OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

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Dismayland
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☢️ Nuclear fog has descended! ☢️ Visibility: poor. Judgment: worse. New GAMES. New ways to DIE. New reasons to regret your visit. Boredom, however, will not be found at Dismayland! ☢️ MAP: http://xoao...
i am looking for a clothing designer to create a shortened Yukata just above the knee for females. I need it for the following bodies: Athena, LaraX, Legacy, Reborn, Perky, Petites and Mesh/Classic Style. They all need to be the same look (pictured above)

Annah Gestaga: i also need one for Male bodies with a thinner belt... 9 hours ago

Dear Hypergridders, Alas Utopia Skye Grid is turned into a closed grid so you cant visit it anymore unless you create aan avatar at USG.


JamieWright: That's unfortunate. If you're just a renter with them, there are lots of great grids on the hypergrid that you can rent with instead. I'd ask for an OAR and open up those options again for your own en... 10 hours ago

Farm area, lavender crop. Soon with flowers, I hope :)
On background, medieval chuch replica, a Stavkirke.


Radonnoble: The barn and craft market is getting fixed up! Soon we will have the opening party! 12 hours ago
〓〓〓〓█• Gregorian Chant Techno •█〓〓〓〓
█◄♫►█ ⇨ ᴡʜᴏ : DJ ChiChi
█◄♫►█ ⇨ sᴛʏʟᴇ : Gregorian Chant Techno Mix
█◄♫►█ ⇨ ᴡʜᴇɴ : 12:00pm Grid Time
█◄♫►█ ⇨ ᴡʜᴇʀᴇ: The Cube
█◄♫►█ ⇨ ʜᴏsᴛ : Minxy
█◄♫►█ ⇨ GRAB YOUR FRIENDS and come

C/C/C-Shoppe: WARM UP 11am-12pm ---the Best of Gregorian--- ....than 12pm Grid Time Offizial Start of Gregorian Chant Techno Mix 14 hours ago
NEW at Bodies & Clothing: Lots and lots of new female hairstyles, from short to mid length and from long to OMG I stepped on it long. Come see for yourself at Bodies & Clothing, take the "girl hair" (yes, I know, but I was limited in the number of characters I could use so "female hair" didn't fit) option from the telepad menu and stock up on new gorgeous hair.

CleaPerido: dankeschön 15 hours ago
Dj. Tommy legt heute im italienischen Grid Jungle Friends auf.
Einen musikalischen Mix aus verschiedenen Ländern.
Paristella moderiert mit Dj Tommy den Abend.
Kommt und habt Spaß mit uns.

Wann: 17.04.2026
Beginn: 22.00 CET - 13.00 SLT
Wo: junglefriends.opensim.fun:8002:Event Jungle

----------------------------------------------------------------------------------------------------------------------
Siete tutti invitati al evento del nostro grande Dj Tommy..
Vi fará sentire un mix musicale da vari paesi.
Paristella presenterà la serata insieme a DJ Tommy.
Venite e divertitevi con noi.

Quando: 17 aprile 2026
Orario: 22:00 CET - 13:00 SLT
Dove: junglefriends.opensim.fun:8002:Event Jungle

----------------------------------------------------------------------------------------------------------------------

DJ Tommy streams tonight at the Italian Grid Jungle Friends.
You will hear a musical mix from different countries..
Paristella will be co-hosting the evening with DJ Tommy.
Come and have fun with us!

When: April 17, 2026
Time: 10:00 PM CET - 13:00 SLT
Where: junglefriends.opensim.fun:8002:Event Jungle

♫ тσммʏ ωнιтε ♫: Lass dich verzaubern und genieße die heißen Beats. 13 hours ago

Ich werde die OSW Regeln einmal genau prüfen in Bezug auf Politik und dann entsprechend handeln.


Mistressdalgato: Amen! 22 hours ago

Trolling never changes.

Blessed are the poor of brain for they are weak and scared and powerless.

and usually very, very damp...


