OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

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Outworldz Hypermall is a solid resource.

Lots of content from OpenSim creators, all in one place and easy to use. If you build, you’ll find something here.

Thanks to Fred for keeping it available. Thank you Cute for the great building!

outworldz.com:9000:Outworldz Hypermall

More content here: https://outworldz.com/
Good Morning🎶: AVW Dispensary open Sundays. AVW for 16 years has all your needful items available from Start to Finish Animesh, Building supplies, Smoke shop, Workout gym and all your desires. walk fly shop till you drop an sight see. Bob Solo and Shea Butter Welcome you. Blessings to all and remember Be safe out there. open 24/7 Do Drop In 🖖 we leave the lights on 👽
▁ ▂ ▃ ▄ ▅ ▆ ▇ OPEN STAGE - NIGHT ▇ ▆ ▅ ▄ ▃ ▂ ▁

▶▷▶ Saturday/Samstag 18.April 2026
at the CC-Club – Peace and Love Stage
◕ starts 12:00 OS am grid time – startet ab 21:00 Uhr EU

with light and special effects shows.
Immerse yourself in an unforgettable experience full of passion, love, and bliss!
Atmosphere: Focus on an immersive experience, community, freedom, and self-expression. Our music as a means for social cohesion and peace.
It also serves as a meeting place for an international fan base that connects dance, art, and architecture.

Taucht ein in ein unvergessliches Erlebnis voller Leidenschaft, Liebe und Glückseligkeit!
Atmosphäre: Im Mittelpunkt stehen ein immersives Erlebnis, Gemeinschaft, Freiheit und Selbstentfaltung. Unsere Musik dient als Mittel für sozialen Zusammenhalt und Frieden.
Außerdem ist es ein Treffpunkt für eine internationale Fangemeinde, die Tanz, Kunst und Architektur miteinander verbindet.
Taxi: hg.osgrid.org:80:CCClub
░░▒▓◙█◙█◙ THE – Peace and Love Stage ◙█◙█◙▓▒░░

Carmen Jewel Ever: Thanx to all the great guests who attended our event last night was a blast!!! hugggs Also to the super music provided by Crazy, Nick and Tomi, without you, it would not be possible 3 days ago

Fangsmonument Arctic Hunter statue and Tromsø Bibliotek (library) , the latest where I will hold soon some expo. Thx Xenon for the statue made on meshy.ai


Xenon Darrow: Always a pleasure! come up with more projects for me! :D 4 days ago
Dear Hypergridders. Alas Utopia Skye Grid has turned into a closed grid, so you cant visit it anymore unless you create an avatar at USG. I have set up now a new mainstore at Kitely Grid and I have been busy with adjust pricing and complete my Kitely Market Store. Soon I will place a beacon at my world at Kitely Grid, so you can travel freely again to see my creations. In the meantime you find most of it at Kitely Market. https://www.kitely.com/market?store=46457920

JasonStackhouse: so if we cant visit the places anymore, and it is closed grid now.. utopia skye should remove all the beacons and sims advertising here on the directory of the opensimulator Metaverse 3 days ago

A view of what Kara House looks like with furniture etc. You can get The House free at my region Kara North East. The fantastic Jacuzzi was created by Spax Orion!

HI all, So Wolf Software Systems Ltd owns Wolf Territories Grid. Some time ago, we released some software called WolfStack for running server clusters. It will run on top of Proxmox or any Linux distribution (sorry, not Windows). The website is https://wolfstack.org. It's free to use and has a lively discord group. We actually run Wolf Territories Grid on it.
Freitag 17.4.2026
Rock-House
mit DJ Anachron

Beginn 20:00 Uhr

Zuerst die
Renegades
in der zweiten Stunde wird's dann tierisch mit
The Animals

Ende ca. 22:00 Uhr
Hypergrid : dorenas-world.de:8002:Nihilon

Friday, April 17, 2026
Rock-House
with DJ Anachron

Starts at 8:00 PM

First up are
The Renegades
then in the second hour, things get wild with
The Animals

Ends around 10:00 PM
Hypergrid: dorenas-world.de:8002:Nihilon

Dorena Verne: in ca 30 Min geht es los:-) It starts in about 30 minutes :-) 4 days ago
Live an den Decks: Tante Bea Exonar
Erwarte treibende House-Sounds, fette Remixe und pure Eskalation!
Gute Musik. Gute Leute. Unvergessliche Stimmung.
Komm vorbei und feier mit uns bis der Abend glüht!
Don’t miss it – wir sehen uns auf dem Floor!

