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A new level....animated mesh! The first creatures are in the sim already, I'll be busy making animations for them over the next months, or longer:)

*** WATER & RAIN & WAVE RELATED (PACK) *** NEW RELEASE *** All of these sorted stuffs available at TROPICAL AREA, BOX 01 for FREE and FULL PERM! Enjoy :)
PS. For thoses whom are looking for the rain/snow HUD system, it is still at WEATHER AREA. thx

Just arrived to Oceanid II - Zoe's mall II, the new Bento BoM Mesh Body (Athena6), and all the New BoM layers, for your gorgeous bodies.
Enjoy share and be happy!

The new Stark! magazine with Typhaine Artez from Sacrarium is out now!

Get your copy of the magazine and/or vendor from the new Stark landing point.

New! Headpieces, Hat, Pauldrons, Mask.

hop://sciattisigrid.it:8002/SciattiShopClothes/99/51/22


Cherry Manga:3 days ago
**Aeva Bed OUT NOW!**
Happy Friday! Out now some new, smoking, adult furniture, starting with this bed:
- 2 sitters, MF / FF and some kinky poses in +250 animations
- Material layers and PBR mirror, for those who like to watch!
- Texture HUD and props!

Taxi: hop://sanctumastra.com:8002/StarchildShoppe/127/118/1701

Richard Lionheart: Wonderful! I'll visit soon. Thank you! 3 days ago
*Colin Unisex Tattoo OUT NOW!*
Out now this unisex full-body tattoo (.tattoos can be edited, though).

- Comes in 3 different intensities: Fresh, Faded, and Worn

Taxi: hop://sanctumastra.com:8002/StarchildShoppe/157/134/26

Jordan Melody: oooo yess bring in the tatts 7 days ago
**Colin Skin FATPACK + Hairbase and Beard for EvoX Camden OUT NOW!+**
Aaaand another hot set for the guys!
- Skin comes in 10 different tones matching Jupiter body skin tones
- 12 hairbase and beard style - some including 'busy :P' print
- As usual, comes with shape, brows shape, face shadows, ear, etc.

Taxi: hop://sanctumastra.com:8002/StarchildShoppe/157/134/26

Mica: dang this is.... whew... :P 7 days ago
All items from my inventory are now available in the store! I still have textures to go through but will do that tomorrow. It's been a hard slog! But the end is near. Once that is all done I can get back to what I love to do! Please remember and give it time for boxes to reach you before attempting to buy another one.

I will work on the rest of the sim later on to make it all pretty! And yes you may see a little store tucked away in the corner with a big ? on it, time will tell what that will be, but I am sure it will be exciting for all regardless! Thank you for putting up with me whilst I do all this, I really do appreciate you all ♥

MaiseyMoon: Thank you so much everyone for your support, I really do appreciate it ♥ 21 days ago
PEREGRIN FALCON....a preview version;
many friends begged me to make em available, even tho they only have one animation so far. And yes, plural, in my shop u will find a shoulder (or any other spot) version and one with handpose.
Have fun!

Peter: gracias silvia:)..... La vaca aún no está lista, por desgracia, ¡pero su turno se acerca! :) 27 days ago

Inside the Harpa Concert Hall - At Reykjavík harbor area.


Jordan Melody: Fancy stuff my friend 28 days ago

OUT NOW !!
and because it's so beautiful, here's another one right after that!!

for PHNX & [RL] Body

- Flat
- Petite
- Normal

More new women's skins!!!
hop://sciattisigrid.it:8002/SciattiShopClothes/115/238/23


LisaHellstein: many many thanks ♥ 1 month ago
This is detail from my sword Excalibur (my reimagining of that magic weapon), a mix of mesh and prim with completely new PBR textures. Although it is unscripted, I have included the pieces necessary for a weapons scripter: an unsheathed sword, a sheath by itself, and a sheathed sword. There is also a Durendal Sword that has been reworked in silver and black.

Walk across the lobby and through the Medieval doorway to find them.

Kashi Takeshi: That's looking great! 1 month ago

News!!! Shrunken Head My Ex!
hop://alternatemetaverse.com:8002/Tierra De Volcanes/129/76/3827


SilviaFrey: Que penicaaaaaa 1 month ago

Horse rezzer available at Raufarhöfn (close to where the Arctic Henge is- North of SIM) with a very long horse trail.
Enjoy :)