LisaHellstein: and, sadly, they never die out ... 2 days ago

DJ Ted Today at The Morning Breakfast Show at 6 am grid time, come join me for a 2 hours set of Forgotten Songs dedications and requests at the Alternate Metaverse Landing point


ZelleMist: Great Tunes for Breakfast Ted.. Wooooooooo Yeahhhhhhhhhh 3 days ago

LisaHellstein: vielen dank ☺ 2 days ago

When a virus attacks the body, the white cells rush in to crush and devour it.


Govani13: This really pisses me off... if you want to live and spread your shitty views. There are plenty of social media platforms where you can spread your political opinions... it's annoying here... and if t... 3 days ago

Just to clarify, this is not a doctor or the savior.
It is just a very naughty boy.


Dorena Verne: Perfect, but just be careful that the "upright, staunch, apolitical OSW guardians" don't give you a reprimand. ^^ 4 days ago

FROM DUSK TILL DAWN
"TITTY TWISTER"
Big event coming soon
hg.cc-group.cc:8002:SoA Events 2


Paige_Stormblade: lol omg that looks so much like it to, nice work 4 days ago
Hi Open Sim!
I want to tell you about COOL SCHOOL on the Curiosity Zone region! These fun classes are run by some of the greatest builders and artists in Open Sim, Koshari Mahana, Kimm Starr and Cooper Swizzle! There is a class every Saturday on Discord and there are videos for you to refer back to if you need more practice or miss a step or a class! They are teaching Blender, Sketchup, Meshy, GIF creating and more! It's all free, and these folks are not afraid to help one on one if you get stuck! The classes are for everyone for beginners on up! We all have a great time and learn so much to help keep Open Sim beautiful!! Classes are Saturday at noon. Join the server on Discord and get started today! Past classes are posted there too so you don't have to wait till Saturday to start learning, creating and having fun!! I can't wait to see your creations!!
The Curiosity Zone is a brand new fun and exciting creativity starter that's in the building stages but check it out!!
Join Cool School on Discord
https://discord.gg/9PGckGJ3

Kimm Starr: Thank you so much, Harmony! You are so sweet! 4 days ago
TOMORROW is the day of the animated GIF workshop at the Curiosity Zone! There will be on more ad in the morning!

In the meantime, take a look at this amazing video by Kimm Star! Now, we need to talk her into teaching all the AI app skills that went into this!

https://youtu.be/lWvixFyaMu0?si=ommcrjFDEcwgOxY3
CLUB PARTY – The night that lights everything up!

Get ready for a unique experience full of music, energy, and incredible vibes
On the decks: DJ TOMMY & PARISTELLA
with an explosive mix of house mash-ups & remixes
Lights, atmosphere, and sound that will keep you dancing non-stop
Bring your crew and let yourself get carried away by the rhythm!
Don’t miss it… this isn’t just a party, it’s THE PARTY

Date: April 13, 2026
Starting at: 1:00 PM S.L.T. - 22:00 CET
hop://newlifeitaly.com:8002/NewLifeWelcome

Mach dich bereit für ein einzigartiges Erlebnis voller Musik, Energie und unglaublicher Stimmung
An den Plattentellern: DJ TOMMY & PARISTELLA
mit einem explosiven Mix aus House-Mashups und Remixes
Lichter, Atmosphäre und Sound, die dich nonstop tanzen lassen
Bring deine Crew mit und lass dich vom Rhythmus mitreißen!
Verpasst es nicht… das ist nicht nur eine Party, das ist DIE PARTY

♫ тσммʏ ωнιтε ♫: Don’t miss it… this isn’t just a party, it’s THE PARTY See you later 5 days ago
I JUST RELEASED ANOTHER UPDATE...I added the ability in vs 3.5 to inject the material AND Blinn Phong Textures into the glb being uploaded. I also cleared up a bug that was causing a crash after one loads around 30 items in one upload. I believe it may be infinite. PROVE ME WRONG! When one uploades the glb it comes textured, you drag the glb from contents into your inventory so that it hits the database proper! Looking for more bugs. Let me know if you find them enjoy! Items will be on display HERE though construction is underway : hop://maze.bz:7002/Mesh%20Museum/128/128/28
This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html
👍👍👍
Prince Amor✦ ▸ Maze Grid Home 2 days ago
...
I am proud to announce my release of OarConv Reimagined. This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

Spax Orion: For those of you who want REPLACEMENT monsters for your IMAGE GAME MACHINE... THIS IS WHERE YOU GET THEM! Thanks Prince! 5 days ago

Hello! Kíl 'láa! This is our ( Rik Sullivan and Alba Puca) rendition of Haida Gwaii! It is nestled next to other Northwest Islands of Washington State US and Vancouver BC. We hope you enjoy!