SaarHarzer: huhu echte geile mucke hier...danke bea 6 days ago

Visit This Fantastic Default Island Right In The Middle Of This 1024x1024 Region On The Kara Islands Mini Grid!


Spax Orion: I have a region which looks like that on the ground... everything else is in the AIR! 8 days ago
I JUST RELEASED ANOTHER UPDATE...I added the ability in vs 3.5 to inject the material AND Blinn Phong Textures into the glb being uploaded. I also cleared up a bug that was causing a crash after one loads around 30 items in one upload. I believe it may be infinite. PROVE ME WRONG! When one uploades the glb it comes textured, you drag the glb from contents into your inventory so that it hits the database proper! Looking for more bugs. Let me know if you find them enjoy! Items will be on display HERE though construction is underway : hop://maze.bz:7002/Mesh%20Museum/128/128/28
This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html
👍👍👍
Prince Amor✦ ▸ Maze Grid Home 2 days ago
...
I am proud to announce my release of OarConv Reimagined. This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

Spax Orion: For those of you who want REPLACEMENT monsters for your IMAGE GAME MACHINE... THIS IS WHERE YOU GET THEM! Thanks Prince! 8 days ago

Hello! Kíl 'láa!
totem pole,
gyáa'aang.

Okay, so maybe you WON’T see Titanic here... or E.T., or Top Gun: Maverick. In fact, you won’t see ANYTHING the Motion Picture Academy has ever even HEARD of!

But we’ve got a selection of HOT videos at the Bare Essentials Theater that are guaranteed to "float your boat".

Come for the movies, stay for the atmosphere!

Showtimes & Location: hg.osgrid.org:80:Bare Essentials

HarperHeld: can confirm! Kinda impressive, really. Make sure you're up for it, though. The Sound Of Music it ain't! 9 days ago

new shopp

Hey Guys!!! Go to the Flowers in Blender tab in our Discord Channel - to download all of the flower texture maps. Join our Discord Channel https://discord.gg/uUcFz5cVH6


Govani13: Danke für eure Zeit und freu mich auf nächste Jahr 11 days ago
Did you know:

BLOCKING someone does not HIDE your footprint... As soon as that person logs out and views the site, they can see EVERYTHING you post on the wall and then COME BACK and PURCHASE Cold Coins; most useful to ensure the ADS I paid for are displaying! Blocking does not BUY invisibility.

When unfriendly AUTO-KICK/BAN grids post here, that in contravention of this sites rules (it is in the FAQ -- READ IT) and SINCE THERE is no ADMINISTRATION on this website anymore, people WILL call you out for it and I encourage the community to do the same. You break the rules by not marking your regions as RESTRICTED or GROUP - you ASK FOR condemnation when someone enters your region for the first time and gets kicked offline with NO clear reason why nor a link to visit.

I did not start this Mathilda... VS Fester did, but you make yourself a part of his WICKEDNESS by lacking the estrogen to stand up to that mule and make some DEMANDS as one of his paying customers! Instead you chose to bend the knee to that imbecile. Shame on you!

Time to prepare a "Wall of Contempt" for grids who automatically do that.

