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YAY Region

We have a new sensation!
[Bad Unicorn] Tower 6 (large sized)
The big Tower is a wonderful gift from:
Fawn.of_Endor @hg.metro.land
Free C/M/T for all. Thank you Fawn

Additional System Outfits at "Not MESHing Around" Shop in Steamland.
once in region the coordinates are 252,626,23

Release the pet on u.....FURRY GREEDY GAME TABLE for up to 04 players! Available for FREE and FULL PERM

Put on your 1920's gear for this weeks line up

Find your dream home on a relaxed shopping spree.
The ultimate house gallery of the best architects with free spirit.
Governor Heron

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II
Find your dream home on a relaxed shopping spree.
The ultimate house gallery of the best architects with free spirit.
Governor Heron

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II
Find your dream home on a relaxed shopping spree.
The ultimate house gallery of the best architects with free spirit.
Governor Heron

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II

* NEW * BANNER SHIRTS * NEW *
for Ladies & Men with funny sayings in English & German (suitable for Athena, Ruth 2.0, Ares, Decadence, etc.)
[ Lustige Sprüche - Shirts für o.g. Mesh Bodies ]

Full Line-up for todays Live Music at The Art Factory

The Art Factory bringing you Live Entertainment throughout the Global Social Distancing. Every Saturday 14:00 - 19:00 Grid Time

The Art Factory bringing you Live Music Experiences throughout the Global Social Distancing. Every Saturday 13:00 - 19:00 Grid Time

Region: The Art Factory Reloaded
Event begins: 14 Mar 2020 14:00 SLT

We have a treat for you this week, great line-up, see you there!

Region RevOfBlood Masquerade for Vampire - Vampire Hud!
Revofblood Masquerade Online® Gothic Virtual Life System
RevOfBlood Masquerade, the gothic role-playing game linked to virtual worlds such as Rev World and other platforms based on OpenSim code. Immerse yourself in the fantastic world of RevOfBlood Masquerade, whether you are a creature of evil or good, take your race to the top of individual or clan rankings. A range of Items will accompany your character to get you Skills and Status.
Create your own Clan and participate in the Clan Ranking making your group more active than all the worlds! Experience a reality from Vampire, Lycan, Demon, Drow, Angel, Elves, Hunter or Wizars and simulate your story, to write the background thinks RevOfBlood Masquerade Online!
http://www.revofblood-masqueradeonline.eu

Enjoy the Spring Show at The Art Factory. Meet our Virtual Yayoi Kusama who will tell you about her life and Art.

Howdy cowboys.. FARM GREEDY TABLE just arrived for up to 04 players to ur farm or stable area. Available for FREE and FULL PERM.. Enjoy :)

*** VAMPIRE GREEDY GAME TABLE **** Available for FREE and FULL PERM to ur castle or clan. Up to 08 players! Enjoy :)

Happy Valentines Day

The house sim grow from 3x3 to 4x4

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II

Hello everybody, bonjour tout le monde
ce terrain est bloqué depuis aout 2018
this land is broken , august 2018
2018 kaput
my owner sllep or dead ?
I don't now
sorry
desolé

...and we have some unique ways of transportation here at Neiferleaf

Neiferleaf Castle, the citadel today, Sept 2019


CleaPerido: dankeschön 8 hours ago
I am proud to announce my release of OarConv Reimagined. This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

Speck: A well overdue utility, thank you Prince. 11 hours ago