Frankylam: yo cool island im gonna visit with da wifu kakakaa 5 days ago
Okay, so maybe you WON’T see Titanic here... or E.T., or Top Gun: Maverick. In fact, you won’t see ANYTHING the Motion Picture Academy has ever even HEARD of!

But we’ve got a selection of HOT videos at the Bare Essentials Theater that are guaranteed to "float your boat".

Come for the movies, stay for the atmosphere!

Showtimes & Location: hg.osgrid.org:80:Bare Essentials

HarperHeld: can confirm! Kinda impressive, really. Make sure you're up for it, though. The Sound Of Music it ain't! 5 days ago

3-World: Da werden sich die Gianni - Männer aber freuen.😃 5 days ago
Season 2 of HG Safari is well under way with lots of great destinations coming up in the next few weeks!
If you missed the story so far, you can catch up here - plus a few other posts from around and about Opensim. And don't forget also that today at 11am you can also catch the latest episode of Inworld Review https://www.youtube.com/@inworldreview/streams
An interview with Opensim Oldbie GiMiSa
https://hgsafari.blogspot.com/2026/03/the-magic-of-gimisa....
A trip to Kitely
https://hgsafari.blogspot.com/2026/04/on-reef.html
An April Fool's cruise on Neverworld
https://hgsafari.blogspot.com/2026/04/rocking-on-redwood.h...
The upcoming festival on Pangea
https://hgsafari.blogspot.com/2026/04/pangea-festival-2026...
ArtDestiny's 5th anniversary - an interview with Loru
https://hgsafari.blogspot.com/2026/04/artdestiny-turns-fiv...
A wonderful roleplaying region for you to explore on Genesis RP grid
https://hgsafari.blogspot.com/2026/04/luscious-leshmor.htm...
and a trip to Venice
https://hgsafari.blogspot.com/2026/04/monicas-venice.html
If you would like to come with us on our travels, the HG Safari group is open to everyone, come to our clubhouse on HG Safari region just before 12 noon Grid time on Wednesday and be part of the adventure!

Thirza Ember: I forgot to say, this is a photo of Monica Chanel's beautiful Venice region on Bloodmoonpack grid. We really appreciated all they did for us during this visit! 5 days ago

Putri Solo Live
at Vela Disco
20:00 Uhr Cet / 11 am Pdt
hop://vela-dream.ddnss.de:8002/Vela%20Disco/49/148/25


Dorena Verne: War sehr schön. :-) 7 days ago

CAS LIVE AT THE WAREHOUSE OF ROCK 4-10 11AM LIMO HERE
hop://alternatemetaverse.com:8002/Casaenias%20Estate/131/1...


CasaeniaBaxton: CAS LIVE AT THE WAREHOUSE OF ROCK 4-10 11AM LIMO HERE hop://alternatemetaverse.com:8002/Casaenias%20Estate/131/196/3499 Come rock with me my friends! 8 days ago

Bri ana: wow 😍 7 days ago

Govani13: Danke für eure Zeit und freu mich auf nächste Jahr 7 days ago

Michael Leo: Stronger than ever ♥♥♥ 8 days ago

CleaPerido: dankeschön 9 days ago
✨ Grand Opening Ball in Verdantia ✨
Feiert mit uns die feierliche Eröffnung von Verdantia und erlebt einen stilvollen Abend voller Musik, Tanz und besonderer Momente.
DJ: Tommy White
Moderation: Paristella
Dresscode: Elegante Ballkleidung / Abendgarderobe?
Ballkleidung für Damen und Herren könnt ihr direkt auf der Sim im passenden Shop erwerben.
ab 19:00 UhrKommt vorbei, bringt eure Freunde mit und tanzt mit uns durch eine glamouröse
Taxi: 3-world.de:8002:Verdantia