Breila Jenvieve: Just a reminder that grids that auto-ban because you have the audacity to come from a grid with a marketplace (cough Kitely cough cough) are also breaking this site's rules and should be prominent on ... 10 days ago
✨ Der Ball steht vor der Tür!
✨Am Donnerstag, den 09.04. ist es soweit – der große Ballabend findet statt! 🎉
Du suchst noch das perfekte Outfit?
Bei uns findest du elegante Abendkleider und stilvolle Anzüge, die deinen Auftritt unvergesslich machen.
👗 Traumhafte Ballkleider
🤵 Elegante Anzüge
✨ Perfekt für einen glamourösen
Abend
Komm vorbei und finde dein perfektes Outfit für den Ball!
📍 Jetzt entdecken und rechtzeitig dein Lieblingsstück sichern.
Der Ball wartet – glänze mit deinem perfekten Look! 💫
3-world.de:8002:Verdantia

New arrivals at the Euphoria store
Welcome, friends!
hop://spacegrid.online:6002/Polinar/161/116/22

That is the question here...


falene hawks: Hello As long as there are humans on earth, peace will be impossible 13 days ago
SIM beacon is offline but still have acess for public. just dont mind the pixel dust. Redoing the region entirely . bringing stuffs from the time on GCG - Tromsø RL city replica - it will be a long and complex job - will take time, specially when I`ve been more playing ESO than being online on opensim but I will get there :)
Tonight as an Easter treat, DJ Azraella brings us:
J.W. Cooper and the Kaos Crew Part 2.
Another awesome 2 hours plus of Alice Cooper lyrics reimagined by DJ Azraella
with her punchy glitch synth rock blues creations.

If you liked part one, you are gonna love this!

Direct from the Edge of Reality Studios to Subterranea Club Advantis @Neverworld Grid taxi below.

From start to finish this is an incredible set. Don't miss it.

hop://hg.neverworldgrid.com:8002/Advantis/351/276/998

Quint.Ardent: About 30 min to go, so if you still want to enjoy before it's to late. Don't think too long ;) 15 days ago
Achtung, Achtung!
Heute ab 19 Uhr verwandelt sich unsere Location in den verrücktesten Bau der Gegend!

Hier hoppeln keine braven Häschen herum…
Nein, hier kommen die Bad Rabbits – frech, wild und garantiert nicht stubenrein!

Was euch erwartet:

Jede Menge kleine, überraschende Geschenke (weil brave Gäste belohnt werden… oder auch nicht)
Tolle Leute, gute Musik, die euch garantiert zum Zappeln bringt
Eine Atmosphäre irgendwo zwischen Osterzauber

Cosa: Noch gibt es coole Mucke :-) und Geschenke, ran hier ihr Leutz .... 15 days ago

Don't worry we all arrived safe

NEW Release SN Hava Leather Dress

Legacy & Perky Single


Alltime Moneygiver inside Mainstore

~NO RESELL~

▶▷▶Happy Easter!

The CC-CLUB and the entire team wish you all a happy Easter and relaxing holidays.

▶▷▶Frohe Ostern!
Der CC – CLUB, das gesamte Team wünscht euch allen ein schönes Osterfest und erholsame Feiertage.

CleaPerido: frohe ostern 16 days ago
Even more fun for the weekend. Pardon my mess as I am taking everything off 'Full Bright at night" and doing some PROPER lighting for a change. Who knew Opensim is capable of interesting texture effects without PBR!?

OpenSimUser: Yes graphics cards have come a long ways. 18 days ago
Richi's Music Call
-the ultimate cult show-
English below
Am 02.04.2026, , um 19 Uhr, starten wir auf der TimeBandit im Moonrose Grid zu Richi's MusicCall durch.
Lasst uns gemeinsam einen kleinen musikalischen Urlaub für unsere Herzen und unsere Seelen genießen.
Dazu sind alle immer herzlich willkommen.
Es beschallt Euch : Richi Rizzoli
Streaming URL: https://stream.laut.fm/radiorockt
Taxi: hop://moonrose-grid.de:8002/MusicCallBay/88/120/29
-----------
Richi's Music Call
-the ultimate cult show-
On 02.04, 2026, , at 10 p.m. inworld, we'll be kicking off Richi's Music Call at the TimeBandit in the Moonrose Grid.
Let's enjoy a little musical vacation for our hearts and souls together.
Everyone is always welcome.
Providing sound: Richi Rizzoli
Stream: https://stream.laut.fm/radiorockt
Streaming URL: https://stream.laut.fm/radiorockt
Taxi: hop://moonrose-grid.de:8002/MusicCallBay/88/120/29
Club Tosca die ultimative Party des Frühlings!

