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OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

💬 Chat





Hi i wonder if anyone i know can fix the script in ospartner that you can download at https://github.com/djphil/ospartner i know two grids one is french grid and other one at topazsworld have ospartner but i tried setting up and i can see on website but only errors in login.php and home.php below said error. I'm using Maria database.

Fatal error: Uncaught PDOException: SQLSTATE[42S02]: Base table or view not found: 1146 Table 'userpartner.useraccounts' doesn't exist in C:\xampp\htdocs\ospartner\ospartner\inc\login.php:23 Stack trace: #0 C:\xampp\htdocs\ospartner\ospartner\inc\login.php(23): PDOStatement->execute() #1 C:\xampp\htdocs\ospartner\ospartner\index.php(26): require('C:\\xampp\\htdocs...') #2 {main} thrown in C:\xampp\htdocs\ospartner\ospartner\inc\login.php on line 23
Welcome in Astralia Craft Grid.

A 12 region mini grid complete with 12 original oars created on Virtualife World This grid model is for sale, and you can also choose the domain name for your grid. You can visit astraliacraft by registering or even in Hypergrid.

You can buy also single oar

For more info go in site Virtualife Wold or send email to ganicard@gmail.com
Template site http://www.astraliacraft.it/
Have Fun
Is anyones female chicken giving error script bugs. Mine started when I mated it, I got event timer errors, something like that. It had 100% eggs, i took the eggs but still had error scripts. It still shows 100% eggs

4 CyberPunk inspired outfits now up for grabs in Steamland, Zetaworlds.

I see it only add on picture only in regions settings to add pictures. So it mean allow only one pic?

The house sim grow from 3x3 to 4x4

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II

There is a new group here on Facebook for Satyr Farms here in Open Sim!
There is a new group here on Facebook for Satyr Farms here in Open Sim . . . please come and join if you would like to know more about the Satyr Farming System or if you know a lot and would like to share your ideas and creations just for the Satyr Farming System! ;) We await your input and experiences! https://www.facebook.com/groups/2637324233014773/
Region name changes and beacon stops
My region Five O'Clock Somewhere has a beacon or hacker problem? When I go to opensim I find my region coming up as Cirrus and it says GCG. I reset the key etc, but the problem keeps reocurring. How can the name of my Region and grid be changing and what should I do?

Purrfectt Katt

*** HO HO HO *** NEW SPECIAL X-MAS EDITION RELEASE 19th NOVEMBER 2019 *** For up to 04 players! Available for FREE and FULL PERM. Enjoy :)

Black swan comes to visit white swan family. The lady of the house just loved his red snout.

Hypergrid Beacon teleporter
Can someone help please?
I have tried for 2 days to set up the open sim hypergrid TP, I followed all instructions exactly but when I paste my key and click submit nothing happens and I have message above the TP board saying Not Initialized.
Searching for animated Pets

Hi everyone where can i find animated cats and dogs that follow you on your region?

Where my fuzzbuts, Nekos and Kitsunes at?
At one time opensim use to have a thriving group of furs, nekos, kitsunes, etc.. but now their nowhere. Did they all go back to SL? Yes true there are my valleys, Bastian's Furry Paradise, and Jeeper's White wolf regions but to the best of my knowledge, that's it.
new version

is there a new version of Satyr Farms out
maybe 3.1 or 31???
Thanks

Farm items got reset to zero, after reboot and grid offline for 8 hours
Hi,
My 100 casks of maturing wine and whiskey are poofing expiring, my farm birds all became eggs, I lost three trays of stored produce reset to 0%, and all my vines and trees are stripped etc... after a reboot and when our grid was offline for 8 hours, I was wondering if I could get some assistance and information from a fellow farmer or maybe the developer of the farming game,

Thank you,
Tenshi
Purchased items don't show up in inventory
Hi, I'm a resident of OSGrid and am fairly inexperienced with hypergriding. I've been hopping to different grids looking for items to set up my avi and home on OSGrid, and I've had some successful transfers of items between various grids. Yesterday, I finally found a few buildings / structures for my new home at Cobra Bay Mall on Neverworld, but when I buy the items, they don't appear in my inventory. I attempted to buy 10-12 items, and each transaction seemed normal, barring the items actually reaching inventory. I received an "unable to authenticate" message with a singular item, but this message was not replicated with the others. Does anyone know what could be the issue?
Stop me if you heard this before: I can't log in.