✨ Grand Opening Ball in Verdantia ✨
Join us in celebrating the grand opening of Verdantia and enjoy a stylish evening filled with music, dancing and special moments.
DJ: Tommy White
Host: Paristella
Dress code: Elegant ball attire / evening wear?
You can purchase ball attire for ladies and gentlemen directly on the sim at the appropriate shop.
From 10pm SLT Come along, bring your friends and dance the night away with us in a glamorous
Taxi: 3-world.de:8002:Verdantia

♫ тσммʏ ωнιтε ♫: der Ballsaal ist nun eröffnet The ballroom is now open 9 days ago
Freitag 10.4.2026
Rock-House
mit DJ Anachron
Beginn 20:00 Uhr
Anachron macht auf lieber Junge:
Anachron plays
The Nice
Ende ca. 22:00 Uhr
Hypergrid : dorenas-world.de:8002:Nihilon
................................................................................................
Friday, April 10, 2026
Rock-House
with DJ Anachron
Starts at 8:00 PM
Anachron is playing "The Nice"
Ends around 10:00 PM
Hypergrid: dorenas-world.de:8002:Nihilon

Dorena Verne: Um 20:00 geht es los. :-) It starts at 8 PM. :-) 8 days ago
I am proud to announce my release of OarConv Reimagined. This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

Speck: A well overdue utility, thank you Prince. 9 days ago

Kommt zur Scheunen Party und schwingt eure Hüften

Dj-Sam präsentiert Country-Musik

Heute Abend um 19:ooUhr / 10 SLT auf

soul-grid8002/Wakawaka Land


SaarHarzer: geile Party....geile Musik... 10 days ago

DJ TED, Morning Breakfast Show at 6 am grid time, At Alternatemetaverse, come join me and hit my box with your song request, or dedication , meet some awesome people , and lets have some FUN !!!


ZelleMist: Great new stage Ted.. Dance Dance Dance Dance 10 days ago

👉 New in our little Shop ヅ

⇨ Naughty Rock

Enjoy! ヅ We hope you'll find something good for you ...ღ
🚖 hop://spacegrid.online:6002/Te_Le/191/74/26


Govani13: solange er nicht da von hoppelt... 11 days ago

CleaPerido: dankeschön 12 days ago

✨ NEUES HIGHLIGHT IN LITTLE CITY! ✨

Es gibt Neuigkeiten, die ihr nicht verpassen dürft! Little City hat Zuwachs bekommen und wir laden euch ein, die neuesten Highlights zu entdecken.


CleaPerido: dankeschön 12 days ago

Xenon Darrow: They cannot take them away from us in the virtual world. 12 days ago
Hoppel hoppel, Party an –
DJ Kai dreht die Platten,
Plattenschubse Marina dreht komplett durch,
und irgendwo im Hintergrund verliert der Osterhase schon wieder sein Equipment.
Mach's dir gemütlich, schnapp dir ein Getränk
und feiere mit uns eine digitale Oster-Explosion
aus Beats, Chaos und sehr fragwürdigen Tanzmoves.
Dresscode: Hasenohren optional, gute Laune obligatorisch.
Mitbringen: ein Schokoei oder einfach dich selbst.
Wir freuen uns auf dich – es wird eierig! 🐰✨

Belze Cherub: HASI PARTY 13 days ago
▶▷▶Happy Easter!

The CC-CLUB and the entire team wish you all a happy Easter and relaxing holidays.

▶▷▶Frohe Ostern!
Der CC – CLUB, das gesamte Team wünscht euch allen ein schönes Osterfest und erholsame Feiertage.

CleaPerido: frohe ostern 13 days ago
🐣🌸 Happy Easter from Arkham Grid! 🌸🐣
May this day be filled with peace, positive energy, and fresh new beginnings.
Wishing you special moments to share with the ones you love.
Happy Easter to everyone! ✨

harthelie: Merci BONNES FETES DE PAQUES a vous aussi 13 days ago
The Easter Bunny dropped 7 eggs from his basket on Needful Things—will you help pick them up?
You'll get a few of the items from the funny video as a gift for your help...

https://youtu.be/QHkE7v81BaE

Happy Easter to everybody!