Erlebt die Mix Explosion – die besten Beats, heiße Sounds und ein unvergesslicher Abend voller Spaß, Stimmung und großartiger Leute!

Kommt vorbei, tanzt mit uns durch die Nacht und lasst den Alltag einfach hinter euch!

Sei dabei – wir sehen uns auf der Tanzfläche!

In the evening.


Spax Orion: Comment withheld in lieu of possible disciplinary actions. 20 days ago

😅Selbstbeweihräucherung.😅
😅Self-promotion.😅


Spax Orion: All that is missing are the proper vestments which go with that thurible. 22 days ago

HarperHeld: I noticed that yesterday! I'm in no shape to do rigorous testing, but I'll definitely grab a copy and give a shout if I run into anything obvious. :) 23 days ago

Ich verzichte mal auf die großspurigen, KI-generierten Texte. Das sollen Personen machen, die nichts Eigenes können.

Another Live Concert written and produced by DJ Azraella.

This time DJ Azra brings us The Connor Twins & The Electric Cattle Prods.
providing two hours of new Progressive Rock Country BlueGrass music to stomp the night away to.
This is not Country as you know it. This is Country Rock from the Edge of Reality!

Come on down and join the crowd.
hop://hg.neverworldgrid.com:8002/Tatooine/480/587/55

2p.m. till 4 p.m. Grid Time

Quint.Ardent: We about passed the half time mark, still plenty of time to enjoy! 25 days ago

Daylight Saving Time this weekend?
Not mandatory!


Speck: I just want to know where they keep all the daylight, surely we could use this at night time? :D 24 days ago
THE PIER RAVE CLUB – PARTY TONIGHT!🎧
DJ Crazy and DJ Nickolas are taking over the decks with a full-power, non-stop rave set that’ll shake the grid.
🎤 Hosted by the iconic duo Carmen & Marja, bringing the energy, the attitude, and the neon vibes.
🕛 Starts at 12 AM GRID TIME
📍 Location: THE PIER — where the beats meet the sea
🔊 Expect lasers, bass, crowd madness, and pure dancefloor heat
💥 Don’t miss it — the rave explodes at midnight
TAXI : LOCAL : hop://hg.gbg-world.com:80/The%20Pier/128/128/12
TAXI HG : hg.gbg-world.com:80:The Pier

Carmen Jewel Ever: great Rave tunes here . hg.gbg-world.com:80:The Pier 25 days ago

💜That's exactly right.💜


Dorena Verne: https://www.gridtalk.de/attachment.php?aid=10930 25 days ago
beta testing kubo/IPFS - backed asset server. if your regions are spread out in different continents like an octopus and the head is the robust server 'brain' you can run IPFS nodes on each region. Working on the brain node next, hopefully replace fsassets. I'm using content hashing to reduce dups, for example 500 blank notecards is only 1 blank notecard. code at https://codeberg.org/fionasweet/assetd it works as a cache for fsassets at the moment but still WIP

Aphra Hendrix: schönes Kunstwerk! 28 days ago
Time really does fly, here we are, six months later, and The Wrong Biennale is coming to a close on March 31, 2026.
What an incredible experience it’s been, blending the real world with the virtual. We want to thank all the artists who participated, they all brought so much creativity and originality to the table. Even though we joined a bit late, everyone pulled together and met the deadlines beautifully. Each artist was given just one parameter, to create their exhibit using AI, and the results are wildly diverse, thought-provoking, and completely unique.
The response has been amazing. The website received well over 2,000 views, the in-world exhibit welcomed hundreds of visitors with over a thousand visits, and we were featured on The Wrong’s Instagram as well as their official press page. We also had the pleasure of hosting visits from the VWEC, Thirza’s Hypergrid Safari, and many attendees from OSCC during the conference weekend.
We couldn’t be more proud of what’s been created here.
While The Wrong officially wraps up at the end of March, Ilan Tochner, owner of Kitely, has generously extended the exhibit for an additional three months.
So if you haven’t experienced it yet…this is your chance.
Visit The Wrong Here - TheWrongBiennale
Visit in-world - grid.kitely.com:8002:Kitely Expo Center
Visit online - Synthetic Dreams | wrong biennale

Have a nice Sunday, everyone.