Jordan Melody: Dolls riding Horses yay 1 month ago
Hallgrímskirkja is a Lutheran (Church of Iceland) parish church in Reykjavík, Iceland. At 74.5 metres (244 ft) tall, it is the largest church in Iceland and among the tallest structures in the country
Reposting this as it is an important fix any grid can and should run. There is a patch in core Opensimulator code as of 2/15 to allow outfits to load correctly without breaking links. This has been a bug forever, and was caused by loading IARs. For the those grids that do not use core's latest 0.9.3.1 dev (PBR), I have SQL for grid owners to fix their broken links in outfits. DreamGrid has this patch for future uploads, and also will run this SQL to repair all old outfits. You need do nothing except update to the latest DreamGrid 6.02 (Non PBR) or 7.02 (PBR). DreamGrid will automatically fix old as well as IAR uploads, even in V6 series which is Opensim 0.9.2 ( Non PBR )

Mysql SQL code is this:
use robust; //with whatever your database is. For standalones it may be 'opensim' as there is no robust.
show databases; // will show you which databases you have and their names.

use robust;
update inventoryfolders set type = 47 where foldername='My Outfits' and type = -1;

This fixes all old links. You need the patched Opensim to fix future links, OR you can run this again after loading an IAR. You do not have to do this, links can be fixed in the viewer but it's a tad tedious.

Grids will need to compile dev master from Feb 15 or later to make this automatic fix when loading of IARS. If you can't do that, just run this SQL after any IAR load.

Please be aware you should backup your robust database first, just in case. The details for coders is at http://opensimulator.org/mantis/view.php?id=9180

Mirror_Mondegreen: Is there a possibility that the broken links are the result of certain versions of Firestorm writing incorrectly to the database, and that the damage to the outfit folder is actually just a symptom of... 2 months ago
EQG Steampunk Festival is now open to the public.
Edison & Steamy's Anniversary Party begins at 3pm, however until then, you may wish to come by and attempt the Scavenger Hunt, or just check out the region.

https://opensimworld.com/hop/83882
http://www.equinoxgrid.net/wpWebsite/index.php/event/ed-n-...

equinoxgrid.com:8002:EQG Steampunk Festival

AdrianaDarkheart: great party , wonderful people ♥ 2 months ago

New Unisex Sweatshirt for Valentine's Day

Two new Tea Houses are now available at the Emporium. Each structure is a mix of prim and mesh and is finished with both PBR and standard textures. Each Tea House comes with a Tea Set Seating Group, working doors, and lighting controls for the interior and exterior. Each structure is about 360 prims, fits a 27M x 27M base area, and has modify and copy permissions. Matching garden pagodas are on display there as well and are also available.

In the lobby, click the Japanese teleport sign on the left, then you will see the Tea Houses across the way on the other side of the garden area that you can walk through. Alternately, you can walk out of the lobby and take a left until you come to a Japanese bridge with torii gates that takes you through the main gate to the Japanese area. All of those items are available as well.

Coming up next, I will be working on a temple and a shrine, followed by a more opulent home, and finally a castle. I will eventually wrap up this style with multiple accessories.

Wolf Territories Grid: Ooh another castle for my collection. 3 months ago

#costume #carnivalland #arkhamgrid

#outfit #costume #carnivalland #arkhamgrid

Es reicht!! Event gegen rechts in Dorenas World

15.2.2025 und 16.2.2025

Samstag den 15.02.2025
18:30-19:00 Uhr Einstimmung mit Klarabella Karamell.
19:00-21:00 Uhr Wolem Wobbit Live-Konzert
21:00-22:00 Uhr Rogue Galaxy Live-Konzert
22:00 Uhr bis Openend mit Xenos Yifu

Sonntag den 16.02.2025
16.30 Uhr-18 Uhr Loru Destiny mit großartigen Musikprogramm.
18:00-20:00 Uhr JohnVincent van Dyke Live-Konzert
20:00-21:00 Uhr Kueperpunk mit einer Lesung/Vortrag zum Thema.
21:00-22:00 Uhr Rubeus Helgeruth liest Wolfgang Borchert.
22:00-Openend "DJ-Battle Klarabella und Aki".
--------------------------------------------------------------------------------------------------
Enough is enough!! Event against the right in Dorenas World

February 15th, 2025 and February 16th, 2025

Saturday February 15th, 2025
6:30 p.m. - 7:00 p.m. Warm-up with Klarabella Karamell.
7:00 p.m. - 9:00 p.m. Wolem Wobbit live concert
9:00 p.m. - 10:00 p.m. Rogue Galaxy live concert
10:00 p.m. until open end with Xenos Yifu

Sunday February 16th, 2025
4:30 p.m. - 6:00 p.m. Loru Destiny with a great music program.
6:00 p.m. - 8:00 p.m. JohnVincent van Dyke live concert
8:00 p.m. - 9:00 p.m. Kueperpunk with a reading/lecture on the topic.
9:00 p.m. - 10:00 p.m. Rubeus Helgeruth reads Wolfgang Borchert.
10:00 p.m. - Openend "DJ Battle Klarabella and Aki".