* * * * *

Dem Osterhasen sind auf Needful Things 7 Eier aus seinem Korb gefallen - Hilfst du mit, sie aufzusammeln?
Du bekommst in paar der Sachen aus dem lustigen Video für deine Mühe geschenkt...

https://youtu.be/QHkE7v81BaE

Frohe Ostern euch allen!

harthelie: Merci BONNES FETES DE PAQUES a vous 13 days ago

CleaPerido: dankeschön ein frohes osterfest 13 days ago
🏘️ LITTLE CITY – GROSSER STYLE! 🏘️

Wer sagt, dass man in Little City nicht die Blicke auf sich ziehen kann? Nur weil die Stadt kleiner ist, muss es dein Auftritt nicht sein!

Wir haben soeben die brandneuen Frauen-Skins direkt in den Shop geliefert. Hol dir den Look, über den die ganze Nachbarschaft sprechen wird.

LisaHellstein: vielen dank und frohe Ostern ♥ 14 days ago
▁ ▂ ▃ ▄ ▅ ▆ ▇ CC CLUB - The Underground ▇ ▆ ▅ ▄ ▃ ▂ ▁

▶▷▶ Saturday Night Party
Saturday/Samstag 04.04.2026
◕ starts 11:00 OS grid time – startet ab 20:00 Uhr EU
The Underground, taking us back to the glory days of the cult dives. Here, we'll host parties that celebrate the genre in an authentic basement underground atmosphere. You're all warmly invited to immerse yourselves in this era.

Zurück zu den alten Zeiten der Kult Schuppen. Hier finden Partys statt, die das Genre in authentischer Keller – Underground Atmosphäre zelebrieren. Ihr seit alle herzlichst willkommen in diese Zeit einzutauchen.

DJ Line UP: ☊
DJ Tomi Balboa Livemix 20:00-21:00
DJ Crazy Onasis Synth Wave,Italo,Darkwave,Goth Livemix 21:00-22:00
DJ Nick Greeklife Livemix 22:00 – 23:00

Taxi: hg.osgrid.org:80:CCClub
░░▒▓◙█◙█◙ THE - UNDERGROUND ◙█◙█◙▓▒░░

Crazyposeidon: Warmup, Generators running , Drinks cold , ready to Party , Generatoren laufen, Getränke sind kalt, ready to Party 14 days ago

Thank You Thirza! We look forward to future Cruises with HG Safari!
https://hgsafari.blogspot.com/2026/04/rocking-on-redwood.h...


Gundahar Bravin: Video By Roffellos!! https://youtu.be/y7fMWHZapjg?si=6ayDG8KTPXh0m1ie 13 days ago
Even more fun for the weekend. Pardon my mess as I am taking everything off 'Full Bright at night" and doing some PROPER lighting for a change. Who knew Opensim is capable of interesting texture effects without PBR!?

OpenSimUser: Yes graphics cards have come a long ways. 14 days ago
The Sunflower Bakery & Cafe has both Ukrainian and Irish Foods. Ireland has taken in over 112,000 Ukrainian refugees since the invasion and war with Russia began. Some of the refugees have gone other places but many have stayed, making Ukrainian people and culture a signifigant part of Irish culture now too. The bakery on Fianna Rua is owned by 2 sisters from the Ukraine. You will find Paska - Ukrainian Easter bread as well as some traditional painted eggs. And the bakery of course also has local Irish treats. Immediately under the gnome cookies you can see on top of the counter are Fifteens.

"Fifteens are a popular, no-bake Northern Irish traybake named for their core ingredients: 15 digestive biscuits, 15 marshmallows, 15 glacé cherries, and sweetened condensed milk. This sweet, sticky, and chewy treat is rolled in coconut, chilled, and sliced. They are easy to prepare, perfect for tea, and often served as a nostalgic treat."

On the right in that same section you can see Irish Cream Horns.

"Irish cream horns are a classic pastry made from flaky puff pastry wrapped around a cone-shaped mold, baked until golden, and filled with whipped cream or pastry cream. They are often dusted with powdered sugar, offering a light, crunchy texture paired with a soft, sweet filling."