Same user name and password that brought me here. Firestorm and OSGrid won't let me log in.

Unable to Verify Identity

I'm new to the metaverse...I'm trying to explore some of the grids, but i receive the error message, "Unable to verify identity"...what do I have to do to be able to teleport to grids here...?


Pagane: "Unable to verify identity" error know only one of this: 1. Visited server have error in firewall settings. 2. Your grid server have error in DNS settings. 3. Someone make next pseudo ban filter and k... 5 years ago
Continuous Beacon Problems and No Support for it
That beacon has become a royal pain. And with no one answering me or fixing the problem as to the scripts in it causing my region textures to turn white including everything in it, not being able to delete the beacon(it always comes back), and no support for the performance for this thing makes me want to get rid of it. It has wrecked havok on my region since I put it down. Who is tech support for opensimworld and where do I contact them.I need this fixed asap.
Vor fünf Jahren haben wir Ja gesagt.
Fünf Jahre Liebe, Treue und Füreinander-da-sein – und das möchten wir mit Euch feiern.
Zu unserer hölzernen Hochzeit laden wir Euch herzlich zu einem Gothic Ball ein.
Wir freuen uns auf Euch!
Belze & Chubby
Five years ago, we said "I do."
Five years of love, devotion, and being there for one another—and we would like to celebrate this with you.
We cordially invite you to a Gothic Ball to mark our wooden wedding anniversary.
We look forward to seeing you!
Belze & Chubby

Tomis World: Alles gute zu Euerem 5 Jahrestag 3 hours ago
I am starting to put out Halloween jewelry the first pieces are in the store. This is a new Halloween Charm Bracelet. Hello to Furious Frenzy who stopped by 🎃

three.hills.grid.outworldz.net:8002:Monentes Jewelry

OpenSimUser: Very nice, and you have much more patience than me to build such beautiful, little things. 49 minutes ago
🌍 OpenSimulator Destination Guide — Updated Release! 🌍

Showcase your world like never before! The Destination Guide WordPress plug-in just got an update — browse in-world destinations by category, right from your grid's website (or embedded directly in-world).

✨ What's new:
🔹 Clean category-tile browsing — click a category, click a destination, teleport
🔹 Fully WordPress-native — simple setup, no bloat
🔹 Customizable categories to match your grid's vibe
🔹 Built to help visitors actually find your best spots

📦 Download: Grab the latest release on GitHub
🔗 https://github.com/mteedev/os-destination-guide-wp-plug-in...

🌐 See it live: https://nerdypappy.com/dest-guide

More places. More discoveries. A better OpenSim experience. 🧭

Mistressdalgato: is mine already updated? 20 hours ago
DJ Zale Tonight - Midnight-2am SLT/Opensim Grid Time
DarkHearty City @ Main Unicock Club Dance Floor
hop://alternatemetaverse.com:8002/Darkheart%20Archipelago/...

Featuring Music from Zale, Nino and Various Epic Fun - 2hrs of amazing tunes

Remember to check-out DJ Zale and DJ Nino on Youtube
https://www.youtube.com/@ZaleDarkheart

https://www.youtube.com/@ninoro2502

Darkheart Archipelago: Final Hour coming up :) MAybe bit of overtime to come too 15 hours ago
Today at 12 pm grid time: Burlesque at Oasis! Come wearing your best burlesque outfits, or come as you are and enjoy the show and the music! For this occasion we built a special skybox, styled as an old Amsterdam nightclub. Come have fun with us!

Kashi Takeshi: Thermal protection kicked in ;) yesterday
Hi everyone.
An update on OpenSim-Aura, current version v1.0.6.
https://github.com/amandaleeang/OpenSim-Aura
This release adds server-side bake (Firestorm SSA). It is live now on my test sim.
Server-side bake includes:
• 2K textures
• Cached bakes and XBakes for standalone and Robust grids
• XBakes for HG visitors

It is live now in my sims.

Other highlights, implemented so far:
• Attachment scripts start on HG teleport
• Display names set from the viewer
• Display names carried on HG (OpenSim-Aura only)
• Concurrent asset transfer for copy, give folder, open object, and buy object
• Concurrent asset gather on HG teleport
• Online status kept through HG teleports
• Standalone groups in SQLite
• Standalone offline messages in SQLite
• FSAssests with SQLite

Binaries are on the Releases page.

Feedback welcome.