Dorena Verne: At this point something appropriate: https://youtu.be/6FZXm_yeH_w 3 months ago

#outfit #costume #carnivalland #arkhamgrid

Hello all
I would like to explain, why it is better to use animesh instead of NPC. If you just need one or 4 NPCs on your sim then it is not really important to read this. But if you want to have a population on your sim like I have on Big City Life with 400 moving people then it is very relevant.
NPCs take a lot of performance of a sim. It is very resource heavy like the land itself (because of physics) or Avis. Animesh people you can calculate like trees you pant on your sim.
Many still believe you can't do much with animesh. Just put some animation in it to move or dance a bit. But that's not really true. We all know the animesh horses of Roland Francis and what you can do with it. It is similar with all other. Here a video to demonstrate that you can even have sex with it and let them walk around.
https://rumble.com/v5uxybh-demo-for-animesh.html
Usually everyone would use NPC for this. There is one advantage for NPCs, of course, because you can sit them on moving vehicles. But this is the only advantage of NPCs. My Jockeys at the horse race track are also NPCs. There is no easy other way to solve this with animesh Jockeys on the horses.
But for all other things you can easily use animesh people. If you need help for scripting stuff then you just need to ask any AI LLM today. They are already that good that they can script for you in OSSL a script to get all working what you want the animesh do.
For building good looking animesh people it is recommended to use the Ruth or Roth body as root prim and add all other to this body. It has just to be rigged. All stuff you attach to the body has to be rigged. Even if you want to let an Animesh man or woman ride a bicycle then the bike has to be rigged and you put in the matching animation with a route script. Very easy to do. All handmade.
But since newer times you have already really good option to let AI create your animesh. I don't talk about complicated routines you connect your LLM with Blender through Python script or such. There is now very easy solution everyone can do on a website. This is called Meshy AI.
Meshy creates your animesh just by telling him through text. You get first 4 examples as Statue and you choose the best you like. Then you can even give the AI an image to create texture for this figure. But you can let the AI decide what texture is the best. Just give him some hints what it should have. That's all. Then you can let meshy rig the animesh man or woman or monster or animal or whatever you want to have. Meshy knows usually where to rig at arms and legs etc. But for this the statue should be symmetric. You can also rig unsymmetric but then you have to edit a bit by yourself. Usually you get symmetric statue anyway and then every kid can create a rigged statue as animesh. Download this as blender file or any other file and put it in blender to convert it in dae file. Then upload this dae file and you have a new animesh inworld. Just put in the animation script with animation and it moves. We have in opensim now an expert for creating animesh with meshy AI. Ask Prince Amor. He is creating every day tons of new animesh for opensim. And all created with AI. Usually he is showing off his new creation now as Avi on Lbsa. Yes you can also use all this as Avatar too. The complexity is very low compared to usual Avis or NPCs.

MrSnoodle: ah yes the Animesh vs NPC debate, and before I start I have no hate in anything I'm saying. You have put so much work into the place. I will say that animesh still have skeletons to calculate, and th... 3 months ago
Carry the spirit of the bee—a symbol of perseverance, community, and the golden beauty of nature. Let this pendant inspire you to shine brightly, work diligently, and savor the sweetness of life. three.hills.grid.outworldz.net:8002:Monentes Jewelry

SilviaFrey: Hola. ¿Cuando abren la tienda? Saludos 3 months ago

Happy Friday everyone, today for you new body skins for men
come and get them!
hop://sciattisigrid.it:8002/SciattiShopClothes/76/236/23

This Sunday morning we start with women's skin faces here are the first 2
hop://sciattisigrid.it:8002/SciattiShopClothes/108/236/23


Sabrinastav: Excellent !!!...thanks for share 4 months ago
Right. Some people seem to twist their knickers about this, so kind dumbing it down. To be clear again: we are just a bunch of friends from different grids that want to align OURSELVES (not others), on SOME stuff.

Racci: Sounds great, really glad to see people working hard to make our OS a better place. BTW.... Don't worry about upsetting people, you always will upset someone, no matter what you are doing. Best to j... 4 months ago
As we step into a new year, I want to take a moment to reflect and share something from the heart. For me, every project, every collaboration, and every goal is deeply important. I approach them with care and a genuine desire to help them succeed.

Sometimes, in critiquing or offering suggestions, my words might be misunderstood. I know that criticism can be hurtful, but please know it is never my intention to harm or discourage. My aim is always to help sharpen focus, highlight what works, and guide positive change.

I understand that some may find me strict or perhaps even overly passionate at times, but that intensity comes from love—love for what I do and for the people I work alongside. It’s my hope that this energy inspires growth, understanding, and progress.

As we begin this year, I hope for open hearts, understanding minds, and a shared determination to make this year better than the last. Thank you for being part of my journey, and I look forward to all we will achieve together.

Wishing you a joyful, peaceful, and successful New Year.