This batch doesn't have powdered sugar but I assure you they are still delicious:) And all are free to copy/buy for 0:)

SheaButter: Oh yummy! Cute little fellas. 14 days ago

The rides BREAK, the games are RIGGED, the food is LOUSY and the service is even WORSE. Apparently these WARNINGS are not enough to keep people away. Have a Dismay Day!


Spax Orion: We are SORRY that the EASTER EGG hunt could NOT happen today. The Easter Bunny was captured when trying to avoid Dismayland! Tonight we will be serving: Lassenpheffer at Chopsy's Diner! 13 days ago

CleaPerido: dankeschön dir auch frohe ostern 15 days ago

Does the world have to be like this?


Spax Orion: It doesn't need to be, Doreen. BE the change you would like to see in this world and you may see your world change around you/ 15 days ago


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Regions Online: 2,005
Active: 206 avatars in 138 regions
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New Comments

Kim Held 18 minutes ago
You call yourself a 'court jester' pointing out the ridiculous, but you seem to forget that a jester’s job was to entertain, not to insult the entire audience. Calling everyone who disagrees with you ...
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Sylvia-Koeln 36 minutes ago
„Leere Schiffe machen den meisten Lärm.“ "Empty ships make the most noise." For me, that's the best part of your post
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Kim Held 57 minutes ago
Unfortunately, it can neither be bought nor copied. Leider kann man es weder kaufen noch kopieren-
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Nico Kalani 1 hour ago
Yikes. I see an angry face, and fingers of both the right and left being pointed. :( I want to see the fingers kissing. OK, maybe not kissing. Perhaps sitting down together for a cup of coffee, somew...
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FallenAngel Absent 1 hour ago
This is just my humble opinion, and everyone is free to do things differently. But I think we’re here to be creative, have fun, and meet other nice people with whom we can also enjoy discussing politi...
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Dorena Verne 1 hour ago
Heyyyyy, you're staying right here. :-)
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Xenon Darrow 3 hours ago
Always a pleasure! come up with more projects for me! :D
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Arcfury 3 hours ago
Hey, this looks like a great item, except that I wasn't able to get a copy of it, nor buy it off that wall. At the same time the other items on that same wall were copyable.
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Nico Kalani 6 hours ago
Should OpenSimWorld be used as platform for promoting political figures? Here are some comments on OSW about the Charlie Kirk Memorial * "It's nice to see something like this in Opensim. Charlie...
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Reviews

Corazon del Mar
This build feel warm and vibrant. The architechture, the lighting and the ambience are fantastic.
JamieWright 4 hours ago
Azul Isles
Definitely a five gold star region. If you enjoy the peace and calm of a beautiful island scene, then visit the Azule Islands often.
Victor DeAngelo 2 days ago
Bodies & Clothing
This is a really nice shop to give your AV (and YOURSELF!) a TREAT!! There seems to be a NICE selection of clothes though, sadly, nothing here for ME (Petite X)!! All other major bodies appear to be w...
Allie Dawson 3 days ago
ALBA SEX CLUB
Alba Sex club is a great place to hang out , meet people and also to sadisfy your sexual desires and fantasly's definatly recommend to check it out sometime.
Keiko_Yubari 4 days ago
ALBA SEX CLUB
it’s a huge club with a lot of interesting themed areas and beautifully designed skyboxes that really make the space feel unique. What stood out to me most is that it’s not just a sex club, but also a...
FoxxyFawkes 4 days ago
Kara North East
Nice house and took a copy of it!! Thank you!!!!
Kylie Brimmer 5 days ago
Adventure Land
this is fun! went there for the turtle: it is a beautiful big turtle, that leads you (even as couple) through a turquoise sea. the whole sim is a paradise of prim art & architecture, cutest wood horse...
NightshadeCeres 5 days ago
Shopping FUN
Landed, but then was denied access to land. :(
SheaButter 7 days ago
Mexico Lindo Shopping
Thank you for your comment. I will take your suggestion to create slimmer avatars into account, and I will keep you updated in the Facebook group and here. https://www.facebook.com/groups/251480078248...
Lina Kahlo 8 days ago

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