Halloween build looking menacing while everyone ignores it.

Fred apparently looked at that idea and decided zombies needed a better job description.

This zombie walks.
It attacks.
It makes noise.
You can hit it.
It falls apart.
It puts itself back together.

And, naturally...

YOU CAN RIDE IT.

Because why run away from the zombie when you can climb aboard and drive the thing around?

A Zombie With a Few Tricks Left in Him

Fred designed the zombie as an animated wandering character using his Prim Animation Compiler system.

The animation sequence includes standing, attacking, walking with alternating left and right steps, reacting to hits, taking a particularly nasty hit, and finally falling completely to pieces.

But death is apparently only a temporary inconvenience.

After enough abuse, the zombie collapses into scattered pieces on the ground.

Wait a bit...

...and he puts himself back together.

Then off he goes again.

There is something wonderfully Fred about engineering an undead creature that even death can't persuade to stop working.

Go Ahead. Hit Him.

The zombie actually keeps score as people interact with him.

Clicking him causes a hit reaction and eventually does enough damage to trigger the full death animation.

Head, arms, body — down he goes.

Then the zombie reassembles himself and resumes wandering around.

It makes a great interactive Halloween prop because visitors aren't simply looking at something spooky. They're causing things to happen.

And probably clicking him repeatedly just to see him explode again.

We know how people are.

But Wait — There's a Ride Me Button

This may be my favorite part.

Right-click the zombie and choose RIDE ME.

Your avatar climbs aboard, and suddenly the shambling Halloween decoration has become transportation.

Fred's script turns the zombie into a controllable vehicle, allowing you to steer him with your arrow keys.

So while everyone else is arriving at the Halloween party on broomsticks, motorcycles and dragons, you can make your entrance...

piggybacking on a zombie.

I think that wins Halloween.

When You Get Off, It Gets Even Better

Getting off your undead transportation doesn't simply end the ride.

The zombie falls apart.

Then he reassembles himself.

Then he walks back home.

Because apparently Fred even taught the zombie to clean up after the party.

The Engineering Behind the Silly

That's what I particularly enjoy about discoveries like this in the Outworldz archives.

They're funny, but underneath the humor is some genuinely clever scripting.

The zombie combines prim animation, sounds, physics, vehicle controls, randomized movement, interaction, damage scoring, roaming boundaries and a home position into one wonderfully ridiculous project.

Fred didn't just explain how to use it, either. His original tutorial documents how the animations are recorded, how the physics base is constructed, how the sounds are added, how the riding position is created and how the scripts work together.

It's one of those projects where you can play with the finished creation — or dig into the code and learn something from the way it was made.

That has always been part of the fun of Outworldz.

Build something.

Take it apart.

Learn how it works.

Change it.

And occasionally ride it around while it makes monster noises.

Resurrect Something This Halloween

There are years and years of creations tucked away at Outworldz, and Halloween seems like an excellent excuse to start opening some of those old crypts.

Fred's zombie certainly deserves another walk among the living.

Just remember one important rule:

If you manage to kill him...

don't celebrate too quickly.

He's getting back up. https://outworldz.com/Secondlife/posts/zombie/

Yinni Benelli: Cool, would be great for my cemetery for those that dare to enter. muahahaha 1 month ago

Cute, curious, and unmistakably unique, LadyBug is available here---->
three.hills.grid.outworldz.net:8002/Eccentrica%20Gallumbits/393/506/54

To be or not to be? - Ask the oracle

A mysterious new place awaits you on Fleetwood Beach. At its center sits The Oracle – a mystical Buddha who does not simply watch over everything in silence, but actually speaks with visitors.

Approach the Oracle and begin your personal audience with a click. For ten minutes, you can ask questions, share your thoughts, or simply engage in an unusual conversation. The Oracle responds calmly, with dignity, and with a slightly mystical tone.

As the audience begins, the atmosphere changes: a mystical sound starts to play, a cosmic veil appears, and golden-blue energy effects accompany the beginning of the conversation.

After ten minutes, the audience ends automatically, the effects disappear, and the Oracle is ready for the next visitor.

Important: Only one person can speak with the Oracle at a time, and only that person can read the Oracle’s answers. You can easily reach the Oracle via the teleport pads.

Visit Fleetwood Beach and discover what answers the Oracle may have waiting for you!

Spax Orion: Clever idea for an engagement activity. I have several of this ilk, none are AI powered though. I made one that does the opposite. Instead of you asking the questions, the machine interrogates you and... 1 month ago

Overgrown Stone Staircase is a beautiful addition to any forest build, come take a look! On display in the yard


LisaHellstein: love it ♥ 2 months ago

New freebie *CM* Synthetic Dreams
A build exposed previously @ The Wrong Biennale Pavilion: Synthetic Dreams

hop://pangeagrid.de:8002/Cherry%20Freebies/129/183/1273

I’m delighted to share that I have given Fred Beckhusen exclusive distribution rights to my newest region, Tumbletwig, created especially for the DreamGrid community.

Tumbletwig is a tiny enchanted world of Frog Fairies, magical treehouses, winding woodland paths, ponds, gardens, hidden little inhabitants, and plenty of surprises to discover.

Fred will be making the Tumbletwig Exclusive OAR available in the next few days through Outworldz for DreamGrid owners.

A heartfelt thank you to Fred for giving me a platform where I can continue creating and sharing these lovely little worlds. Having the tools and freedom to turn an idea into an entire place—and then share that place with others—is something I truly appreciate.

I hope Tumbletwig brings a little magic, a few smiles, and perhaps a new appreciation for frogs to many DreamGrids.

Welcome to Tumbletwig — Frog Fairy Paradise.
Where the frogs have wings and the forest is much bigger than you think. 🐸

Cyberglo and Bonnie presents "Elven Lectica" feel like a princess or in demand like a King NPC's carry you around with arrow keys!


Safinemahoe2: Great product and Bonnie is a super helpful shop owner! 2 months ago
Ich hab einige neue Möbelsets für Euch.
Wer nicht suchen will, kann den Link nutzen.
❀
hop://hg.osgrid.org:80/Gummibaerchen/63/89/40
❀
I have some new furniture sets for you.
If you don't want to search for them, you can use the link.

Gentle Dragonheart: All okay now, I was able to get them on my next visit and they look amazing. Thank you so very much! 2 months ago