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Opensimulator Community:

We weren't going to make any kind of big announcement but since someone from the grid felt it was necessary to post about the move prior to us putting out a release, I guess we should do that now so people aren't doing their usual speculating.

As of June 1st 2026 Littlefield Grid will be ceasing it's grid operations.

What does this mean?

We are in the process (and have almost completed) moving all of our regions to OSGrid. OSGrid has an excellent management and development team, and it has a very large community and we've always had a really good relationship with the management team there. It's also where Littlefield started so for us it was the best option.

All regions are still going to be run on our bare metal servers which are located in a secure datacenter, and we will continue to rent to our users and any new users interested. All of our public, educational, and RP regions are migrating as well as legacy regions like Paramour Shopping which was Aine's region.

Why we are shutting down?

In March of 2026 one of our owners and founding members Ashton Nobilis passed away. Ashton did several modifications to the Opensim code we ran on Littlefield. Although I understand all of it as I myself am an IT professional, we lost Ashton faster than anticipated, and we were unable to obtain 1 very important password from him for one of the grid components. We could hack this piece and create a new password probably, or we could just rebuild the grid and migrate everything as we have access to everything we need, but honestly, this was a labor of love for myself, Dirk Mathers, and Ashton Nobilis. Without Ashton by our side, we just don't have the same feelings toward operating the grid component. There are other personal factors guiding this decision as well. That being said, Dirk and I felt that we could better serve our Littlefield "community" by migrating to OSGrid and allowing them to continue with all the land, community, and public regions they currently enjoy. We intend to use proceeds from the rentals for operating the servers, and to donate monthly to OSGrid as they are doing the work to cover the overhead of the grid services for us, and we feel it's only fair to contribute to the operation.

How soon will this happen?

This is already happening. We have already migrated 70% of the regions to OSGrid. 30% of them are open to the public right now, but I need to fine tune some things and alter some permissions on some things for public consumption prior to opening them up. We should have everything migrated, active, and open to the public in the next two weeks.

We want to thank the Littlefield Grid family for the 14 years they have supported us, and so far all of them were happy to follow us to OSGrid and want to continue the community spirit with us that they had in LFGrid.

Please feel free to take a look around as the regions become open to the public!

Please feel free to contact Dirk or Myself if there are any questions rather than creating a rumor mill (which is already starting) and speculating. We are easy to get in touch with and we're happy to answer any questions anyone may have.

Thank You,
Walter Balazic
Dirk Mathers

Adminstration - Littlefield Grid
Mother's Day is rapidly approaching so I wanted to get some cute Mother's Day decorations out in the way of figurines. They're really cute to sit on a table, a lamp stand, bookcase or a shelf. I have them sitting in the arrival point for the mall so you can find them quickly. But while you're here be sure to check out the other areas as we have, I think, thousands of items for you to peruse and maybe take to decorate your own region or grid. All of our items are free and full perm, and 98% is made by us here on this grid and are one of a kind. To all you Mom's - HAPPY MOTHER'S DAY!

Here we go!
If your boyfriend is a nice guy and doesn't mind another guy approaching you, simply because he wants to see your reaction, don't be sad, enjoy it and go for it!


Nico Kalani: Yes, that man's crotch is definitively approaching that woman's hand. How brazen of him! 3 hours ago
Wir läuten den Sommer ein.
Last eure Körper Rhytmisch zur Musik bewegen. Damit das Blut in Wallung kommt und wir so die kalte Jahreszeit verscheuchen.
Dj-Sam präsentiert euch Sommerliche Strandmusik.
Am Mittwoch ab 19:oo Uhr auf
soul-grid:8002/Wakawaka Land

Sylvia-Koeln: Tolle Party......... danke Sam yesterday
Interested in learning more about Gor? Already Gorean? Want to return to Gor? Check us out for Firepit Friday April 24, 2026 at 6 pacific time until the last person is gone - normally about Midnight pacific time

Spax Orion: I remember the old Sardar bazaar you had years ago. I will be delighted to come take a look. yesterday
The OS You On-Line
1. Where can we find the OS you on-line, for example:
*Facebook and Meta-related sites,
*Discord,
*Reddit
*Flikr,
*Bluesky,
*Mastodon,
and others.

2. Can you be a guide for people who want to try one of the platforms?
3. Can you help others with the work of promoting their Grid/Region/Shop/Club, like posting photos, listing events, and the like?

What did I forget to ask? Oh yes! Where can we find you in SL?

Fiona Sweet: you can follow us at @grid@hg.holoneon.com (ActivityPub) yesterday
Come check out the reimaged Paradise tropical island and resort. What once used to be Paradise Tropical island, now has many more added amenity's including a resort!