X Amanda

Fiona Sweet: throttle rebakes 24 hours ago

WolfStorm/WolfViewer allows painting textures directly on regions https://youtu.be/BKJItthoYfg


Arcfury: The rough seas look good, and the rest, just so cool. 2 days ago
UPDATE:
🎉 NEVERWORLD GRID IS BACK ONLINE! 🎉

The migration is complete — the Main Grid is fully operational, and all data has been successfully restored. ✅

🛡️ Stable & Secure — infrastructure is fully operational and running smoothly
💾 Data Restored — all systems and user data recovered intact
⚡ Full Services Online — everything's back, log in and pick up right where you left off

Thank you so much for your patience while we worked through this — NWG is officially running stronger than ever. 💙

See you in-world! 🏰

=====================================================================================================


🛠️ NEVERWORLD GRID — SERVER MIGRATION IN PROGRESS 🛠️

Hey everyone! NeverWorld Grid ran into a hardware issue on our end that required us to move to a new server. We're actively working through the migration — mounting the new system, restoring data, and getting everything relinked and rebooted.

The Main Grid is temporarily offline while this happens. Full data restoration takes time to do right, so we appreciate your patience — we want everything to come back exactly as it should, not rushed.

In the meantime, come build with us on the Dev Grid! 🏗️
Create an account and hop on right now:
🔗 https://dev.neverworldgrid.com/

Sandbox away, build, test, export — a good way to stay productive while we finish up.

We'll post the moment the Main Grid is back online. Thanks for hanging in there with us — NWG's coming back stronger! 💙

Gundahar Bravin: We are Back Online - Thank You for your kind comments. Post Updated! yesterday
i am looking for the Wednesday Addams hair or the avatar. i know have i have seen it many times, but now that i am looking for it, i am not having any luck. any clue as to where i might find it?

UPDATE:
i found one at Fantasy Avatar Island: maze.bz:7002:Fantasy Avatar Island

JamieWright: Did you try Mari's region Wednesday at Midnight? I can't recall if she has avatars. And if she doesn't we are getting into the season where Halloween regions start popping up. Many have costume sectio... yesterday
☕ Cozy Up & Grab Your Gifts!
Group Gifts: A cozy new surprise is ready on board for all of our amazing group members.
Dinkies Special: We didn't forget the little ones! A perfectly sized gift is waiting just for the Dinkies.
Where to Find Them: Teleport right in—everything is set up and ready for you directly at the landing area.
Also, at Little Things, Teleport to There is on the ground, is a nice gift for winter cold nights coming up.

0girly0: It tells no access to region to me? yesterday
🖤 WE ARE BACK — SUBTERRANEA 🖤
You thought we were gone?
😂 Cute.
We’ve been hiding UNDERGROUND, charging the speakers, feeding the demons and arguing over who gets the better tunes.
This time we're bringing DJ Chocolate & Adrian Moon together for a proper subterranean takeover — and this one is all about NU DISCO. 🪩🔥
🍫 DJ CHOCOLATE — 11AM → 1PM
🌙 ADRIAN MOON — 1PM → 3PM
Expect funky basslines, disco grooves, shimmering synths, dirty little edits, deep house flavours and enough groove to make even the furniture start dancing. 🪩😂
Basically... disco went underground, got darker, got sexier and found a bassline.
📍 SUBTERRANEA
grid.virtual-worlds.zone:8002
Come for the music.
Stay because you’ve forgotten where the exit is. 😂
🖤 NU DISCO • DEEP GROOVES • UNDERGROUND ENERGY
🪩 MUSIC • PEOPLE • UNDERGROUND • AGAIN
WE ARE BACK. 🔥🔊

Aphra Hendrix: Dear Adrian, as you may remember, I love NU DISCO music the most. But when and where is the event? 2 days ago

Lacecap Sprouting's are here! Decorate your home or land with these cute little Lacecap Sproutlings. Use them as shelf ornaments. No stopping the imagination for these guys! enjoy!


Cassia: These are adorable! 3 days ago
FLEETWOOD BEACH PLATES 1 - Say Good bye to terraforming

One request in advance: Please give me feedback on whether you find the plates useful and whether I should continue developing them. Your feedback helps me with my work. Thank you very much!