Reflecting ...

Cool little Stump Chair! three.hills.grid.outworldz.net:8002:Gracie and Dexter's Community Dump

Something Wicked This Way Comes

` William Shakespeare



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Peaceful Spaces
5 0
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Lbsa Plaza
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Hypergrid Games
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Knightwood A
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I Love You A
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Active: 260 avatars in 149 regions
The Box »


New Comments

Ⲙⲁꞅi 2 hours ago
This is where you can find me most days, although I am working now with not as much inworld time. When not working I love to help with creating new items or finding things someone might need. My soc...
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Nico Kalani 3 hours ago
* Find me on Flikr: https://www.flickr.com/photos/150949016@N03/ I haven't posted in a long time. I need help with creating in-world pix, and more. I'll post a link soon to my ask, with more details...
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Xenon Darrow 3 hours ago
Super excited to see this! The exhibit looks GREAT!!! Ty Jimmy and Dorena!
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Jupiter Rowland 4 hours ago
Two years later, and I still have yet to see such a thing in OpenSim. I've seen a furniture arrangement at Macy's in New York City that could work as one, even though it isn't sunk into the floor. Al...
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Spax Orion 5 hours ago
It's missing 'Auntie Helga's Therapeutics' booth at the beach! There is no tropical paradise without SUNSCREEN!
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SaarHarzer 6 hours ago
Sehr schöne Animationen in den Tieren....Danke
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Annah Gestaga 6 hours ago
i can't wait to see them!!! this is a wonderful thing to have since roamers are such a great addition!!!
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CasaeniaBaxton 7 hours ago
CAS LIVE AT THE GARDEN 11AM GRID TIME AMV 4-21 YOUR LIMO IF YOUR A GRID HOPPER, COME HAVE SOME FUNNWITH ME! hop://alternatemetaverse.com:8002/Casaenias%20Estate/133/129/999 WOULD LOVE TO SEE YOU HERE ...
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ADULT_LIFE 7 hours ago
Wer den Tempel nicht finden sollte: Am Landepunkt steht Chun Mai. Schreibt Chun Mai an mit der Aussage: Tempel of Tranquility Chun Mai gibt Euch den Teleportlink
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Reviews

shoplinda
esta genial, no te dejes engañar por las fotos, puede parecer de mala calidad otras como los pelos no estan bien ajustados, solo es cuestion de probarlo, ajustarlo y quedarte con lo que te gusta, no s...
JoseMiguel 10 hours ago
moushouverse
Gonna be a blast with all Hazel's usual eclectiness and whackiness, scifi, band adnd all the other things that make Moushouverse a fun place to be
niki stuart 12 hours ago
The Sun Club
This is a great place to party and Tomi's a great DJ. He's also very friendly. Check this place out.
TheFerret yesterday
Old School
Old School is something special. Walking through it feels like stepping back into the roots of OpenSim—pieces of history that could have easily been lost, now thoughtfully preserved and shared. The...
Ⲙⲁꞅi 2 days ago
Peaceful Spaces
This is a really nice place, the owners are really nice and they have FREE HOMES!!!
TheFerret 2 days ago
Friends
I am very honored to say friends grid does not support those involved in activities involving children. Friends Grid has always been Adults only I consider getting a 0 star review from people who ...
Safinemahoe2 2 days ago
Friends
Ja da sage ich besser nicht mehr viel zu. Aber kann dir nur Recht geben.
Germangrid 2 days ago
Friends
Friends Grid invites you to make a region. After 4 weeks of work, worldbuilding, and countless assets, they just throw you out. 4 weeks of work down the drain. And on top of that, they lie about why t...
Kim Held 2 days ago
Gummybear Island
Love the outlet mall vibe here! Great location. :)
Jerralyn Franzic 3 days ago

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