I have added boat docks to sail the island and find its many charming areas. There is also a zip line for a fun way to get to the resort.

Also come check out the new floating restaurants! VB Daiquiri paradise has all the island flavors and vibe. Craving something a bit more upscale but still has that island feel, go check out Tiki Terrace. The band is always playing that island feel so you can dance your cares way. The food and drinks are a plus as well.


Spax Orion: It's missing 'Auntie Helga's Therapeutics' booth at the beach! There is no tropical paradise without SUNSCREEN! 2 days ago
Corazón del Mar — A Destination, Not Just a Region

Corazón del Mar isn’t just another sim—it’s a full experience. A living, breathing coastal escape where music, culture, and creativity come together the moment you arrive.

Wander cobblestone streets that blend into warm sand, follow the sound of Latin rhythms through the air, and discover something new around every corner. From artisan shops and handcrafted details to street life filled with movement and color, this region was built to be explored—not just visited.

Grab a drink, watch the fire dancer, stop by the chocolatier, the silversmith, or the café. Sit, listen, and take it in. This is the kind of place where time slows down and the atmosphere does the work.

Corazón del Mar is my inworld destination—a place I created to share a feeling, not just a build.

And none of it would shine the way it does without the people who helped shape it.
A heartfelt thank you to Ferd Frederix and Jamie Wright for adding their touch of magic along the way.

If you haven’t been yet, come see it for yourself. three.hills.grid.outworldz.net:8002:Corazon del Mar
Hey! It's the two year anniversary of this Bad Event Idea. It seemed timely to post it again. And it's one of the best bad event ideas evar! EVAR! See more bad event ideas here: https://opensimworld.com/groups/1062

Bad Event Idea #18: Best In "Who You Hate On OSW And Why."
Come dance and rant about who you hate on OSW and why. The most hateful person at the event wins...something.

DJ Regurge will entertain with the most hated songs from bands like Bucket of Bile, Homicidal Retribution, and Wank For Peace.

Extra credit bonus points if the person you hate is at the event.
Good Morning🎶: AVW Dispensary open Sundays. AVW for 16 years has all your needful items available from Start to Finish Animesh, Building supplies, Smoke shop, Workout gym and all your desires. walk fly shop till you drop an sight see. Bob Solo and Shea Butter Welcome you. Blessings to all and remember Be safe out there. open 24/7 Do Drop In 🖖 we leave the lights on 👽
▁ ▂ ▃ ▄ ▅ ▆ ▇ OPEN STAGE - NIGHT ▇ ▆ ▅ ▄ ▃ ▂ ▁

▶▷▶ Saturday/Samstag 18.April 2026
at the CC-Club – Peace and Love Stage
◕ starts 12:00 OS am grid time – startet ab 21:00 Uhr EU

with light and special effects shows.
Immerse yourself in an unforgettable experience full of passion, love, and bliss!
Atmosphere: Focus on an immersive experience, community, freedom, and self-expression. Our music as a means for social cohesion and peace.
It also serves as a meeting place for an international fan base that connects dance, art, and architecture.

Taucht ein in ein unvergessliches Erlebnis voller Leidenschaft, Liebe und Glückseligkeit!
Atmosphäre: Im Mittelpunkt stehen ein immersives Erlebnis, Gemeinschaft, Freiheit und Selbstentfaltung. Unsere Musik dient als Mittel für sozialen Zusammenhalt und Frieden.
Außerdem ist es ein Treffpunkt für eine internationale Fangemeinde, die Tanz, Kunst und Architektur miteinander verbindet.
Taxi: hg.osgrid.org:80:CCClub
░░▒▓◙█◙█◙ THE – Peace and Love Stage ◙█◙█◙▓▒░░

Carmen Jewel Ever: Thanx to all the great guests who attended our event last night was a blast!!! hugggs Also to the super music provided by Crazy, Nick and Tomi, without you, it would not be possible 5 days ago

Fangsmonument Arctic Hunter statue and Tromsø Bibliotek (library) , the latest where I will hold soon some expo. Thx Xenon for the statue made on meshy.ai


Xenon Darrow: Always a pleasure! come up with more projects for me! :D 6 days ago
Dear Hypergridders. Alas Utopia Skye Grid has turned into a closed grid, so you cant visit it anymore unless you create an avatar at USG. I have set up now a new mainstore at Kitely Grid and I have been busy with adjust pricing and complete my Kitely Market Store. Soon I will place a beacon at my world at Kitely Grid, so you can travel freely again to see my creations. In the meantime you find most of it at Kitely Market. https://www.kitely.com/market?store=46457920

JasonStackhouse: so if we cant visit the places anymore, and it is closed grid now.. utopia skye should remove all the beacons and sims advertising here on the directory of the opensimulator Metaverse 5 days ago

A view of what Kara House looks like with furniture etc. You can get The House free at my region Kara North East. The fantastic Jacuzzi was created by Spax Orion!