FLEETWOOD Seamless Terrain Plates: Flexible Terrain for OpenSim – Without Traditional Terraforming

With the FLEETWOOD Seamless Terrain Plates, landscapes in OpenSim can be designed much more flexibly than with standard sim terrain alone. Instead of laboriously raising, lowering, and repeatedly adjusting the fixed region terrain, you build your landscape from freely placeable mesh terrain plates.

This makes it possible to create beaches, dunes, forest areas, transition zones, paths, slopes, and entire landscape sections exactly where you need them.

The major advantage: the plates remain objects. You can move, rotate, scale, replace, or completely rearrange them at any time without permanently altering the actual sim terrain.

Seamless Textures Across Multiple Plates

The system automatically aligns textures to the region coordinates. This means the texture does not restart on every individual plate, but continues across neighboring plates.

The size, position, and rotation of each terrain plate are automatically taken into account. If a plate is moved, rotated, or scaled, the texture alignment adjusts accordingly.

The result is a continuous landscape in which the individual terrain plates are much less noticeable as separate objects.

Automatic Tiling

The texture is automatically adjusted to the size of the plate.

One texture tile corresponds to a fixed terrain size within the system. Larger plates automatically receive more repeats, while smaller plates receive fewer.

This means the user does not have to manually adjust texture repeats, offsets, and rotation for every single terrain plate.

Central Texture Control

Clicking on a terrain plate opens the integrated texture menu.

The textures stored in the plate’s inventory are detected automatically and can be selected directly. No complicated naming convention is required.

You can also use your own textures without any problem. The only requirement is that they are seamless, tileable textures.

Simply place new textures into the terrain plate’s inventory. The system detects them automatically and displays them in the texture menu.

When a texture is changed, it is automatically applied to all related terrain plates within the same group.

For example, an entire beach area can be redesigned with a single texture change.

Brightness and Color Are Synchronized Too

Not only the texture itself can be changed together.

The surface color and brightness can also be synchronized within a group. This allows an entire landscape area to be made lighter, darker, warmer, or cooler without having to edit every plate individually.

The alpha value can also be synchronized.

This is especially useful when different terrain materials need to be visually matched to each other.

Terrain Groups

The terrain plates are already assigned to different terrain groups such as Beach, Forest, Dunes, or Rock.

Texture, brightness, and alpha are synchronized only within the corresponding group. A change made to the Beach Plates, for example, does not affect the Forest Plates.

This allows several different landscape areas on the same sim to be designed and adjusted independently.

Advantages Compared to Traditional Sim Terraforming

Traditional terraforming works well for the large basic shapes of a region, but it is considerably more limited when it comes to precise landscape forms.

The FLEETWOOD Seamless Terrain Plates offer much more freedom.

The plates can be freely moved, rotated, scaled, copied, deleted, or replaced at any time. This makes it easy to redesign a landscape later without having to rework the actual sim terrain.

Specially shaped mesh plates also make it possible to create terrain forms that are difficult or impossible to achieve with normal terraforming, such as:

gentle dunes,

beach slopes,

embankments,

hills,

depressions,

terrain steps,

shoreline areas,

or transitions into the water.

This is especially useful for beaches. A plate can, for example, begin to slope gently from its center and continue down to water level. This creates a controlled beach transition without having to lower large areas of the sim terrain.

Another advantage is the freedom of height. Mesh terrain does not have to be used only at ground level. Raised landscapes, terraces, sky landscapes, floating islands, or additional terrain levels can also be created.

The terrain plates function as modular landscape building blocks. Different shapes can be combined freely, for example flat plates, hills, dunes, depressions, beach slopes, transition pieces, or edge sections.

And if the landscape needs to be changed later, the entire terrain does not have to be rebuilt. The relevant plates can simply be moved, replaced, or removed.

FLEETWOOD Seamless Terrain Plates - Modular. Seamless. Freely placeable. Group-controlled.

For OpenSim landscapes that can be designed, expanded, and changed flexibly at any time.

You can find the plates in my main store.

Yinni Benelli: Good Stuff! thx. =) 2 days ago
Hi lovely Starchild Shoppers!
I know some of you have been facing challenges accessing the store. It's been a bit up and down due to some blanket country-wide DDoS attacks (you've probably seen other services WW impacted as well).
Anyway, up now, but might be up and down until things stabilise. I have enabled an uptime notification, but if it's not up: it's not you, grid might be down!
Love and stellar blessings!
Aurora

Echo Moonfall: No worries, had a great shopping experience yesterday. 5 days ago