I wish everyone in this world a happy new year 2025 and may all your wishes come true!

******** I wish all my Friends " Merry Christmas" ********


Moonrose Grid: Das wünsche ich dir auch Liebe Sylvia♥ 4 months ago

Animesh Companion very funny, with all material layers, animations and colors hud

hop://sciattisigrid.it:8002/SciattiShopClothes/74/161/22


LeonitasLionheart: thank you! so funny 5 months ago
Hi folks, I have received a few questions today regarding the body skins I shared (i.e. do they work for EvoX, why no face, etc.)
There's a README inside the pack with some details but a few more details:

1. Body skins generally use the .skin type of item and they only contain Upper and Lower.
1.1. The textures are mapped to the body (especially in places like toes, butts, etc. - hence why those would look weird if used in another body).
2. Face skins generally use the .tattoo type, precisely so that you can 'bake/add' it ON TOP of the .skin of the body (of which [.skin] you cand only wear one).
2.2 The face textures are mapped to the head (Evo, EvoX or others).

In this sense, they are NOT connected (you could wear Legacy and....Catwa as head!), and seldom if ever do body skin come with a face skin (Have NEVER seen that, imagine they come with a Catwa head and you use EvoX, or come with Evo and you use a EvoX head!).

The can be 'related' as far as the skin tone goes (i.e. some body skin creators have a set of tones to which face skins creators try to adhere).
Either way, that's what the neck-fix included (only for EvoX, though) are for. If you can't 100% match the tone, add the fix or the face blender.

The .shape file is also important if you want the default shape. However, you can only wear ONE .shape.
If you 'add' it, it will replace the one you got with your face (and mess the shape).
So, in SL (or even here, if properly here), if you were to start a new avi you would get:

1. The shape [.shape] and eyebrows [.hair] that come with the head. Let's say EON EvoX = You can almost ditch these ones unless you are going with the 'demo'/free face skin that comes with the head.
2. The shape [.shape] that comes with legacy body = You can also almost ditch this one, unless you are going with the 'demo'/free body skin of the body.
3. The shape [.shape] and eyebrows [.hair] that come with the face skin. Let's say EROS (for EON EvoX) = These ones you keep, and will probably the ones you use.
4. The shape [.shape] that comes with the body skin. Let's say Jupiter Muscled TAN tone. = This you want to keep, but just for the values.

1 and 2 don't really have much 'value', they are: 'shape-you-can-use-if-you-dont-add-any-skins-from-creators'. EVEN if you wanted to stick to those, you would need to transfer the body shape values to the shape that come with the head.
ALWAYS combine them.
Why? Because the values (numbers) in the shape of the head are specific values that the face/head skin creator has added so that it looks like in the piiiicz.
Now, legacy creator couldn't possible know those...so if you rely on their shape of the head values...well...it will look BAD.
Body-values-on-head-shape is also because there are less amount of cells/numbers pertaining to body.

NOW, if you got yourself (hopefully) an additional face skin (eg. EROS) and body skin (eg. Jupiter Muscled TAN), you want to merge and use those two.
Why? Because the values relative to the head in EROS will make it look like in the pic, and the values relative to the body in Jupiter, will make it look like in the pic.

So:
- You add the shape of Jupiter just to take the number values on Body+Torso+Leg tabs.
- You switch into the EROS shape, and replace Body, Torso, and Legs with those values.

Result: Your face will look like in the skin pic you bought, and so will your body.

RECAP: .skin for body skins + .tattoo for face skins. Leverage neckblends. Ditch default body/head shapes. Use skin shape as basis, add body skin shape values.

Emma Lewis: Bonjour, pour moi tout va bien ça s'accorde parfaitement bien avec les skins de tête de chez Sdf ! Encore un grand merci pour ce travail hâte d'avoir Larax !!! 5 months ago
**Dali Babe Megapack for REBORN body OUT NOW!**
As promised, here is the megapack for **REBORN **body. *(LaraX coming soon!).*
- **Four **body styles: Curvy Muse, Slim Muse, Modelesque...and Juicy Muse
- Each comes in 22 different tones.
- Each body style comes with 2 different cleavage add-ons each. Juicy comes with three (some seem to be a bit off, but they came like that!)
As with the Legacy version, they **all **include a** ton of other add-ons** for thigh creases, smaller butts, no-vag/no-nip, bombshell boob fix...and a long etc.!

**Uber:** hop://playground.darkheartsos.com:8002/Boutiques%20NE/104/...

EllenOptinett: ich sage mal lieb dankeschön es ist so hübsch 5 months ago

NEWS !!!!
My Contribution for the Holidays
for Bodys Reborn Lara X Legacy
have a wonderful and peaceful Time
Hugs Chrissy

NEW RELEASE


SilviaFrey: Que lindo todo. Gracias. 5 months ago

NEW RELEASE