HI all, So Wolf Software Systems Ltd owns Wolf Territories Grid. Some time ago, we released some software called WolfStack for running server clusters. It will run on top of Proxmox or any Linux distribution (sorry, not Windows). The website is https://wolfstack.org. It's free to use and has a lively discord group. We actually run Wolf Territories Grid on it.
Freitag 17.4.2026
Rock-House
mit DJ Anachron

Beginn 20:00 Uhr

Zuerst die
Renegades
in der zweiten Stunde wird's dann tierisch mit
The Animals

Ende ca. 22:00 Uhr
Hypergrid : dorenas-world.de:8002:Nihilon

Friday, April 17, 2026
Rock-House
with DJ Anachron

Starts at 8:00 PM

First up are
The Renegades
then in the second hour, things get wild with
The Animals

Ends around 10:00 PM
Hypergrid: dorenas-world.de:8002:Nihilon

Dorena Verne: in ca 30 Min geht es los:-) It starts in about 30 minutes :-) 6 days ago
Live an den Decks: Tante Bea Exonar
Erwarte treibende House-Sounds, fette Remixe und pure Eskalation!
Gute Musik. Gute Leute. Unvergessliche Stimmung.
Komm vorbei und feier mit uns bis der Abend glüht!
Don’t miss it – wir sehen uns auf dem Floor!

SaarHarzer: huhu echte geile mucke hier...danke bea 8 days ago

Visit This Fantastic Default Island Right In The Middle Of This 1024x1024 Region On The Kara Islands Mini Grid!


Spax Orion: I have a region which looks like that on the ground... everything else is in the AIR! 10 days ago
I JUST RELEASED ANOTHER UPDATE...I added the ability in vs 3.5 to inject the material AND Blinn Phong Textures into the glb being uploaded. I also cleared up a bug that was causing a crash after one loads around 30 items in one upload. I believe it may be infinite. PROVE ME WRONG! When one uploades the glb it comes textured, you drag the glb from contents into your inventory so that it hits the database proper! Looking for more bugs. Let me know if you find them enjoy! Items will be on display HERE though construction is underway : hop://maze.bz:7002/Mesh%20Museum/128/128/28
This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html
👍👍👍
Prince Amor✦ ▸ Maze Grid Home 2 days ago
...
I am proud to announce my release of OarConv Reimagined. This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

Spax Orion: For those of you who want REPLACEMENT monsters for your IMAGE GAME MACHINE... THIS IS WHERE YOU GET THEM! Thanks Prince! 10 days ago

Hello! Kíl 'láa!
totem pole,
gyáa'aang.

new shopp

Hey Guys!!! Go to the Flowers in Blender tab in our Discord Channel - to download all of the flower texture maps. Join our Discord Channel https://discord.gg/uUcFz5cVH6


Govani13: Danke für eure Zeit und freu mich auf nächste Jahr 13 days ago
Did you know:

BLOCKING someone does not HIDE your footprint... As soon as that person logs out and views the site, they can see EVERYTHING you post on the wall and then COME BACK and PURCHASE Cold Coins; most useful to ensure the ADS I paid for are displaying! Blocking does not BUY invisibility.

When unfriendly AUTO-KICK/BAN grids post here, that in contravention of this sites rules (it is in the FAQ -- READ IT) and SINCE THERE is no ADMINISTRATION on this website anymore, people WILL call you out for it and I encourage the community to do the same. You break the rules by not marking your regions as RESTRICTED or GROUP - you ASK FOR condemnation when someone enters your region for the first time and gets kicked offline with NO clear reason why nor a link to visit.

I did not start this Mathilda... VS Fester did, but you make yourself a part of his WICKEDNESS by lacking the estrogen to stand up to that mule and make some DEMANDS as one of his paying customers! Instead you chose to bend the knee to that imbecile. Shame on you!

Time to prepare a "Wall of Contempt" for grids who automatically do that.

Breila Jenvieve: Just a reminder that grids that auto-ban because you have the audacity to come from a grid with a marketplace (cough Kitely cough cough) are also breaking this site's rules and should be prominent on ... 12 days ago
✨ Der Ball steht vor der Tür!
✨Am Donnerstag, den 09.04. ist es soweit – der große Ballabend findet statt! 🎉
Du suchst noch das perfekte Outfit?
Bei uns findest du elegante Abendkleider und stilvolle Anzüge, die deinen Auftritt unvergesslich machen.
👗 Traumhafte Ballkleider
🤵 Elegante Anzüge
✨ Perfekt für einen glamourösen
Abend
Komm vorbei und finde dein perfektes Outfit für den Ball!
📍 Jetzt entdecken und rechtzeitig dein Lieblingsstück sichern.
Der Ball wartet – glänze mit deinem perfekten Look! 💫
3-world.de:8002:Verdantia

New arrivals at the Euphoria store
Welcome, friends!
hop://spacegrid.online:6002/Polinar/161/116/22

That is the question here...


falene hawks: Hello As long as there are humans on earth, peace will be impossible 15 days ago
SIM beacon is offline but still have acess for public. just dont mind the pixel dust. Redoing the region entirely . bringing stuffs from the time on GCG - Tromsø RL city replica - it will be a long and complex job - will take time, specially when I`ve been more playing ESO than being online on opensim but I will get there :)
Tonight as an Easter treat, DJ Azraella brings us:
J.W. Cooper and the Kaos Crew Part 2.
Another awesome 2 hours plus of Alice Cooper lyrics reimagined by DJ Azraella
with her punchy glitch synth rock blues creations.

If you liked part one, you are gonna love this!

Direct from the Edge of Reality Studios to Subterranea Club Advantis @Neverworld Grid taxi below.

From start to finish this is an incredible set. Don't miss it.

hop://hg.neverworldgrid.com:8002/Advantis/351/276/998

Quint.Ardent: About 30 min to go, so if you still want to enjoy before it's to late. Don't think too long ;) 17 days ago
Achtung, Achtung!
Heute ab 19 Uhr verwandelt sich unsere Location in den verrücktesten Bau der Gegend!

Hier hoppeln keine braven Häschen herum…
Nein, hier kommen die Bad Rabbits – frech, wild und garantiert nicht stubenrein!

Was euch erwartet:

Jede Menge kleine, überraschende Geschenke (weil brave Gäste belohnt werden… oder auch nicht)
Tolle Leute, gute Musik, die euch garantiert zum Zappeln bringt
Eine Atmosphäre irgendwo zwischen Osterzauber

Cosa: Noch gibt es coole Mucke :-) und Geschenke, ran hier ihr Leutz .... 17 days ago

Don't worry we all arrived safe

NEW Release SN Hava Leather Dress

Legacy & Perky Single


Alltime Moneygiver inside Mainstore

~NO RESELL~

▶▷▶Happy Easter!

The CC-CLUB and the entire team wish you all a happy Easter and relaxing holidays.

▶▷▶Frohe Ostern!
Der CC – CLUB, das gesamte Team wünscht euch allen ein schönes Osterfest und erholsame Feiertage.

CleaPerido: frohe ostern 18 days ago
Even more fun for the weekend. Pardon my mess as I am taking everything off 'Full Bright at night" and doing some PROPER lighting for a change. Who knew Opensim is capable of interesting texture effects without PBR!?

OpenSimUser: Yes graphics cards have come a long ways. 20 days ago
Richi's Music Call
-the ultimate cult show-
English below
Am 02.04.2026, , um 19 Uhr, starten wir auf der TimeBandit im Moonrose Grid zu Richi's MusicCall durch.
Lasst uns gemeinsam einen kleinen musikalischen Urlaub für unsere Herzen und unsere Seelen genießen.
Dazu sind alle immer herzlich willkommen.
Es beschallt Euch : Richi Rizzoli
Streaming URL: https://stream.laut.fm/radiorockt
Taxi: hop://moonrose-grid.de:8002/MusicCallBay/88/120/29
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Richi's Music Call
-the ultimate cult show-
On 02.04, 2026, , at 10 p.m. inworld, we'll be kicking off Richi's Music Call at the TimeBandit in the Moonrose Grid.
Let's enjoy a little musical vacation for our hearts and souls together.
Everyone is always welcome.
Providing sound: Richi Rizzoli
Stream: https://stream.laut.fm/radiorockt
Streaming URL: https://stream.laut.fm/radiorockt
Taxi: hop://moonrose-grid.de:8002/MusicCallBay/88/120/29
Club Tosca die ultimative Party des Frühlings!

Erlebt die Mix Explosion – die besten Beats, heiße Sounds und ein unvergesslicher Abend voller Spaß, Stimmung und großartiger Leute!

Kommt vorbei, tanzt mit uns durch die Nacht und lasst den Alltag einfach hinter euch!

Sei dabei – wir sehen uns auf der Tanzfläche!

In the evening.


Spax Orion: Comment withheld in lieu of possible disciplinary actions. 22 days ago